Player Matchup

Maui
Maui
DarkestKing_
Maui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 25L
1,080 Elo+
Party 1
Medusa
Medusa
K-A-T-A-Y-A
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,437 Elo+
Party 2
Mercury
Mercury
Rhy_747
Mercury
Level 69
God Stats
1W - 1L
1,293 SR
Queue Stats
59W - 73L
1,019 Elo+
Party 1
Gilgamesh
Gilgamesh
crazyheads_
Gilgamesh
Level 25
God Stats
12W - 26L
1,088 SR
Queue Stats
38W - 90L
1,049 Elo+
Party 1
Ra
Ra
v2_Aimbot_btw
Ra
Level 23
God Stats
4W - 8L
1,425 SR
Queue Stats
53W - 51L
1,428 Elo+
Party 2
Team Averages
Level 47
1,361 SR
1,203 Elo+

VS

Team Averages
Level 86
1,497 SR
1,450 Elo+
Pele
Pele
KarolisZIP
Pele
Level 63
God Stats
1W - 1L
1,655 SR
Queue Stats
84W - 66L
1,484 Elo+
Solo
King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 127
God Stats
15W - 14L
1,332 SR
Queue Stats
42W - 47L
1,347 Elo+
Party 3
Izanami
Izanami
ULTIMAT3S3NPAI
Izanami
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 33L
1,470 Elo+
Party 3
Eset
Eset
Winnniix
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
zHGTz
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 16
9,487
499
4,662
13,259
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
12 / 0 / 9
9,981
525
23,454
15,747
8,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Rhy_747
Mercury
17
5 / 3 / 4
10,075
530
8,019
19,845
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
crazyheads_
Gilgamesh
15
2 / 4 / 1
9,360
493
4,647
12,796
7,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 3 / 8
8,553
450
6,701
11,612
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,364
440
11,322
16,376
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
RevStrychnine16
King Arthur
17
5 / 1 / 0
11,010
579
17,049
17,323
15,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 1
8,315
438
9,812
13,223
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
13
0 / 5 / 2
8,364
440
7,931
12,042
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
zHGTz
Baron Samedi
4
0 / 14 / 0
5,564
293
738
10,276
2,609

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
9
10
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
Medusa
12
0
9
16.5
L
3
3
2
1.33
L
King Arthur
RevStrychnine16
King Arthur
5
1
0
5
W
Mercury
Rhy_747
Mercury
5
3
4
2.33
L
1
6
1
0.25
L
Eset
0
5
2
0.2
W
Gilgamesh
crazyheads_
Gilgamesh
2
4
1
0.63
W
4
3
8
2.67
L
Baron Samedi
zHGTz
Baron Samedi
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,483
Damage
46,852
73,259
Taken
69,240
46,421
Mitigated
32,846
14,799
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,662
1,385
0
2,869
13,259
17,635
264
2,515
10,744
21,834
0
W
Medusa
23,454
12,511
0
5,569
15,747
8,243
1,775
2,297
13,318
0
90,408
L
11,322
2,648
0
635
16,376
5,900
277
2,856
13,435
0
55,750
L
King Arthur
RevStrychnine16
King Arthur
17,049
1,804
0
4,507
17,323
15,178
657
3,102
13,896
1,623
102,872
W
Mercury
Rhy_747
Mercury
8,019
2,619
0
732
19,845
8,750
1,126
1,877
17,968
0
95,543
L
9,812
5,559
0
3,116
13,223
4,703
955
1,661
11,534
0
53,597
L
Eset
7,931
149
0
1,101
12,042
4,456
104
1,626
10,355
60,571
0
W
Gilgamesh
crazyheads_
Gilgamesh
4,647
1,422
0
2,513
12,796
7,198
145
36
12,760
0
66,490
W
6,701
972
732
2,384
11,612
4,595
315
2,356
8,989
54,997
0
L
Baron Samedi
zHGTz
Baron Samedi
738
108
0
32
10,276
2,609
0
1,945
8,331
2,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
41,617
476
Minions Killed
420
0
Camps Cleared
0
1,924,706
Distance Traveled
1,817,721
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,487
499
21
1
0
350,291
2
W
Medusa
9,981
525
117
6
0
372,955
5
L
Pele
8,364
440
70
4
0
427,999
0
L
King Arthur
11,010
579
150
8
0
384,223
0
W
Mercury
10,075
530
118
6
0
414,738
0
L
Izanami
8,315
438
86
5
0
328,335
1
L
Eset
8,364
440
111
6
0
379,161
0
W
Gilgamesh
9,360
493
120
6
0
410,268
0
W
Ra
8,553
450
100
5
0
376,454
0
L
Baron Samedi
5,564
293
3
0
0
298,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role