Player Matchup

Nox
Nox
Cudsynath
Nox
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
McCrspyCreme
Cthulhu
Level 68
God Stats
2W - 0L
1,141 SR
Queue Stats
14W - 11L
1,581 Elo+
Party 2
Bellona
Bellona
McWoollenRat
Bellona
Level 27
God Stats
2W - 0L
1,777 SR
Queue Stats
10W - 4L
1,736 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,633 Elo+

VS

Team Averages
Level 63
1,500 SR
1,309 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BrayanMBC_
Hel
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,213 Elo+
Party 1
Ravana
Ravana
TTV_Criskev23
Ravana
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
9,644
877
13,907
5,220
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
McCrspyCreme
Cthulhu
11
1 / 1 / 8
8,478
771
7,337
11,434
11,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
McWoollenRat
Bellona
11
1 / 0 / 9
8,409
764
4,170
7,510
7,091
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 1
7,507
682
9,445
10,241
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 1
7,312
665
3,559
8,898
2,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
8,139
740
4,328
9,846
5,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
0
6
1
0.08
W
8
0
1
8.5
W
Cthulhu
McCrspyCreme
Cthulhu
1
1
8
5
W
Bellona
McWoollenRat
Bellona
1
0
9
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
17,332
24,164
Taken
28,985
20,915
Mitigated
12,520
3,496
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,445
831
765
3,223
10,241
4,383
0
6,711
3,530
30,398
0
L
3,559
348
979
2,121
8,898
2,736
0
7,198
1,700
9,713
0
W
13,907
883
0
458
5,220
2,503
418
3,428
1,792
40,959
0
W
Cthulhu
McCrspyCreme
Cthulhu
7,337
294
74
2,630
11,434
11,321
343
5,821
5,525
27,037
0
W
Bellona
McWoollenRat
Bellona
4,170
387
0
334
7,510
7,091
296
3,926
3,584
0
10,101
L
4,328
912
0
3,251
9,846
5,401
0
7,335
2,511
0
31,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
22,958
101
Minions Killed
94
0
Camps Cleared
0
701,263
Distance Traveled
564,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,507
682
34
3
0
199,196
0
L
Hel
7,312
665
17
2
0
161,029
0
W
Nox
9,644
877
64
6
0
220,721
0
W
Cthulhu
8,478
771
32
3
0
223,447
4
W
Bellona
8,409
764
5
0
0
257,095
0
L
Ravana
8,139
740
43
4
0
204,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role