Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DTMBunny
Achilles
Level 60
God Stats
2W - 1L
1,313 SR
Queue Stats
191W - 195L
1,429 Elo+
Party 2
Bakasura
Bakasura
LocoAlbino
Bakasura
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,309 Elo+
Solo
Ra
Ra
UnchainedRamtin
Ra
Level 104
God Stats
6W - 5L
1,802 SR
Queue Stats
65W - 52L
1,434 Elo+
Solo
Horus
Horus
owain71
Horus
Level 60
God Stats
18W - 11L
1,831 SR
Queue Stats
183W - 178L
1,411 Elo+
Party 2
Team Averages
Level 57
1,589 SR
1,417 Elo+

VS

Team Averages
Level 65
1,462 SR
1,440 Elo+
Surtr
Surtr
 
Surtr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Maruljamage
Chronos
Level 67
God Stats
51W - 56L
1,401 SR
Queue Stats
339W - 319L
1,463 Elo+
Solo
Izanami
Izanami
Nina_exr
Izanami
Level 67
God Stats
8W - 12L
1,389 SR
Queue Stats
109W - 120L
1,383 Elo+
Party 1
Tiamat
Tiamat
asteriaan
Tiamat
Level 107
God Stats
17W - 13L
1,633 SR
Queue Stats
183W - 179L
1,486 Elo+
Solo
Cliodhna
Cliodhna
supersamurei007t
Cliodhna
Level 46
God Stats
6W - 7L
1,388 SR
Queue Stats
40W - 55L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 1
5,293
529
3,547
4,559
1,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DTMBunny
Achilles
8
3 / 0 / 1
5,229
523
3,936
6,820
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LocoAlbino
Bakasura
10
2 / 2 / 0
5,652
565
1,915
8,652
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 3
6,561
656
5,587
5,703
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
owain71
Horus
11
4 / 0 / 0
6,233
623
6,726
6,976
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 0
5,763
576
3,490
9,778
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Maruljamage
Chronos
11
0 / 3 / 2
5,737
574
3,712
7,270
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Nina_exr
Izanami
9
0 / 0 / 2
5,403
540
3,529
4,236
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
asteriaan
Tiamat
7
2 / 2 / 0
5,191
519
2,806
6,968
4,530
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 1
5,301
530
3,660
8,002
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
13
Kills
5
5
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
Surtr
 
Surtr
1
4
0
0.25
W
Achilles
DTMBunny
Achilles
3
0
1
3.5
W
Bakasura
LocoAlbino
Bakasura
2
2
0
1
L
Chronos
Maruljamage
Chronos
0
3
2
0.33
L
Izanami
Nina_exr
Izanami
0
0
2
1
W
3
1
3
4.5
L
Tiamat
asteriaan
Tiamat
2
2
0
1
W
Horus
owain71
Horus
4
0
0
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
17,197
32,710
Taken
36,254
16,545
Mitigated
15,519
9,231
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,547
2,465
0
1,404
4,559
1,327
1,104
787
3,772
0
32,894
L
Surtr
 
Surtr
3,490
1,474
0
3,123
9,778
5,137
97
0
9,306
692
34,004
W
Achilles
DTMBunny
Achilles
3,936
1,165
0
973
6,820
4,806
33
1,118
5,657
0
16,880
W
Bakasura
LocoAlbino
Bakasura
1,915
1,238
0
1,335
8,652
3,157
306
1,600
7,010
0
35,150
L
Chronos
Maruljamage
Chronos
3,712
1,387
0
1,535
7,270
2,331
0
3,323
3,845
48,559
0
L
Izanami
Nina_exr
Izanami
3,529
3,019
0
1,677
4,236
1,318
0
7
4,229
0
41,620
W
5,587
627
132
2,538
5,703
2,585
0
2,615
3,088
51,946
0
L
Tiamat
asteriaan
Tiamat
2,806
678
0
1,568
6,968
4,530
0
398
6,405
14,592
0
W
Horus
owain71
Horus
6,726
3,050
40
2,809
6,976
4,670
0
857
5,775
0
42,551
L
3,660
861
0
0
8,002
2,203
0
1,854
5,979
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
27,395
308
Minions Killed
254
0
Camps Cleared
0
1,073,117
Distance Traveled
960,079
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,293
529
61
6
0
203,454
0
L
Surtr
5,763
576
51
5
0
189,922
0
W
Achilles
5,229
523
18
2
0
214,863
3
W
Bakasura
5,652
565
65
7
0
238,681
3
L
Chronos
5,737
574
83
8
0
203,059
0
L
Izanami
5,403
540
77
8
0
160,811
0
W
Ra
6,561
656
93
9
0
205,415
0
L
Tiamat
5,191
519
10
1
0
191,572
0
W
Horus
6,233
623
71
7
0
210,704
2
L
Cliodhna
5,301
530
33
3
0
214,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role