Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dealbert
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
HeyxChris
Zhong Kui
Level 127
God Stats
9W - 4L
1,697 SR
Queue Stats
565W - 556L
1,481 Elo+
Solo
Sylvanus
Sylvanus
NiinjaBeee
Sylvanus
Level 112
God Stats
5W - 1L
1,732 SR
Queue Stats
271W - 260L
1,515 Elo+
Party 1
Ganesha
Ganesha
NiinjaWasp
Ganesha
Level 123
God Stats
13W - 14L
1,475 SR
Queue Stats
387W - 384L
1,549 Elo+
Party 1
Baba Yaga
Baba Yaga
ScottyW96
Baba Yaga
Level 153
God Stats
3W - 0L
1,844 SR
Queue Stats
291W - 288L
1,507 Elo+
Party 1
Team Averages
Level 108
1,650 SR
1,518 Elo+

VS

Team Averages
Level 83
1,494 SR
1,496 Elo+
Hachiman
Hachiman
Appél
Hachiman
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
126W - 128L
1,495 Elo+
Solo
Horus
Horus
Ifigenija
Horus
Level 87
God Stats
0W - 2L
1,280 SR
Queue Stats
581W - 567L
1,470 Elo+
Solo
Xbalanque
Xbalanque
RegenXVZ
Xbalanque
Level 36
God Stats
2W - 7L
1,500 SR
Queue Stats
334W - 325L
1,611 Elo+
Solo
Set
Set
Tibsanglant33
Set
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 172L
1,465 Elo+
Solo
Fenrir
Fenrir
muqlerone
Fenrir
Level 78
God Stats
2W - 1L
1,691 SR
Queue Stats
344W - 376L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dealbert
Ah Muzen Cab
15
8 / 2 / 6
8,875
888
17,377
8,189
4,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
HeyxChris
Zhong Kui
15
4 / 1 / 10
8,475
848
12,163
9,264
9,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
NiinjaBeee
Sylvanus
15
2 / 1 / 13
8,330
833
6,985
10,415
11,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
NiinjaWasp
Ganesha
15
0 / 1 / 17
7,880
788
7,251
9,227
11,129
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
ScottyW96
Baba Yaga
15
5 / 1 / 13
8,712
871
14,753
11,277
6,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Appél
Hachiman
15
0 / 2 / 4
7,105
711
9,722
10,210
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Ifigenija
Horus
13
1 / 5 / 1
7,031
703
3,588
14,146
13,130
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
RegenXVZ
Xbalanque
15
3 / 3 / 3
8,071
807
12,907
9,847
4,684
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
7,916
792
5,943
9,987
5,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
muqlerone
Fenrir
12
0 / 4 / 4
6,809
681
4,896
19,023
16,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
19
Kills
6
6
Deaths
19
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Appél
Hachiman
0
2
4
1
W
Ah Muzen Cab
Dealbert
Ah Muzen Cab
8
2
6
5.5
W
Zhong Kui
HeyxChris
Zhong Kui
4
1
10
9
L
Horus
Ifigenija
Horus
1
5
1
0.3
W
Sylvanus
NiinjaBeee
Sylvanus
2
1
13
8.5
W
Ganesha
NiinjaWasp
Ganesha
0
1
17
8.5
L
Xbalanque
RegenXVZ
Xbalanque
3
3
3
1.5
W
Baba Yaga
ScottyW96
Baba Yaga
5
1
13
11.5
L
2
5
3
0.7
L
Fenrir
muqlerone
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,529
Damage
37,056
48,372
Taken
63,213
43,634
Mitigated
44,348
20,021
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Appél
Hachiman
9,722
4,157
2,022
3,030
10,210
4,368
0
7,247
2,813
0
22,095
W
Ah Muzen Cab
Dealbert
Ah Muzen Cab
17,377
3,620
359
454
8,189
4,853
395
81
8,108
0
24,177
W
Zhong Kui
HeyxChris
Zhong Kui
12,163
2,271
1,918
2,298
9,264
9,165
684
20
8,899
20,803
0
L
Horus
Ifigenija
Horus
3,588
1,347
3,738
2,569
14,146
13,130
0
7,623
6,523
0
6,837
W
Sylvanus
NiinjaBeee
Sylvanus
6,985
2,133
6,295
3,169
10,415
11,733
561
60
9,896
11,089
1,401
W
Ganesha
NiinjaWasp
Ganesha
7,251
298
1,458
1,346
9,227
11,129
0
227
8,572
22,427
0
L
Xbalanque
RegenXVZ
Xbalanque
12,907
4,685
1,107
1,882
9,847
4,684
0
7,228
2,487
0
24,310
W
Baba Yaga
ScottyW96
Baba Yaga
14,753
972
647
2,077
11,277
6,754
242
27
11,094
27,459
0
L
5,943
1,682
732
1,020
9,987
5,869
0
7,340
2,569
0
15,211
L
Fenrir
muqlerone
Fenrir
4,896
1,648
791
6,309
19,023
16,297
0
10,851
8,058
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
36,932
118
Minions Killed
107
0
Camps Cleared
0
914,790
Distance Traveled
922,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,105
711
41
4
0
189,232
0
W
Ah Muzen Cab
8,875
888
20
2
0
191,461
0
W
Zhong Kui
8,475
848
34
3
0
169,875
0
L
Horus
7,031
703
6
1
0
202,120
0
W
Sylvanus
8,330
833
33
3
0
169,071
0
W
Ganesha
7,880
788
0
0
0
192,561
0
L
Xbalanque
8,071
807
23
2
0
169,958
0
W
Baba Yaga
8,712
871
31
3
0
191,822
0
L
Set
7,916
792
23
2
0
182,141
0
L
Fenrir
6,809
681
14
1
0
179,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role