Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Ethruin
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,455 Elo+
Party 1
Hel
Hel
MissesGoku
Hel
Level 147
God Stats
0W - 3L
1,236 SR
Queue Stats
438W - 434L
1,480 Elo+
Party 3
Bastet
Bastet
Redelia
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,449 Elo+
Party 1
Serqet
Serqet
ali-alaa84
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 244L
1,362 Elo+
Solo
Team Averages
Level 82
1,447 SR
1,449 Elo+

VS

Team Averages
Level 76
1,436 SR
1,458 Elo+
Atlas
Atlas
DPG xLIGHTNINGx
Atlas
Level 125
God Stats
8W - 6L
1,409 SR
Queue Stats
146W - 144L
1,492 Elo+
Party 2
Agni
Agni
Daeiza
Agni
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 9L
1,553 Elo+
Party 2
Yemoja
Yemoja
Neakris22
Yemoja
Level 67
God Stats
7W - 12L
1,462 SR
Queue Stats
672W - 681L
1,410 Elo+
Solo
Loki
Loki
SimplyDislecsic
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Persephone
Persephone
TheEyeDen
Persephone
Level 101
God Stats
9W - 10L
1,507 SR
Queue Stats
653W - 672L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 5
12,028
752
32,636
22,151
12,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Ethruin
Mercury
19
3 / 10 / 8
10,412
651
9,071
20,957
9,695
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 7
9,322
583
4,149
15,481
8,952
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Redelia
Bastet
17
2 / 8 / 5
9,198
575
12,409
19,825
9,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
ali-alaa84
Serqet
14
2 / 8 / 4
9,236
577
3,016
12,056
6,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 22
13,154
822
26,440
33,357
58,581
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Daeiza
Agni
20
9 / 2 / 19
12,705
794
26,787
20,063
12,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Neakris22
Yemoja
20
3 / 1 / 25
12,887
805
5,400
18,528
15,036
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
4 / 8 / 15
11,421
714
9,163
18,488
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TheEyeDen
Persephone
19
8 / 2 / 19
12,659
791
14,097
17,210
8,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
15
Kills
31
31
Deaths
17
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
5
2.83
W
7
4
22
4.5
W
Agni
Daeiza
Agni
9
2
19
9.25
L
Mercury
Ethruin
Mercury
3
10
8
0.7
L
2
2
7
2.75
W
Yemoja
Neakris22
Yemoja
3
1
25
15.5
L
Bastet
Redelia
Bastet
2
8
5
0.56
W
4
8
15
1.44
W
Persephone
TheEyeDen
Persephone
8
2
19
8.75
L
Serqet
ali-alaa84
Serqet
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,281
Damage
81,887
90,470
Taken
107,646
46,662
Mitigated
105,569
34,841
Healing
50,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
32,636
15,659
1,545
7,687
22,151
12,530
0
16,063
5,850
0
69,650
W
26,440
8,485
1,446
4,655
33,357
58,581
1,477
1,828
30,400
48,415
2,088
W
Agni
Daeiza
Agni
26,787
2,994
399
2,441
20,063
12,440
2,257
1,134
18,412
64,425
0
L
Mercury
Ethruin
Mercury
9,071
2,422
721
1,323
20,957
9,695
0
15,676
5,042
0
22,785
L
4,149
1,765
11,481
9,854
15,481
8,952
0
12,305
2,787
11,142
0
W
Yemoja
Neakris22
Yemoja
5,400
1,570
24,690
9,788
18,528
15,036
2,254
430
17,096
16,705
0
L
Bastet
Redelia
Bastet
12,409
1,663
174
2,056
19,825
9,034
0
16,701
3,108
0
15,492
W
9,163
2,195
0
184
18,488
10,529
1,584
719
17,453
0
20,727
W
Persephone
TheEyeDen
Persephone
14,097
953
1,975
4,648
17,210
8,983
564
414
16,286
34,227
0
L
Serqet
ali-alaa84
Serqet
3,016
599
0
0
12,056
6,451
0
9,667
2,323
0
2,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
62,826
114
Minions Killed
200
0
Camps Cleared
0
1,109,977
Distance Traveled
1,469,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,028
752
71
4
0
234,445
0
W
Atlas
13,154
822
31
2
0
302,598
0
W
Agni
12,705
794
67
4
0
299,272
0
L
Mercury
10,412
651
23
1
0
270,055
0
L
Hel
9,322
583
12
1
0
238,288
0
W
Yemoja
12,887
805
24
2
0
273,903
0
L
Bastet
9,198
575
4
0
0
274,719
0
W
Loki
11,421
714
33
2
0
286,581
0
W
Persephone
12,659
791
45
3
0
307,284
0
L
Serqet
9,236
577
4
0
0
92,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role