Player Matchup

Baron Samedi
Baron Samedi
Boberts5838
Baron Samedi
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 31L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
ExtantBigfoot9
Sun Wukong
Level 27
God Stats
5W - 10L
1,278 SR
Queue Stats
31W - 56L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
Mikhail18
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
St4ry drix
Ao Kuang
Level 44
God Stats
3W - 1L
1,710 SR
Queue Stats
25W - 32L
1,351 Elo+
Solo
Ymir
Ymir
xGrayWolf420x
Ymir
Level 113
God Stats
20W - 29L
1,397 SR
Queue Stats
186W - 205L
1,421 Elo+
Party 1
Team Averages
Level 54
1,477 SR
1,389 Elo+

VS

Team Averages
Level 76
1,439 SR
1,411 Elo+
Skadi
Skadi
AnEvilPenguin
Skadi
Level 107
God Stats
10W - 10L
1,523 SR
Queue Stats
172W - 171L
1,493 Elo+
Solo
King Arthur
King Arthur
BlkDiablo
King Arthur
Level 97
God Stats
0W - 2L
1,281 SR
Queue Stats
29W - 42L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
Kiki_Lol29
Nu Wa
Level 15
God Stats
8W - 11L
1,498 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 2
Ra
Ra
THE SK666N D869
Ra
Level 58
God Stats
208W - 387L
1,423 SR
Queue Stats
252W - 485L
1,408 Elo+
Solo
Nox
Nox
Talynn13
Nox
Level 104
God Stats
153W - 174L
1,472 SR
Queue Stats
425W - 506L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boberts5838
Baron Samedi
18
3 / 0 / 15
11,943
1,086
17,713
8,365
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ExtantBigfoot9
Sun Wukong
17
4 / 0 / 7
11,135
1,012
9,130
14,135
14,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Mikhail18
Xbalanque
17
5 / 0 / 11
11,627
1,057
12,226
9,550
3,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
St4ry drix
Ao Kuang
17
6 / 0 / 10
11,666
1,061
8,936
11,614
5,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 16
10,830
985
10,794
16,090
14,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

290

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,388
944
15,182
16,650
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
BlkDiablo
King Arthur
15
0 / 11 / 0
9,901
900
9,658
29,579
19,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
15
0 / 3 / 0
10,017
911
13,590
7,080
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 0
9,754
887
3,728
1,935
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 1 / 0
10,227
930
10,026
8,401
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
0
19
Kills
0
0
Deaths
19
59
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
King Arthur
BlkDiablo
King Arthur
0
11
0
0
W
Baron Samedi
Boberts5838
Baron Samedi
3
0
15
10.5
W
Sun Wukong
ExtantBigfoot9
Sun Wukong
4
0
7
7.5
L
Nu Wa
0
3
0
0
W
Xbalanque
Mikhail18
Xbalanque
5
0
11
10.5
W
Ao Kuang
St4ry drix
Ao Kuang
6
0
10
11
L
0
0
0
0
L
0
1
0
0
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,799
Damage
52,184
59,754
Taken
63,645
42,812
Mitigated
33,166
16,373
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,182
6,999
0
1,204
16,650
6,440
0
10,399
6,251
0
43,961
L
King Arthur
BlkDiablo
King Arthur
9,658
1,435
0
53
29,579
19,448
0
15,354
14,225
0
24,493
W
Baron Samedi
Boberts5838
Baron Samedi
17,713
2,031
4,076
2,710
8,365
4,652
0
5,237
2,863
48,010
0
W
Sun Wukong
ExtantBigfoot9
Sun Wukong
9,130
1,961
0
4,740
14,135
14,186
0
5,611
8,092
0
44,190
L
Nu Wa
13,590
6,215
24
199
7,080
2,697
0
4,366
2,714
31,368
0
W
Xbalanque
Mikhail18
Xbalanque
12,226
5,665
0
0
9,550
3,849
0
3,893
5,557
0
38,969
W
Ao Kuang
St4ry drix
Ao Kuang
8,936
2,597
0
4,032
11,614
5,642
0
5,204
6,241
23,649
0
L
3,728
84
800
284
1,935
1,380
0
1,778
157
11,289
0
L
10,026
722
0
90
8,401
3,201
0
5,663
2,738
27,904
0
W
10,794
1,367
0
815
16,090
14,483
0
6,181
9,565
32,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,201
Gold Earned
50,287
291
Minions Killed
204
10
Camps Cleared
4
1,101,876
Distance Traveled
927,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,388
944
56
5
0
178,735
0
L
King Arthur
9,901
900
32
3
0
164,591
0
W
Baron Samedi
11,943
1,086
75
7
2
227,977
0
W
Sun Wukong
11,135
1,012
71
6
2
215,994
0
L
Nu Wa
10,017
911
33
3
4
194,097
0
W
Xbalanque
11,627
1,057
59
5
4
245,274
0
W
Ao Kuang
11,666
1,061
40
4
1
223,147
0
L
Ra
9,754
887
28
3
0
205,477
3
L
Nox
10,227
930
55
5
0
184,910
0
W
Ymir
10,830
985
46
4
1
189,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role