Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gory7621
Anhur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 90L
1,439 Elo+
Solo
Chaac
Chaac
MrElektrika
Chaac
Level 87
God Stats
0W - 1L
1,261 SR
Queue Stats
149W - 148L
1,431 Elo+
Solo
Bacchus
Bacchus
jonjon339
Bacchus
Level 44
God Stats
1W - 3L
1,511 SR
Queue Stats
14W - 12L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
pablorodred
Baron Samedi
Level 89
God Stats
2W - 2L
1,456 SR
Queue Stats
118W - 127L
1,371 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,450 Elo+

VS

Team Averages
Level 69
1,434 SR
1,426 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dragon_Hawk98
Medusa
Level 77
God Stats
2W - 1L
1,541 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo
Persephone
Persephone
dinosor kill
Persephone
Level 46
God Stats
11W - 8L
1,364 SR
Queue Stats
123W - 132L
1,449 Elo+
Solo
Arachne
Arachne
selvgod-utsuger
Arachne
Level 46
God Stats
23W - 29L
1,263 SR
Queue Stats
237W - 250L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 1 / 0
7,222
602
778
6,388
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Gory7621
Anhur
10
2 / 1 / 0
6,362
530
5,449
7,269
2,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,952
496
4,220
10,974
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
jonjon339
Bacchus
10
0 / 1 / 2
5,464
455
3,744
8,824
7,158
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
pablorodred
Baron Samedi
1
0 / 0 / 0
3,898
325
0
515
131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 0 / 0
7,371
614
7,110
6,054
6,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
 
Cthulhu
8
0 / 2 / 2
5,829
486
3,048
9,464
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 2
5,252
438
4,473
4,748
1,431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
dinosor kill
Persephone
14
3 / 0 / 0
8,200
683
2,610
5,049
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,743
479
2,421
4,777
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
W
Ravana
 
Ravana
2
0
0
2
W
Cthulhu
 
Cthulhu
0
2
2
0.5
W
0
0
2
1
L
Anhur
Gory7621
Anhur
2
1
0
2
L
0
2
0
0
W
Persephone
dinosor kill
Persephone
3
0
0
3
L
Bacchus
jonjon339
Bacchus
0
1
2
1
L
Baron Samedi
pablorodred
Baron Samedi
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
19,662
33,970
Taken
30,092
20,300
Mitigated
17,281
11,624
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
778
148
0
3,452
6,388
2,629
0
1,052
5,336
0
62,778
W
Ravana
 
Ravana
7,110
2,223
0
3,742
6,054
6,502
53
0
6,054
824
52,714
W
Cthulhu
 
Cthulhu
3,048
456
793
1,278
9,464
5,598
0
1,220
8,244
26,385
0
W
4,473
1,969
279
700
4,748
1,431
0
1,744
3,004
0
25,591
L
Anhur
Gory7621
Anhur
5,449
4,187
0
3,962
7,269
2,514
68
2,635
4,595
0
39,926
L
4,220
1,353
0
2,197
10,974
7,868
0
243
10,689
0
38,176
W
Persephone
dinosor kill
Persephone
2,610
626
201
934
5,049
1,552
0
299
4,666
77,189
0
L
Bacchus
jonjon339
Bacchus
3,744
297
0
1,873
8,824
7,158
0
1,870
6,721
24,000
0
L
Baron Samedi
pablorodred
Baron Samedi
0
0
0
140
515
131
0
0
515
1,149
0
W
2,421
1,983
225
1,484
4,777
2,198
0
404
4,373
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
32,395
306
Minions Killed
351
0
Camps Cleared
0
957,224
Distance Traveled
1,149,830
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,222
602
123
10
0
253,993
4
W
Ravana
7,371
614
84
7
0
196,094
0
W
Cthulhu
5,829
486
44
4
0
243,387
0
W
Medusa
5,252
438
44
4
0
209,873
1
L
Anhur
6,362
530
74
6
0
204,978
1
L
Chaac
5,952
496
59
5
0
242,767
0
W
Persephone
8,200
683
130
11
0
259,969
0
L
Bacchus
5,464
455
46
4
0
231,335
0
L
Baron Samedi
3,898
325
4
0
0
24,151
0
W
Arachne
5,743
479
49
4
0
240,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role