Player Matchup

Nu Wa
Nu Wa
CC DESROYER
Nu Wa
Level 152
God Stats
0W - 1L
1,225 SR
Queue Stats
44W - 37L
1,496 Elo+
Solo
Thor
Thor
King_Ragnarr96
Thor
Level 135
God Stats
21W - 18L
1,611 SR
Queue Stats
357W - 339L
1,519 Elo+
Solo
Medusa
Medusa
acy87
Medusa
Level 147
God Stats
55W - 78L
1,459 SR
Queue Stats
502W - 483L
1,442 Elo+
Solo
Vamana
Vamana
manu_guaxe7
Vamana
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 88L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
sende2010
Xing Tian
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1
Team Averages
Level 127
1,459 SR
1,493 Elo+

VS

Team Averages
Level 128
1,460 SR
1,490 Elo+
Mulan
Mulan
MissHotFuzz
Mulan
Level 153
God Stats
7W - 5L
1,315 SR
Queue Stats
137W - 136L
1,486 Elo+
Solo
He Bo
He Bo
SAVOIEM
He Bo
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Toxic-El_Diablo
Ah Puch
Level 96
God Stats
18W - 8L
1,684 SR
Queue Stats
216W - 183L
1,489 Elo+
Solo
Cupid
Cupid
illusionzzstorm
Cupid
Level 155
God Stats
7W - 3L
1,370 SR
Queue Stats
390W - 401L
1,497 Elo+
Party 2
Shiva
Shiva
zMatteHDz
Shiva
Level 96
God Stats
18W - 17L
1,429 SR
Queue Stats
404W - 397L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,587
506
5,960
11,027
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 2
7,739
516
5,448
13,622
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
acy87
Medusa
10
1 / 8 / 0
6,426
428
8,585
14,437
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
0 / 3 / 1
6,974
465
6,518
16,567
15,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
sende2010
Xing Tian
10
0 / 1 / 0
6,747
450
4,205
13,178
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,714
648
11,373
12,782
13,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

He Bo
SAVOIEM
He Bo
16
6 / 0 / 3
9,136
609
11,124
9,515
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 3
9,670
645
9,820
6,883
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 1 / 1
9,225
615
12,653
12,935
5,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
zMatteHDz
Shiva
12
0 / 2 / 10
7,848
523
6,208
14,306
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
3
2
1
W
2
1
0
2
W
He Bo
SAVOIEM
He Bo
6
0
3
7.5
W
5
0
3
6.5
L
Medusa
acy87
Medusa
1
8
0
0.13
W
6
1
1
6.5
L
Vamana
0
3
1
0.17
L
Xing Tian
sende2010
Xing Tian
0
1
0
0
W
Shiva
zMatteHDz
Shiva
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
51,178
68,831
Taken
56,421
39,321
Mitigated
35,130
14,171
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,960
1,564
0
1,246
11,027
4,040
0
8,960
2,067
63,857
0
L
5,448
1,629
0
5,427
13,622
5,216
0
4,424
9,198
0
50,545
W
11,373
2,183
0
8,304
12,782
13,535
0
377
11,315
0
79,887
W
He Bo
SAVOIEM
He Bo
11,124
1,210
0
5,435
9,515
2,982
0
2,031
7,290
90,166
0
W
9,820
557
0
2,866
6,883
2,409
410
2,161
4,722
86,917
0
L
Medusa
acy87
Medusa
8,585
4,450
0
2,570
14,437
4,307
528
1,635
12,802
0
43,140
W
12,653
7,746
382
7,745
12,935
5,688
575
2,491
10,444
0
78,369
L
Vamana
6,518
2,497
0
3,471
16,567
15,248
0
3,340
13,227
0
49,203
L
Xing Tian
sende2010
Xing Tian
4,205
738
0
1,457
13,178
10,510
0
2,855
10,183
17,649
0
W
Shiva
zMatteHDz
Shiva
6,208
976
105
3,781
14,306
10,516
137
3,553
10,525
393
27,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
45,593
375
Minions Killed
529
0
Camps Cleared
0
1,506,985
Distance Traveled
1,566,735
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,587
506
112
7
0
301,802
0
L
Thor
7,739
516
90
6
0
292,643
0
W
Mulan
9,714
648
123
8
0
271,040
0
W
He Bo
9,136
609
115
8
0
342,464
0
W
Ah Puch
9,670
645
145
10
0
344,127
6
L
Medusa
6,426
428
63
4
0
272,525
0
W
Cupid
9,225
615
120
8
0
291,713
0
L
Vamana
6,974
465
82
5
0
307,079
0
L
Xing Tian
6,747
450
28
2
0
332,936
0
W
Shiva
7,848
523
26
2
0
317,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role