Player Matchup

Cerberus
Cerberus
Daddys-Dump-ster
Cerberus
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
42W - 49L
1,395 Elo+
Solo
Anubis
Anubis
KillSwiichh
Anubis
Level 98
God Stats
2W - 0L
1,698 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SocialGinger2
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,337 Elo+
Solo
Sol
Sol
TheIceVirus
Sol
Level 117
God Stats
10W - 7L
1,482 SR
Queue Stats
300W - 322L
1,528 Elo+
Solo
Thanatos
Thanatos
svlntne
Thanatos
Level 109
God Stats
61W - 50L
1,532 SR
Queue Stats
115W - 109L
1,483 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,474 Elo+

VS

Team Averages
Level 106
1,419 SR
1,456 Elo+
Kali
Kali
DragonXReap038
Kali
Level 69
God Stats
3W - 4L
1,431 SR
Queue Stats
47W - 56L
1,348 Elo+
Solo
King Arthur
King Arthur
Fionliss4174
King Arthur
Level 153
God Stats
9W - 22L
1,360 SR
Queue Stats
379W - 419L
1,501 Elo+
Solo
Hachiman
Hachiman
NiceSack
Hachiman
Level 84
God Stats
14W - 20L
1,499 SR
Queue Stats
130W - 123L
1,542 Elo+
Solo
Yemoja
Yemoja
jjjbean
Yemoja
Level 108
God Stats
0W - 2L
1,304 SR
Queue Stats
236W - 263L
1,429 Elo+
Solo
Raijin
Raijin
wickedsk8r
Raijin
Level 118
God Stats
9W - 11L
1,500 SR
Queue Stats
62W - 64L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,877
534
3,731
10,434
6,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
6 / 1 / 0
7,169
652
6,002
6,831
2,987
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
SocialGinger2
Cu Chulainn
9
2 / 1 / 1
5,592
508
3,680
8,189
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 1
5,486
499
5,426
6,555
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
svlntne
Thanatos
10
0 / 0 / 6
6,061
551
3,192
6,329
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,524
502
1,612
10,276
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Fionliss4174
King Arthur
10
0 / 2 / 0
5,617
511
5,106
10,284
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
NiceSack
Hachiman
9
0 / 0 / 0
5,003
455
8,999
6,829
2,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
jjjbean
Yemoja
9
0 / 1 / 0
5,359
487
3,228
7,346
4,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
wickedsk8r
Raijin
10
1 / 3 / 0
6,035
549
2,120
5,265
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
4
1
0.38
L
King Arthur
Fionliss4174
King Arthur
0
2
0
0
W
Anubis
6
1
0
6
L
Hachiman
NiceSack
Hachiman
0
0
0
0
W
Cu Chulainn
SocialGinger2
Cu Chulainn
2
1
1
2.5
W
1
0
1
1.5
L
Yemoja
jjjbean
Yemoja
0
1
0
0
W
Thanatos
svlntne
Thanatos
0
0
6
3
L
Raijin
wickedsk8r
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
21,065
38,338
Taken
40,000
20,663
Mitigated
21,137
18,396
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,731
30
1,357
4,428
10,434
6,539
69
1,704
8,730
19,702
0
L
1,612
442
0
2,727
10,276
3,658
0
1,540
8,736
0
33,656
L
King Arthur
Fionliss4174
King Arthur
5,106
661
0
24
10,284
9,373
0
660
9,624
485
37,719
W
Anubis
6,002
501
0
3,643
6,831
2,987
380
1,893
4,919
55,788
0
L
Hachiman
NiceSack
Hachiman
8,999
5,608
0
3,410
6,829
2,294
0
4,189
2,640
0
46,061
W
Cu Chulainn
SocialGinger2
Cu Chulainn
3,680
761
0
381
8,189
6,337
111
149
8,040
0
23,544
W
5,426
1,637
0
2,403
6,555
1,931
949
1,447
5,108
41,666
0
L
Yemoja
jjjbean
Yemoja
3,228
768
1,858
2,255
7,346
4,493
0
4,602
2,744
18,014
0
W
Thanatos
svlntne
Thanatos
3,192
695
0
6,184
6,329
2,869
389
403
5,926
0
43,809
L
Raijin
wickedsk8r
Raijin
2,120
134
0
1,150
5,265
1,319
273
4,168
1,097
41,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
27,538
301
Minions Killed
286
0
Camps Cleared
0
1,059,389
Distance Traveled
969,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,877
534
36
3
0
237,034
3
L
Kali
5,524
502
61
6
0
215,742
0
L
King Arthur
5,617
511
52
5
0
198,494
0
W
Anubis
7,169
652
90
8
0
202,786
0
L
Hachiman
5,003
455
82
7
0
180,520
0
W
Cu Chulainn
5,592
508
37
3
0
189,521
0
W
Sol
5,486
499
73
7
0
201,767
2
L
Yemoja
5,359
487
22
2
0
193,393
1
W
Thanatos
6,061
551
65
6
0
228,281
0
L
Raijin
6,035
549
69
6
0
181,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role