Player Matchup

Surtr
Surtr
Hyrax4224
Surtr
Level 43
God Stats
5W - 5L
1,363 SR
Queue Stats
39W - 65L
1,328 Elo+
Solo
Pele
Pele
LSC_Samurai
Pele
Level 87
God Stats
12W - 8L
1,500 SR
Queue Stats
103W - 104L
1,500 Elo+
Party 3
Geb
Geb
MrWonderCheese19
Geb
Level 127
God Stats
6W - 11L
1,212 SR
Queue Stats
1,073W - 1,051L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
kmp93
Nu Wa
Level 49
God Stats
13W - 6L
1,709 SR
Queue Stats
503W - 449L
1,467 Elo+
Party 1
Artemis
Artemis
undying-avatar2
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Team Averages
Level 63
1,457 SR
1,441 Elo+

VS

Team Averages
Level 29
1,340 SR
1,081 Elo+
Ra
Ra
JustChris_14
Ra
Level 45
God Stats
39W - 40L
1,435 SR
Queue Stats
152W - 166L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Leoink2377
Sun Wukong
Level 22
God Stats
0W - 4L
1,258 SR
Queue Stats
0W - 16L
916 Elo+
Party 2
Cerberus
Cerberus
aizu_17j
Cerberus
Level 4
God Stats
1W - 4L
1,247 SR
Queue Stats
1W - 8L
1,066 Elo+
Party 2
Medusa
Medusa
blackjor77
Medusa
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
967 Elo+
Party 2
Lancelot
Lancelot
joker_Law0
Lancelot
Level 12
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 11L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hyrax4224
Surtr
16
3 / 3 / 0
10,217
538
14,959
17,805
17,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 0 / 3
9,344
492
6,068
12,969
4,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 11
8,977
472
8,424
14,947
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
kmp93
Nu Wa
18
11 / 0 / 2
11,912
627
19,845
9,239
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,777
409
3,432
9,440
3,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,546
450
6,158
9,925
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Leoink2377
Sun Wukong
14
1 / 1 / 2
8,340
439
5,527
15,422
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
aizu_17j
Cerberus
12
0 / 5 / 1
7,479
394
6,119
15,629
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
blackjor77
Medusa
12
2 / 4 / 3
7,824
412
5,428
10,596
3,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
joker_Law0
Lancelot
14
4 / 6 / 0
8,981
473
11,378
20,916
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
10
10
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
Hyrax4224
Surtr
3
3
0
1
L
3
3
1
1.17
W
4
0
3
5.5
L
Sun Wukong
Leoink2377
Sun Wukong
1
1
2
2
W
1
1
11
6.5
L
Cerberus
aizu_17j
Cerberus
0
5
1
0.1
L
Medusa
blackjor77
Medusa
2
4
3
0.88
L
Lancelot
joker_Law0
Lancelot
4
6
0
0.67
W
Nu Wa
kmp93
Nu Wa
11
0
2
12
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
34,610
64,400
Taken
72,488
39,941
Mitigated
36,338
14,971
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Hyrax4224
Surtr
14,959
5,400
0
6,314
17,805
17,337
222
13
17,732
1,243
88,449
L
6,158
10
1,131
1,386
9,925
3,593
0
4,258
5,368
66,999
0
W
6,068
664
0
3,466
12,969
4,445
0
2,565
10,320
0
65,465
L
Sun Wukong
Leoink2377
Sun Wukong
5,527
537
0
3,314
15,422
12,925
0
1,884
13,428
0
47,615
W
8,424
814
100
3,257
14,947
11,400
165
3,276
11,598
30,027
0
L
Cerberus
aizu_17j
Cerberus
6,119
285
62
2,034
15,629
6,604
0
8,737
6,536
55,772
0
L
Medusa
blackjor77
Medusa
5,428
2,038
0
72
10,596
3,631
345
6,353
3,913
0
37,898
L
Lancelot
joker_Law0
Lancelot
11,378
3,128
0
2,920
20,916
9,585
0
6,252
14,426
0
83,229
W
Nu Wa
kmp93
Nu Wa
19,845
4,342
0
1,834
9,239
3,403
1,216
3,814
5,425
101,957
0
W
3,432
528
0
0
9,440
3,356
389
2,816
6,624
0
37,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
41,170
453
Minions Killed
495
0
Camps Cleared
0
1,819,328
Distance Traveled
1,842,936
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,217
538
118
6
0
359,972
0
L
Ra
8,546
450
119
6
0
412,854
0
W
Pele
9,344
492
88
5
0
447,826
0
L
Sun Wukong
8,340
439
77
4
0
412,285
0
W
Geb
8,977
472
23
1
0
356,093
5
L
Cerberus
7,479
394
113
6
0
318,606
1
L
Medusa
7,824
412
61
3
0
302,625
1
L
Lancelot
8,981
473
125
7
0
396,566
2
W
Nu Wa
11,912
627
171
9
0
357,049
4
W
Artemis
7,777
409
53
3
0
298,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role