Player Matchup

Thor
Thor
Aleksanderer
Thor
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 108L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
Aranika
Aphrodite
Level 77
God Stats
56W - 42L
1,408 SR
Queue Stats
113W - 102L
1,310 Elo+
Party 1
Izanami
Izanami
MaVu33
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,485 Elo+
Solo
Anubis
Anubis
WhiteWolfff
Anubis
Level 122
God Stats
78W - 48L
1,647 SR
Queue Stats
157W - 122L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
manu3131
Sun Wukong
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 33L
1,609 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,450 Elo+

VS

Team Averages
Level 64
1,594 SR
1,385 Elo+
Nu Wa
Nu Wa
Ayokooo
Nu Wa
Level 38
God Stats
23W - 15L
1,762 SR
Queue Stats
79W - 95L
1,410 Elo+
Party 2
Chang'e
Chang'e
Bleekmiddel
Chang'e
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 97L
1,410 Elo+
Party 2
Susano
Susano
Mr_BigToe1
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
WaterFlowZz
Danzaburou
Level 72
God Stats
65W - 65L
1,493 SR
Queue Stats
79W - 89L
1,433 Elo+
Party 2
Tyr
Tyr
witeman
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,586
564
5,820
15,123
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Aranika
Aphrodite
14
2 / 1 / 4
8,018
472
5,530
8,281
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
MaVu33
Izanami
14
2 / 1 / 4
8,244
485
15,370
13,544
5,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
4 / 0 / 2
10,550
621
11,467
10,170
5,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
manu3131
Sun Wukong
18
1 / 0 / 0
10,735
631
10,524
12,589
12,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayokooo
Nu Wa
13
0 / 4 / 0
7,785
458
6,885
10,721
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Bleekmiddel
Chang'e
12
2 / 1 / 0
7,809
459
4,024
17,500
10,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Mr_BigToe1
Susano
11
0 / 3 / 0
6,726
396
1,398
13,332
5,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
WaterFlowZz
Danzaburou
11
0 / 3 / 2
7,318
430
7,136
14,554
4,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tyr
14
0 / 1 / 0
7,797
459
3,798
17,163
13,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Aphrodite
Aranika
Aphrodite
2
1
4
4
L
Nu Wa
Ayokooo
Nu Wa
0
4
0
0
L
Chang'e
Bleekmiddel
Chang'e
2
1
0
2
W
Izanami
MaVu33
Izanami
2
1
4
4
L
Susano
Mr_BigToe1
Susano
0
3
0
0
L
Danzaburou
WaterFlowZz
Danzaburou
0
3
2
0.33
W
Anubis
4
0
2
5
W
Sun Wukong
manu3131
Sun Wukong
1
0
0
1
L
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,711
Damage
23,241
59,707
Taken
73,270
36,922
Mitigated
35,962
30,781
Healing
32,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,820
884
0
3,049
15,123
8,259
277
1,516
13,607
0
100,114
W
Aphrodite
Aranika
Aphrodite
5,530
692
7,350
5,166
8,281
4,938
251
2,347
5,934
27,791
0
L
Nu Wa
Ayokooo
Nu Wa
6,885
1,748
0
875
10,721
2,443
0
7,303
3,418
66,522
0
L
Chang'e
Bleekmiddel
Chang'e
4,024
95
5,559
11,319
17,500
10,241
0
6,447
11,053
22,707
0
W
Izanami
MaVu33
Izanami
15,370
11,753
0
3,799
13,544
5,871
3,228
3,226
10,318
0
88,032
L
Susano
Mr_BigToe1
Susano
1,398
0
0
3,638
13,332
5,024
0
1,713
11,619
0
39,137
L
Danzaburou
WaterFlowZz
Danzaburou
7,136
3,495
0
4,152
14,554
4,926
651
1,625
12,929
0
51,918
W
Anubis
11,467
418
0
5,601
10,170
5,751
201
3,252
6,918
111,985
0
W
Sun Wukong
manu3131
Sun Wukong
10,524
2,389
0
5,816
12,589
12,103
71
636
11,953
401
106,779
L
Tyr
3,798
434
0
7,436
17,163
13,328
0
185
16,978
0
53,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
37,435
686
Minions Killed
382
0
Camps Cleared
0
1,578,178
Distance Traveled
1,740,179
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,586
564
150
9
0
321,947
0
W
Aphrodite
8,018
472
56
3
0
333,380
3
L
Nu Wa
7,785
458
126
7
0
295,930
0
L
Chang'e
7,809
459
21
1
0
367,214
0
W
Izanami
8,244
485
133
8
0
300,410
0
L
Susano
6,726
396
55
3
0
378,883
0
L
Danzaburou
7,318
430
91
5
0
315,525
0
W
Anubis
10,550
621
184
11
0
314,233
0
W
Sun Wukong
10,735
631
163
10
0
308,208
2
L
Tyr
7,797
459
89
5
0
382,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role