Player Matchup

Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AniimatedDreamz
Awilix
Level 101
God Stats
4W - 6L
1,250 SR
Queue Stats
401W - 383L
1,498 Elo+
Party 1
Hel
Hel
DefiantRanger97
Hel
Level 30
God Stats
3W - 1L
1,781 SR
Queue Stats
4W - 1L
1,658 Elo+
Solo
Izanami
Izanami
XxStepbroTTV
Izanami
Level 43
God Stats
51W - 39L
1,603 SR
Queue Stats
289W - 259L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
wyd_stepbro699
Baba Yaga
Level 123
God Stats
56W - 54L
1,522 SR
Queue Stats
1,455W - 1,416L
1,471 Elo+
Solo
Team Averages
Level 83
1,531 SR
1,521 Elo+

VS

Team Averages
Level 69
1,441 SR
1,418 Elo+
He Bo
He Bo
DetMcnutty
He Bo
Level 43
God Stats
5W - 2L
1,548 SR
Queue Stats
43W - 55L
1,354 Elo+
Solo
Yemoja
Yemoja
Foubrack QC1
Yemoja
Level 65
God Stats
49W - 47L
1,517 SR
Queue Stats
213W - 228L
1,463 Elo+
Solo
Ra
Ra
LivingRevenge
Ra
Level 86
God Stats
12W - 11L
1,299 SR
Queue Stats
233W - 216L
1,446 Elo+
Party 2
Izanami
Izanami
claymoore222
Izanami
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 55L
1,376 Elo+
Solo
Ravana
Ravana
icevein_killa13
Ravana
Level 88
God Stats
4W - 7L
1,340 SR
Queue Stats
252W - 234L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 3 / 0
5,387
490
1,155
9,859
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 2
5,786
526
3,398
11,475
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
5,154
469
3,034
4,927
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
XxStepbroTTV
Izanami
9
0 / 3 / 2
5,209
474
4,340
7,044
2,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
wyd_stepbro699
Baba Yaga
11
1 / 2 / 0
5,917
538
5,557
6,582
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 0 / 1
6,878
625
1,043
5,934
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
11
2 / 1 / 6
6,800
618
4,329
7,481
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 2
6,324
575
2,934
6,547
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
claymoore222
Izanami
12
4 / 1 / 1
7,062
642
6,811
7,329
2,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 0 / 0
7,577
689
7,572
3,115
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
13
14
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
1
4
2
0.5
L
1
2
1
0.75
W
He Bo
2
0
1
2.5
W
Yemoja
2
1
6
5
W
2
1
2
3
L
Izanami
XxStepbroTTV
Izanami
0
3
2
0.33
W
Izanami
claymoore222
Izanami
4
1
1
4.5
W
3
0
0
3
L
Baba Yaga
wyd_stepbro699
Baba Yaga
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
22,689
39,887
Taken
30,406
13,737
Mitigated
13,574
8,475
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,155
432
0
2,794
9,859
2,968
0
147
9,712
0
28,750
L
3,398
1,182
0
980
11,475
3,966
28
1,321
10,154
0
42,506
L
3,034
659
716
1,864
4,927
1,561
111
1,663
3,264
20,167
0
W
He Bo
1,043
52
0
4,122
5,934
2,010
112
770
5,164
52,680
0
W
Yemoja
4,329
872
2,594
2,150
7,481
3,949
0
2,941
4,516
17,603
0
W
2,934
369
265
1,316
6,547
2,402
180
3,101
3,446
37,915
0
L
Izanami
XxStepbroTTV
Izanami
4,340
3,279
0
1,038
7,044
2,089
0
995
6,049
0
39,197
W
Izanami
claymoore222
Izanami
6,811
4,027
0
2,668
7,329
2,746
0
1,895
5,434
0
63,185
W
7,572
1,717
0
919
3,115
2,467
195
0
3,115
199
53,819
L
Baba Yaga
wyd_stepbro699
Baba Yaga
5,557
56
0
1,083
6,582
3,153
0
4,422
2,035
45,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
34,641
298
Minions Killed
372
0
Camps Cleared
0
1,065,415
Distance Traveled
1,121,720
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,387
490
56
5
0
193,916
0
L
Awilix
5,786
526
68
6
0
248,125
0
L
Hel
5,154
469
47
4
0
205,756
0
W
He Bo
6,878
625
95
9
0
235,196
0
W
Yemoja
6,800
618
15
1
0
228,134
9
W
Ra
6,324
575
70
6
0
220,083
0
L
Izanami
5,209
474
60
5
0
198,674
2
W
Izanami
7,062
642
110
10
0
226,385
0
W
Ravana
7,577
689
82
7
0
211,922
0
L
Baba Yaga
5,917
538
67
6
0
218,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role