Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FlAmZzXBL
Geb
Level 142
God Stats
10W - 9L
1,419 SR
Queue Stats
64W - 72L
1,401 Elo+
Solo
Tyr
Tyr
rhyslightning01
Tyr
Level 133
God Stats
2W - 0L
1,702 SR
Queue Stats
105W - 98L
1,461 Elo+
Party 1
Tiamat
Tiamat
robinballs31
Tiamat
Level 84
God Stats
3W - 3L
1,343 SR
Queue Stats
80W - 85L
1,463 Elo+
Solo
Cernunnos
Cernunnos
stefan6945
Cernunnos
Level 71
God Stats
3W - 5L
1,327 SR
Queue Stats
32W - 29L
1,520 Elo+
Party 1
Team Averages
Level 117
1,458 SR
1,469 Elo+

VS

Team Averages
Level 111
1,423 SR
1,475 Elo+
Merlin
Merlin
Cag8Mattrex
Merlin
Level 98
God Stats
8W - 7L
1,548 SR
Queue Stats
305W - 288L
1,478 Elo+
Party 2
Set
Set
Cag8Saffron
Set
Level 78
God Stats
21W - 14L
1,552 SR
Queue Stats
215W - 209L
1,456 Elo+
Party 2
Apollo
Apollo
Corsu2b2b2b
Apollo
Level 140
God Stats
66W - 75L
1,501 SR
Queue Stats
350W - 369L
1,436 Elo+
Solo
Thor
Thor
Drastr45
Thor
Level 91
God Stats
2W - 4L
1,362 SR
Queue Stats
438W - 422L
1,499 Elo+
Party 2
Ymir
Ymir
Marshall1316
Ymir
Level 150
God Stats
1W - 3L
1,154 SR
Queue Stats
70W - 65L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 0 / 0
7,216
601
5,944
10,490
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 3
5,946
496
5,077
7,966
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 0 / 0
7,797
650
8,157
12,054
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
0 / 1 / 2
5,790
483
6,095
6,722
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
stefan6945
Cernunnos
12
0 / 0 / 2
6,325
527
5,852
6,317
2,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 0
7,027
586
4,360
6,615
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,414
451
4,290
10,661
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 1 / 0
5,879
490
3,981
7,710
2,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
0 / 4 / 0
6,407
534
4,716
12,495
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
5,729
477
3,222
12,442
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
L
Merlin
1
1
0
1
L
1
2
0
0.5
L
Apollo
0
1
0
0
L
Thor
0
4
0
0
W
1
1
3
2.5
L
0
3
1
0.17
W
5
0
0
5
W
Tiamat
0
1
2
1
W
Cernunnos
stefan6945
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
20,569
43,549
Taken
49,923
27,254
Mitigated
24,225
15,339
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,944
1,432
0
2,174
10,490
3,851
0
980
9,510
65,158
0
L
Merlin
4,360
143
0
0
6,615
2,642
377
5,039
1,576
55,366
0
L
4,290
2,312
0
515
10,661
4,949
0
2,321
8,340
0
37,364
L
Apollo
3,981
2,965
0
3,485
7,710
2,681
0
1,544
6,166
0
46,846
L
Thor
4,716
1,460
0
3,239
12,495
5,877
0
1,709
10,786
0
51,238
W
5,077
985
0
1,408
7,966
5,707
0
2,811
5,155
21,581
0
L
3,222
942
0
3,066
12,442
8,076
0
6,643
5,799
21,958
0
W
8,157
1,856
0
5,430
12,054
11,318
0
758
11,296
0
61,052
W
Tiamat
6,095
333
0
3,245
6,722
3,791
0
2,644
4,078
41,378
0
W
Cernunnos
stefan6945
Cernunnos
5,852
3,740
0
3,082
6,317
2,587
0
496
5,821
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
30,456
374
Minions Killed
376
0
Camps Cleared
0
1,259,545
Distance Traveled
1,212,495
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,216
601
96
8
0
283,662
0
L
Merlin
7,027
586
119
10
0
250,136
0
L
Set
5,414
451
57
5
0
258,074
0
L
Apollo
5,879
490
82
7
0
225,620
4
L
Thor
6,407
534
92
8
0
233,896
0
W
Geb
5,946
496
26
2
0
259,997
2
L
Ymir
5,729
477
26
2
0
244,769
3
W
Tyr
7,797
650
108
9
0
254,046
0
W
Tiamat
5,790
483
65
5
0
230,930
0
W
Cernunnos
6,325
527
79
7
0
230,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role