Player Matchup

Sun Wukong
Sun Wukong
Dxchr1
Sun Wukong
Level 94
God Stats
48W - 37L
1,599 SR
Queue Stats
257W - 284L
1,412 Elo+
Solo
Vulcan
Vulcan
T0talArmag3don
Vulcan
Level 129
God Stats
27W - 20L
1,486 SR
Queue Stats
159W - 157L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
xXBrandon989mXx
Jing Wei
Level 27
God Stats
16W - 10L
1,539 SR
Queue Stats
63W - 69L
1,422 Elo+
Party 2
Team Averages
Level 83
1,541 SR
1,468 Elo+

VS

Team Averages
Level 28
1,438 SR
1,285 Elo+
Shiva
Shiva
Aistral
Shiva
Level 37
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Yemoja
Yemoja
Maeilfrost
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Medusa
Medusa
Pardothiel
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dxchr1
Sun Wukong
15
4 / 4 / 4
11,957
797
9,545
14,481
11,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 5
12,022
801
18,841
7,945
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
2 / 3 / 3
11,451
763
7,673
10,224
4,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aistral
Shiva
13
3 / 3 / 4
10,735
716
8,221
16,666
8,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Maeilfrost
Yemoja
13
0 / 3 / 7
10,305
687
6,398
11,147
8,791
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Pardothiel
Medusa
14
5 / 3 / 3
10,965
731
11,084
14,194
8,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
8
8
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aistral
Shiva
3
3
4
1.67
W
Sun Wukong
Dxchr1
Sun Wukong
4
4
4
1.5
L
Yemoja
Maeilfrost
Yemoja
0
3
7
1.17
L
Medusa
Pardothiel
Medusa
5
3
3
2.17
W
3
1
5
5.5
W
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
25,703
32,650
Taken
42,007
19,182
Mitigated
24,962
6,162
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aistral
Shiva
8,221
2,562
996
1,862
16,666
8,080
0
7,026
9,640
0
23,838
W
Sun Wukong
Dxchr1
Sun Wukong
9,545
1,170
0
4,109
14,481
11,455
0
2,566
11,711
0
37,112
L
Yemoja
Maeilfrost
Yemoja
6,398
745
1,358
77
11,147
8,791
0
6,054
5,093
28,981
0
L
Medusa
Pardothiel
Medusa
11,084
3,978
0
1,120
14,194
8,091
0
6,338
7,856
0
59,704
W
18,841
8,120
0
898
7,945
3,487
487
1,773
6,172
68,690
0
W
Jing Wei
7,673
6,230
0
1,155
10,224
4,240
2,132
2,418
7,806
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
32,005
180
Minions Killed
157
0
Camps Cleared
0
889,633
Distance Traveled
846,594
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,735
716
39
3
0
322,262
0
W
Sun Wukong
11,957
797
38
3
0
306,921
0
L
Yemoja
10,305
687
37
2
0
251,907
0
L
Medusa
10,965
731
81
5
0
272,425
0
W
Vulcan
12,022
801
74
5
0
301,548
7
W
Jing Wei
11,451
763
68
5
0
281,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role