Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DOR YungGod
Jormungandr
Level 68
God Stats
6W - 2L
1,796 SR
Queue Stats
275W - 274L
1,448 Elo+
Party 1
Scylla
Scylla
ETR ChaOS
Scylla
Level 106
God Stats
8W - 6L
1,603 SR
Queue Stats
256W - 242L
1,455 Elo+
Party 1
Fenrir
Fenrir
TRIGGZ64
Fenrir
Level 97
God Stats
1W - 0L
1,547 SR
Queue Stats
60W - 59L
1,466 Elo+
Solo
Ullr
Ullr
garemanjones
Ullr
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 139L
1,423 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,458 Elo+

VS

Team Averages
Level 117
1,534 SR
1,428 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Almighty_X_Jay
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,527 Elo+
Solo
Sol
Sol
ChefZombiePlays
Sol
Level 141
God Stats
5W - 4L
1,475 SR
Queue Stats
418W - 431L
1,398 Elo+
Solo
Poseidon
Poseidon
CrayKray84
Poseidon
Level 141
God Stats
6W - 5L
1,694 SR
Queue Stats
282W - 314L
1,408 Elo+
Solo
Hachiman
Hachiman
zOmar11
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 4 / 7
8,670
867
9,166
8,551
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DOR YungGod
Jormungandr
15
2 / 2 / 10
7,881
788
4,059
11,481
11,954
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
ETR ChaOS
Scylla
16
3 / 1 / 9
8,434
843
6,783
6,000
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TRIGGZ64
Fenrir
13
5 / 3 / 4
8,273
827
3,814
8,919
7,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 12
7,257
726
5,829
4,428
2,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 0 / 0
5,432
543
0
0
0
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 5
7,179
718
3,597
13,330
12,402
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 4
7,776
778
6,605
5,426
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
CrayKray84
Poseidon
16
3 / 4 / 5
8,976
898
11,647
7,346
3,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
zOmar11
Hachiman
12
2 / 4 / 2
7,066
707
7,021
9,099
4,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
14
Kills
8
10
Deaths
15
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
7
1.88
L
Amaterasu
 
Amaterasu
0
0
0
0
L
1
5
5
0.7
L
2
2
4
2
L
Poseidon
CrayKray84
Poseidon
3
4
5
1.38
W
Jormungandr
DOR YungGod
Jormungandr
2
2
10
3.5
W
Scylla
ETR ChaOS
Scylla
3
1
9
7.5
W
Fenrir
TRIGGZ64
Fenrir
5
3
4
2.33
W
0
0
12
6
L
Hachiman
zOmar11
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
28,870
39,379
Taken
35,201
27,670
Mitigated
22,235
15,278
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,166
525
834
1,426
8,551
3,434
0
5,649
2,810
27,695
0
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
3,597
787
140
1,846
13,330
12,402
0
5,733
7,289
5,942
0
L
6,605
1,435
361
1,087
5,426
2,519
349
3,814
1,612
14,121
614
L
Poseidon
CrayKray84
Poseidon
11,647
1,517
1,105
1,545
7,346
3,116
168
4,619
2,727
34,424
0
W
Jormungandr
DOR YungGod
Jormungandr
4,059
922
1,763
3,083
11,481
11,954
412
4,761
6,702
7,981
0
W
Scylla
ETR ChaOS
Scylla
6,783
324
1,631
2,253
6,000
2,366
854
4,075
1,744
23,349
0
W
Fenrir
TRIGGZ64
Fenrir
3,814
863
773
1,383
8,919
7,914
305
4,634
4,285
0
7,114
W
5,829
911
1,373
759
4,428
2,002
1,250
2,303
2,073
0
8,273
L
Hachiman
zOmar11
Hachiman
7,021
3,773
261
1,394
9,099
4,198
0
5,688
3,411
0
13,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
36,429
100
Minions Killed
95
0
Camps Cleared
0
1,005,002
Distance Traveled
678,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,670
867
33
3
0
191,180
0
L
Amaterasu
5,432
543
0
0
0
0
0
L
Athena
7,179
718
4
0
0
169,781
0
L
Sol
7,776
778
27
3
0
164,777
0
L
Poseidon
8,976
898
51
5
0
177,734
0
W
Jormungandr
7,881
788
13
1
0
208,989
0
W
Scylla
8,434
843
40
4
0
201,648
0
W
Fenrir
8,273
827
8
1
0
195,577
0
W
Ullr
7,257
726
6
1
0
207,608
0
L
Hachiman
7,066
707
13
1
0
166,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role