Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
HamSolo8
Janus
Gold V
Level 129
God Stats
54W - 71L
1,431 SR
Queue Stats
382W - 409L
1,370 MMR
Solo
Shiva
Shiva
Silver I
Jaret45
Shiva
Silver I
Level 107
God Stats
1W - 1L
1,317 SR
Queue Stats
34W - 44L
1,372 MMR
Solo
Sylvanus
Sylvanus
Silver I
Jeffe Liebre
Sylvanus
Silver I
Level 157
God Stats
22W - 18L
1,633 SR
Queue Stats
129W - 134L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,476 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,550 SR
1,369 MMR
Bakasura
Bakasura
Gold V
DARC-CORGI
Bakasura
Gold V
Level 156
God Stats
6W - 5L
1,597 SR
Queue Stats
354W - 365L
1,399 MMR
Solo
Geb
Geb
Gold IV
JOLUDELLA96
Geb
Gold IV
Level 125
God Stats
34W - 26L
1,644 SR
Queue Stats
469W - 465L
1,367 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MeX xRiiCH BoYx
Sun Wukong
Silver I
Level 129
God Stats
16W - 11L
1,537 SR
Queue Stats
237W - 245L
1,298 MMR
Solo
Aphrodite
Aphrodite
Gold V
SacredPug
Aphrodite
Gold V
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,396 MMR
Solo
Chiron
Chiron
Bronze IV
WrinkledWizard
Chiron
Bronze IV
Level 110
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 6L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 0
5,643
627
1,678
3,601
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
 
Loki
9
2 / 0 / 1
5,496
611
2,917
5,808
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
HamSolo8
Janus
8
1 / 2 / 2
5,487
610
4,672
4,072
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Jaret45
Shiva
11
2 / 0 / 0
6,381
709
4,627
6,565
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jeffe Liebre
Sylvanus
8
0 / 0 / 0
5,402
600
2,323
6,198
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MercuryHelThanatosRavana

VS

Bans
FenrirArtemisKaliHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DARC-CORGI
Bakasura
11
2 / 2 / 0
5,697
633
2,088
8,209
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
4,588
510
2,012
5,005
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
7
0 / 1 / 0
4,575
508
2,172
6,105
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
SacredPug
Aphrodite
9
0 / 1 / 2
5,084
565
2,345
5,909
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,471
497
1,118
4,572
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Loki
 
Loki
2
0
1
2.5
L
Bakasura
DARC-CORGI
Bakasura
2
2
0
1
W
Janus
HamSolo8
Janus
1
2
2
1
L
0
0
1
0.5
W
Shiva
Jaret45
Shiva
2
0
0
2
W
Sylvanus
Jeffe Liebre
Sylvanus
0
0
0
0
L
Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
0
1
0
0
L
Aphrodite
SacredPug
Aphrodite
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
9,735
26,244
Taken
29,800
12,415
Mitigated
13,084
7,610
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,678
1,379
0
1,454
3,601
1,450
942
601
3,000
0
42,562
W
Loki
 
Loki
2,917
1,019
0
495
5,808
1,715
0
234
5,564
0
32,208
L
Bakasura
DARC-CORGI
Bakasura
2,088
1,464
0
2,694
8,209
3,068
0
977
7,232
0
44,242
W
Janus
HamSolo8
Janus
4,672
81
0
750
4,072
1,429
0
1,886
2,136
34,545
0
L
2,012
157
0
1,731
5,005
3,207
0
1,866
3,139
10,166
0
W
Shiva
Jaret45
Shiva
4,627
878
0
1,543
6,565
3,830
168
0
6,439
0
46,641
W
Sylvanus
Jeffe Liebre
Sylvanus
2,323
725
627
2,741
6,198
3,991
0
1,732
4,411
25,583
0
L
Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
2,172
495
0
1,436
6,105
3,087
0
0
6,105
0
24,283
L
Aphrodite
SacredPug
Aphrodite
2,345
229
481
3,612
5,909
2,276
0
3,650
2,259
38,862
0
L
1,118
377
234
1,387
4,572
1,446
0
646
3,869
0
29,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
24,415
342
Minions Killed
272
0
Camps Cleared
0
888,429
Distance Traveled
882,619
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,643
627
96
11
0
156,526
0
W
Loki
5,496
611
57
6
0
209,838
3
L
Bakasura
5,697
633
90
10
0
226,979
0
W
Janus
5,487
610
73
8
0
180,360
0
L
Geb
4,588
510
17
2
0
165,017
5
W
Shiva
6,381
709
84
9
0
184,771
2
W
Sylvanus
5,402
600
32
4
0
156,934
5
L
Sun Wukong
4,575
508
52
6
0
138,743
0
L
Aphrodite
5,084
565
65
7
0
191,017
0
L
Chiron
4,471
497
48
5
0
160,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role