Player Matchup

Sol
Sol
Emson0805
Sol
Level 61
God Stats
5W - 3L
1,729 SR
Queue Stats
80W - 63L
1,514 Elo+
Solo
Cupid
Cupid
Keronte10
Cupid
Level 15
God Stats
2W - 5L
1,349 SR
Queue Stats
10W - 19L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
YomaRe
Nu Wa
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
23W - 37L
1,352 Elo+
Party 2
Hun Batz
Hun Batz
manthony
Hun Batz
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,345 Elo+
Party 2
Odin
Odin
zskullboy
Odin
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
32W - 46L
1,350 Elo+
Party 2
Team Averages
Level 42
1,429 SR
1,377 Elo+

VS

Team Averages
Level 81
1,569 SR
1,416 Elo+
Artemis
Artemis
AccoRdushka
Artemis
Level 84
God Stats
54W - 29L
1,596 SR
Queue Stats
583W - 619L
1,410 Elo+
Party 1
Yemoja
Yemoja
Gyall
Yemoja
Level 8
God Stats
9W - 8L
1,514 SR
Queue Stats
12W - 15L
1,399 Elo+
Party 3
Chernobog
Chernobog
Nalasir
Chernobog
Level 67
God Stats
4W - 2L
1,669 SR
Queue Stats
160W - 172L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
gerar14
Kukulkan
Level 107
God Stats
124W - 102L
1,572 SR
Queue Stats
556W - 569L
1,382 Elo+
Solo
Anubis
Anubis
serxer13
Anubis
Level 141
God Stats
26W - 23L
1,497 SR
Queue Stats
585W - 619L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,208
1,642
12,402
6,232
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Keronte10
Cupid
10
0 / 1 / 0
5,152
1,030
0
855
216
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
YomaRe
Nu Wa
12
3 / 1 / 6
7,211
1,442
6,028
4,894
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
manthony
Hun Batz
10
2 / 3 / 4
6,353
1,271
4,339
8,830
2,697
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
0 / 2 / 7
5,997
1,199
1,910
6,542
5,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

351

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AccoRdushka
Artemis
11
3 / 2 / 2
6,533
1,307
5,758
5,521
2,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Gyall
Yemoja
11
0 / 3 / 3
6,164
1,233
3,847
6,876
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
Nalasir
Chernobog
11
1 / 3 / 5
6,293
1,259
5,913
6,000
2,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
gerar14
Kukulkan
11
1 / 0 / 1
6,041
1,208
2,281
741
302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
serxer13
Anubis
11
1 / 4 / 3
6,202
1,240
7,066
8,808
4,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
6
7
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
AccoRdushka
Artemis
3
2
2
2
L
7
0
5
9.5
W
Yemoja
Gyall
Yemoja
0
3
3
0.5
L
Cupid
Keronte10
Cupid
0
1
0
0
W
Chernobog
Nalasir
Chernobog
1
3
5
1.17
L
Nu Wa
YomaRe
Nu Wa
3
1
6
6
W
Kukulkan
gerar14
Kukulkan
1
0
1
1.5
L
Hun Batz
manthony
Hun Batz
2
3
4
1.33
W
Anubis
serxer13
Anubis
1
4
3
0.63
L
Odin
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
24,865
27,353
Taken
27,946
12,399
Mitigated
13,117
1,917
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AccoRdushka
Artemis
5,758
2,384
0
0
5,521
2,202
0
4,105
1,416
0
7,830
L
12,402
7,027
0
1,917
6,232
2,444
0
3,426
2,806
28,568
1,996
W
Yemoja
Gyall
Yemoja
3,847
685
1,277
479
6,876
4,117
0
4,795
2,081
11,869
0
L
Cupid
Keronte10
Cupid
0
0
0
0
855
216
0
0
855
0
0
W
Chernobog
Nalasir
Chernobog
5,913
4,018
0
280
6,000
2,353
0
4,469
1,531
0
15,133
L
Nu Wa
YomaRe
Nu Wa
6,028
1,421
0
0
4,894
1,873
0
2,352
2,542
21,103
0
W
Kukulkan
gerar14
Kukulkan
2,281
51
0
0
741
302
0
342
399
18,387
0
L
Hun Batz
manthony
Hun Batz
4,339
1,335
0
0
8,830
2,697
0
5,111
3,719
0
6,476
W
Anubis
serxer13
Anubis
7,066
119
0
1,035
8,808
4,143
0
3,957
4,851
21,728
0
L
Odin
1,910
271
0
0
6,542
5,169
0
2,197
4,237
0
4,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
31,233
86
Minions Killed
104
5
Camps Cleared
3
396,408
Distance Traveled
406,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,533
1,307
4
1
0
70,490
0
L
Sol
8,208
1,642
53
11
2
104,901
0
W
Yemoja
6,164
1,233
18
4
1
64,067
0
L
Cupid
5,152
1,030
0
0
0
10,263
0
W
Chernobog
6,293
1,259
13
3
0
99,996
0
L
Nu Wa
7,211
1,442
20
4
0
93,340
0
W
Kukulkan
6,041
1,208
35
7
0
76,290
0
L
Hun Batz
6,353
1,271
9
2
2
101,980
0
W
Anubis
6,202
1,240
34
7
2
95,505
0
L
Odin
5,997
1,199
4
1
1
85,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role