Player Matchup

Xing Tian
Xing Tian
Automatedmite71
Xing Tian
Level 109
God Stats
0W - 1L
1,732 SR
Queue Stats
19W - 21L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Jedi Kestis
Zhong Kui
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,420 Elo+
Party 1
Freya
Freya
PapayaSpark
Freya
Level 86
God Stats
4W - 9L
1,500 SR
Queue Stats
477W - 462L
1,440 Elo+
Solo
Charybdis
Charybdis
QuietPuppy83669
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Ra
Ra
TEXASRANGERS301
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,466 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,456 Elo+

VS

Team Averages
Level 73
1,458 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Almighty_X_Jay
Kukulkan
Level 123
God Stats
1W - 0L
1,294 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kotayal
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,404 Elo+
Solo
Bastet
Bastet
kingbuddha14
Bastet
Level 60
God Stats
4W - 2L
1,596 SR
Queue Stats
298W - 283L
1,506 Elo+
Solo
Charybdis
Charybdis
xSo BARBARIC
Charybdis
Level 118
God Stats
2W - 3L
1,402 SR
Queue Stats
387W - 404L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Automatedmite71
Xing Tian
15
2 / 6 / 6
8,570
779
6,387
16,741
17,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Zhong Kui
Jedi Kestis
Zhong Kui
13
2 / 5 / 5
7,909
719
7,566
9,813
10,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 7
8,147
741
10,489
10,125
4,709
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
QuietPuppy83669
Charybdis
15
3 / 6 / 5
8,413
765
7,056
12,749
5,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 6
8,524
775
5,948
11,341
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 2 / 15
8,883
808
7,962
8,686
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
5 / 5 / 14
9,593
872
12,267
9,765
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kotayal
Ah Muzen Cab
17
4 / 1 / 18
9,245
840
11,561
10,492
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
16
7 / 3 / 14
9,210
837
14,489
11,184
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
xSo BARBARIC
Charybdis
17
7 / 2 / 11
9,217
838
8,474
9,425
4,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
12
Kills
27
27
Deaths
13
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
15
5.75
W
Kukulkan
5
5
14
2.4
L
Xing Tian
Automatedmite71
Xing Tian
2
6
6
0.83
L
Zhong Kui
Jedi Kestis
Zhong Kui
2
5
5
0.9
W
Ah Muzen Cab
Kotayal
Ah Muzen Cab
4
1
18
13
L
2
3
7
1.83
L
Charybdis
QuietPuppy83669
Charybdis
3
6
5
0.92
L
3
7
6
0.86
W
Bastet
7
3
14
4.67
W
Charybdis
xSo BARBARIC
Charybdis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
54,753
60,769
Taken
49,552
42,116
Mitigated
24,605
13,934
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,962
880
6,440
4,271
8,686
4,354
233
7,166
1,461
20,046
0
W
Kukulkan
12,267
873
179
864
9,765
4,733
192
6,233
3,430
30,994
0
L
Xing Tian
Automatedmite71
Xing Tian
6,387
443
1,396
1,914
16,741
17,011
72
5,130
11,405
14,178
0
L
Zhong Kui
Jedi Kestis
Zhong Kui
7,566
733
191
1,043
9,813
10,334
0
4,804
5,009
11,438
0
W
Ah Muzen Cab
Kotayal
Ah Muzen Cab
11,561
3,402
434
1,184
10,492
5,485
731
5,581
4,874
0
21,487
L
10,489
2,793
1,089
2,639
10,125
4,709
0
2,391
7,525
23,660
0
L
Charybdis
QuietPuppy83669
Charybdis
7,056
4,294
0
2,063
12,749
5,388
0
3,260
9,299
0
13,673
L
5,948
313
1,951
1,648
11,341
4,674
0
4,458
6,871
19,963
0
W
Bastet
14,489
3,893
1,246
1,897
11,184
5,604
717
5,525
5,499
0
19,075
W
Charybdis
xSo BARBARIC
Charybdis
8,474
3,535
866
1,619
9,425
4,429
0
5,949
3,398
0
15,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
46,148
126
Minions Killed
122
0
Camps Cleared
0
863,923
Distance Traveled
1,013,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,883
808
25
2
0
220,921
0
W
Kukulkan
9,593
872
45
4
0
167,358
0
L
Xing Tian
8,570
779
19
2
0
203,070
0
L
Zhong Kui
7,909
719
8
1
0
128,290
0
W
Ah Muzen Cab
9,245
840
16
1
0
205,500
0
L
Freya
8,147
741
38
3
0
187,634
0
L
Charybdis
8,413
765
21
2
0
159,421
0
L
Ra
8,524
775
40
4
0
185,508
0
W
Bastet
9,210
837
14
1
0
229,682
0
W
Charybdis
9,217
838
22
2
0
190,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role