Player Matchup

Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
BlackwingAkashi
Ishtar
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,208 Elo+
Party 3
Geb
Geb
Keylops
Geb
Level 119
God Stats
5W - 6L
1,253 SR
Queue Stats
20W - 23L
1,446 Elo+
Party 1
Anubis
Anubis
xxzzLegionxxzz
Anubis
Level 137
God Stats
45W - 43L
1,533 SR
Queue Stats
108W - 112L
1,455 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,422 Elo+

VS

Team Averages
Level 94
1,513 SR
1,452 Elo+
Ymir
Ymir
HERONE-SHADOW
Ymir
Level 141
God Stats
4W - 33L
1,500 SR
Queue Stats
102W - 111L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
SeVeeR EoVeD
Baba Yaga
Level 145
God Stats
5W - 6L
1,597 SR
Queue Stats
49W - 70L
1,409 Elo+
Party 2
Neith
Neith
Violetcx01
Neith
Level 18
God Stats
12W - 15L
1,443 SR
Queue Stats
47W - 64L
1,412 Elo+
Party 2
Atlas
Atlas
frnkl
Atlas
Level 44
God Stats
30W - 21L
1,549 SR
Queue Stats
126W - 147L
1,423 Elo+
Party 2
Susano
Susano
mmc_0707
Susano
Level 121
God Stats
1W - 2L
1,474 SR
Queue Stats
20W - 21L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 0 / 17
11,492
1,149
18,485
12,346
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
17
3 / 1 / 13
10,808
1,081
10,031
6,507
2,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 0 / 13
11,441
1,144
14,699
8,919
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
17
1 / 0 / 20
11,415
1,142
7,328
10,238
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 0 / 14
11,339
1,134
14,915
7,466
4,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

299

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,100
910
997
8,595
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
SeVeeR EoVeD
Baba Yaga
15
1 / 4 / 0
9,689
969
10,945
10,265
5,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
0 / 5 / 0
9,058
906
4,679
12,133
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
frnkl
Atlas
15
0 / 6 / 0
10,112
1,011
11,466
17,983
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
mmc_0707
Susano
14
0 / 11 / 0
9,093
909
12,864
21,996
8,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
1
27
Kills
1
1
Deaths
27
77
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
17
13.5
W
Medusa
 
Medusa
3
1
13
9.5
W
10
0
13
16.5
L
0
1
0
0
W
Geb
1
0
20
11
L
Baba Yaga
SeVeeR EoVeD
Baba Yaga
1
4
0
0.25
L
Neith
0
5
0
0
L
Atlas
frnkl
Atlas
0
6
0
0
L
Susano
mmc_0707
Susano
0
11
0
0
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,458
Damage
40,951
45,476
Taken
70,972
37,923
Mitigated
47,824
10,050
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,485
3,114
0
5,706
12,346
13,973
0
6,504
5,742
0
25,530
W
Medusa
 
Medusa
10,031
5,673
0
0
6,507
2,833
0
4,765
1,742
0
31,692
W
14,699
10,091
0
1,279
8,919
4,302
0
3,731
5,108
0
36,870
L
997
31
0
0
8,595
7,882
0
2,054
6,188
4,013
0
W
Geb
7,328
539
0
986
10,238
12,398
0
4,996
5,150
17,280
0
L
Baba Yaga
SeVeeR EoVeD
Baba Yaga
10,945
449
0
779
10,265
5,490
0
1,912
8,086
36,561
0
L
Neith
4,679
1,131
0
1,112
12,133
4,855
0
3,787
7,167
0
25,229
L
Atlas
frnkl
Atlas
11,466
4,742
0
1,291
17,983
20,717
0
4,448
13,200
23,451
0
L
Susano
mmc_0707
Susano
12,864
2,880
0
513
21,996
8,880
0
10,234
11,335
0
29,043
W
14,915
750
0
2,079
7,466
4,417
0
3,332
4,078
34,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,495
Gold Earned
47,052
190
Minions Killed
176
7
Camps Cleared
4
1,043,175
Distance Traveled
928,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,492
1,149
27
3
1
232,191
0
W
Medusa
10,808
1,081
77
8
1
187,802
0
W
Ishtar
11,441
1,144
45
5
1
211,279
0
L
Ymir
9,100
910
15
2
0
197,976
0
W
Geb
11,415
1,142
3
0
1
221,326
0
L
Baba Yaga
9,689
969
53
5
1
184,848
0
L
Neith
9,058
906
47
5
2
170,579
0
L
Atlas
10,112
1,011
20
2
1
185,501
0
L
Susano
9,093
909
41
4
0
189,370
0
W
Anubis
11,339
1,134
38
4
3
190,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role