Player Matchup

Hercules
Hercules
Bronze III
Dicë
Hercules
Bronze III
Level 30
God Stats
5W - 4L
1,171 SR
Queue Stats
83W - 52L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
Jаmie
Thoth
Bronze III
Level 30
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 52L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Mаtt
Kuzenbo
Bronze III
Level 30
God Stats
6W - 0L
1,334 SR
Queue Stats
83W - 52L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,335 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,623 SR
1,437 MMR
Xbalanque
Xbalanque
Gold III
Calaverix30xx
Xbalanque
Gold III
Level 89
God Stats
24W - 20L
1,841 SR
Queue Stats
112W - 129L
1,561 MMR
Party 2
Ix Chel
Ix Chel
Silver I
King_of_hell98
Ix Chel
Silver I
Level 197
God Stats
17W - 30L
1,399 SR
Queue Stats
93W - 127L
1,303 MMR
Solo
Surtr
Surtr
Silver I
francis_tron_
Surtr
Silver I
Level 64
God Stats
16W - 16L
1,628 SR
Queue Stats
62W - 76L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dicë
Hercules
15
2 / 0 / 8
12,364
727
7,972
16,449
22,058
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Jаmie
Thoth
17
8 / 0 / 4
14,151
832
22,110
10,056
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Mаtt
Kuzenbo
15
2 / 1 / 9
12,589
741
5,510
14,888
23,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AphroditeAtlasMorgan Le FayAresAchilles

VS

Bans
HadesFenrirTsukuyomiCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Calaverix30xx
Xbalanque
13
0 / 5 / 0
10,705
630
14,305
18,441
5,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 0
11,302
665
9,066
7,963
2,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
10,853
638
6,947
17,179
14,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Calaverix30xx
Xbalanque
0
5
0
0
W
Hercules
Dicë
Hercules
2
0
8
6
W
Thoth
Jаmie
Thoth
8
0
4
10
L
1
2
0
0.5
W
Kuzenbo
Mаtt
Kuzenbo
2
1
9
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
30,318
41,393
Taken
43,583
49,912
Mitigated
22,336
10,046
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Calaverix30xx
Xbalanque
14,305
7,455
0
1,394
18,441
5,288
0
12,235
6,204
0
57,180
W
Hercules
Dicë
Hercules
7,972
2,732
0
5,155
16,449
22,058
172
4,315
12,134
0
25,017
W
Thoth
Jаmie
Thoth
22,110
421
0
2,289
10,056
4,499
2,259
1,368
8,688
116,175
0
L
9,066
763
468
1,262
7,963
2,507
0
6,309
1,654
48,462
0
W
Kuzenbo
Mаtt
Kuzenbo
5,510
1,665
0
2,602
14,888
23,355
306
4,423
10,369
27,848
0
L
6,947
1,349
0
1,806
17,179
14,541
0
9,577
7,452
69
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
32,860
221
Minions Killed
180
0
Camps Cleared
0
1,061,948
Distance Traveled
919,631
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,705
630
77
5
0
300,425
4
W
Hercules
12,364
727
52
3
0
365,256
5
W
Thoth
14,151
832
140
8
0
351,322
0
L
Ix Chel
11,302
665
63
4
0
309,399
0
W
Kuzenbo
12,589
741
29
2
0
345,370
2
L
Surtr
10,853
638
40
2
0
309,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role