Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
FelipeFK157
Horus
Masters
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 297L
2,507 MMR
Party 2
Jormungandr
Jormungandr
Diamond II
NeedSugarMommy
Jormungandr
Diamond II
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
593W - 595L
2,410 MMR
Solo
Olorun
Olorun
Masters
Róbin
Olorun
Masters
Level 209
God Stats
43W - 34L
1,666 SR
Queue Stats
1,294W - 1,233L
2,650 MMR
Party 1
Hun Batz
Hun Batz
Diamond II
SkadiAncap
Hun Batz
Diamond II
Level 159
God Stats
6W - 3L
1,806 SR
Queue Stats
111W - 95L
2,369 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,595 SR
2,287 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,457 SR
2,377 MMR
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
BocaYoTeAmo
Rama
Masters
Level 107
God Stats
3W - 4L
1,493 SR
Queue Stats
183W - 156L
2,368 MMR
Solo
Terra
Terra
Diamond II
Hexä
Terra
Diamond II
Level 156
God Stats
2W - 2L
1,323 SR
Queue Stats
57W - 42L
2,305 MMR
Solo
Agni
Agni
Masters
PorFavorConTacc
Agni
Masters
Level 143
God Stats
4W - 2L
1,250 SR
Queue Stats
280W - 249L
2,662 MMR
Solo
Hercules
Hercules
Masters
Zoncui
Hercules
Masters
Level 89
God Stats
43W - 33L
1,720 SR
Queue Stats
459W - 371L
3,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 1
5,495
611
1,687
4,051
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
4,155
462
914
6,825
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
NeedSugarMommy
Jormungandr
9
0 / 3 / 1
5,145
572
3,259
9,027
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Róbin
Olorun
10
1 / 2 / 0
5,714
635
3,526
4,420
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
SkadiAncap
Hun Batz
10
2 / 2 / 0
5,422
602
3,889
6,941
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeMartichorasAh Muzen CabKali

VS

Bans
SerqetChironNe ZhaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 4
5,594
622
5,005
7,878
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,615
624
2,354
4,872
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Hexä
Terra
8
0 / 1 / 3
4,910
546
1,683
7,002
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 0 / 1
5,920
658
4,576
3,291
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zoncui
Hercules
11
3 / 1 / 3
6,374
708
7,581
7,917
5,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
W
Fenrir
 
Fenrir
4
0
4
6
W
0
1
1
0.5
L
0
2
0
0
W
Terra
Hexä
Terra
0
1
3
1.5
L
Jormungandr
NeedSugarMommy
Jormungandr
0
3
1
0.17
W
3
0
1
3.5
L
Olorun
Róbin
Olorun
1
2
0
0.5
L
Hun Batz
SkadiAncap
Hun Batz
2
2
0
1
W
Hercules
Zoncui
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
21,199
31,264
Taken
30,960
17,023
Mitigated
15,066
9,704
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,687
165
0
1,000
4,051
1,311
0
2,179
1,872
50,677
0
W
Fenrir
 
Fenrir
5,005
1,353
0
2,410
7,878
2,985
0
1,116
6,758
0
31,007
W
2,354
2,140
0
2,504
4,872
1,758
0
2,134
2,738
0
44,931
L
914
601
170
2,881
6,825
5,153
0
2,275
4,550
0
4,801
W
Terra
Hexä
Terra
1,683
776
220
2,283
7,002
4,086
0
1,848
5,154
18,442
0
L
Jormungandr
NeedSugarMommy
Jormungandr
3,259
1,093
0
1,418
9,027
6,299
0
0
9,027
35,539
0
W
4,576
636
0
884
3,291
866
0
802
2,489
47,221
0
L
Olorun
Róbin
Olorun
3,526
1,964
0
1,283
4,420
1,570
536
787
3,633
47,989
0
L
Hun Batz
SkadiAncap
Hun Batz
3,889
1,232
0
2,952
6,941
2,690
0
1,054
5,848
0
40,310
W
Hercules
Zoncui
Hercules
7,581
4,616
0
3,535
7,917
5,371
0
2,673
4,845
0
47,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,931
Gold Earned
28,413
325
Minions Killed
329
0
Camps Cleared
0
903,096
Distance Traveled
976,954
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,495
611
91
10
0
194,812
2
W
Fenrir
5,594
622
41
5
0
219,227
0
W
Rama
5,615
624
102
11
0
178,424
3
L
Horus
4,155
462
10
1
0
160,133
4
W
Terra
4,910
546
21
2
0
184,597
4
L
Jormungandr
5,145
572
61
7
0
168,891
0
W
Agni
5,920
658
93
10
0
202,587
4
L
Olorun
5,714
635
88
10
0
169,453
2
L
Hun Batz
5,422
602
75
8
0
209,807
0
W
Hercules
6,374
708
72
8
0
192,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role