Player Matchup

Mercury
Mercury
AlexMoscow1
Mercury
Level 147
God Stats
2W - 11L
1,255 SR
Queue Stats
554W - 565L
1,427 Elo+
Solo
Rama
Rama
DerMaks
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,267 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HiqhFive
Tsukuyomi
Level 100
God Stats
0W - 1L
1,281 SR
Queue Stats
24W - 27L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hockel
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 1
Hel
Hel
Luca08
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 1
Team Averages
Level 82
1,407 SR
1,449 Elo+

VS

Team Averages
Level 139
1,619 SR
1,467 Elo+
Pele
Pele
Buujaaka
Pele
Level 121
God Stats
7W - 4L
1,500 SR
Queue Stats
335W - 318L
1,429 Elo+
Solo
Xbalanque
Xbalanque
Cesarsanchez
Xbalanque
Level 189
God Stats
9W - 1L
1,867 SR
Queue Stats
100W - 125L
1,405 Elo+
Solo
Medusa
Medusa
DimaAniy123
Medusa
Level 134
God Stats
13W - 5L
1,643 SR
Queue Stats
379W - 382L
1,497 Elo+
Solo
Hel
Hel
Melaniana
Hel
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
124W - 119L
1,507 Elo+
Solo
Mulan
Mulan
tractor2217
Mulan
Level 121
God Stats
3W - 3L
1,368 SR
Queue Stats
193W - 193L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexMoscow1
Mercury
11
0 / 4 / 3
5,730
819
4,050
7,429
3,122
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
DerMaks
Rama
12
1 / 4 / 3
6,251
893
1,693
7,077
2,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
HiqhFive
Tsukuyomi
12
3 / 4 / 0
6,493
928
8,838
6,854
2,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Hockel
Morgan Le Fay
12
1 / 4 / 4
6,166
881
4,202
5,929
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
Luca08
Hel
1
0 / 1 / 0
1,824
261
0
645
92

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 3 / 8
7,596
1,085
4,401
7,408
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Cesarsanchez
Xbalanque
14
3 / 1 / 10
7,884
1,126
7,535
8,021
3,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
2 / 1 / 9
7,313
1,045
4,424
3,851
1,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 9
7,949
1,136
3,546
6,290
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 2 / 6
7,380
1,054
5,938
7,882
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
17
17
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexMoscow1
Mercury
0
4
3
0.38
W
Pele
4
3
8
2.67
W
Xbalanque
Cesarsanchez
Xbalanque
3
1
10
8
L
Rama
DerMaks
Rama
1
4
3
0.63
W
Medusa
2
1
9
6.5
L
Tsukuyomi
HiqhFive
Tsukuyomi
3
4
0
0.75
L
Morgan Le Fay
Hockel
Morgan Le Fay
1
4
4
0.75
L
Hel
Luca08
Hel
0
1
0
0
W
5
0
9
9.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
25,844
27,934
Taken
33,452
11,580
Mitigated
15,238
3,647
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexMoscow1
Mercury
4,050
190
113
1,398
7,429
3,122
0
1,661
5,632
0
10,949
W
Pele
4,401
797
648
1,007
7,408
2,742
1,461
970
6,414
0
10,923
W
Xbalanque
Cesarsanchez
Xbalanque
7,535
1,840
229
1,104
8,021
3,301
3,606
868
7,053
0
25,121
L
Rama
DerMaks
Rama
1,693
1,188
165
736
7,077
2,916
0
653
6,112
0
9,258
W
Medusa
4,424
1,523
611
110
3,851
1,421
1,154
579
3,196
0
18,428
L
Tsukuyomi
HiqhFive
Tsukuyomi
8,838
1,482
439
668
6,854
2,916
0
754
5,836
0
14,682
L
Morgan Le Fay
Hockel
Morgan Le Fay
4,202
430
0
128
5,929
2,534
0
660
4,938
10,745
0
L
Hel
Luca08
Hel
0
0
0
0
645
92
0
0
645
0
0
W
3,546
845
6,874
5,392
6,290
2,528
1,137
1,045
5,245
7,232
0
W
5,938
561
293
707
7,882
5,246
284
848
6,970
0
11,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
38,122
55
Minions Killed
104
0
Camps Cleared
0
534,058
Distance Traveled
721,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,730
819
16
2
0
145,865
0
W
Pele
7,596
1,085
10
1
0
153,748
0
W
Xbalanque
7,884
1,126
44
6
0
142,311
0
L
Rama
6,251
893
21
3
0
120,884
0
W
Medusa
7,313
1,045
29
4
0
140,402
0
L
Tsukuyomi
6,493
928
4
1
0
159,127
0
L
Morgan Le Fay
6,166
881
14
2
0
108,182
0
L
Hel
1,824
261
0
0
0
0
0
W
Hel
7,949
1,136
10
1
0
144,653
0
W
Mulan
7,380
1,054
11
2
0
140,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role