Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
Latham94
Hachiman
Platinum V
Level 174
God Stats
23W - 32L
1,735 SR
Queue Stats
560W - 727L
1,616 MMR
Solo
Hercules
Hercules
Gold II
Quezak
Hercules
Gold II
Level 149
God Stats
108W - 124L
1,437 SR
Queue Stats
593W - 657L
1,537 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,558 SR
1,551 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,597 SR
1,602 MMR
Kuzenbo
Kuzenbo
Bronze III
Cathail-
Kuzenbo
Bronze III
Level 148
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
PerfL3x
Baron Samedi
Bronze III
Level 81
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 5L
1,501 MMR
Solo
Nike
Nike
Gold II
jamirolol
Nike
Gold II
Level 158
God Stats
1W - 1L
1,620 SR
Queue Stats
16W - 9L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 0 / 4
9,581
958
12,740
4,147
1,385
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Latham94
Hachiman
11
3 / 1 / 9
8,412
841
8,462
8,120
2,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Quezak
Hercules
12
2 / 2 / 10
8,357
836
6,053
8,972
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThothAchillesAo KuangHe BoPersephone

VS

Bans
BacchusGuan YuAresOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cathail-
Kuzenbo
9
0 / 6 / 0
6,498
650
3,572
15,430
15,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
PerfL3x
Baron Samedi
11
2 / 2 / 1
7,409
741
5,120
4,878
2,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
9
1 / 5 / 0
6,721
672
5,786
11,293
8,474
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
3
3
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
4
10
L
Kuzenbo
Cathail-
Kuzenbo
0
6
0
0
W
Hachiman
Latham94
Hachiman
3
1
9
7.5
L
Baron Samedi
PerfL3x
Baron Samedi
2
2
1
1.25
W
Hercules
Quezak
Hercules
2
2
10
3.5
L
Nike
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
14,478
21,239
Taken
31,601
8,508
Mitigated
26,301
7,256
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,740
1,468
0
1,127
4,147
1,385
1,132
1,836
2,191
48,164
0
L
Kuzenbo
Cathail-
Kuzenbo
3,572
1,048
0
1,010
15,430
15,639
7
5,515
9,752
9,322
0
W
Hachiman
Latham94
Hachiman
8,462
5,020
0
1,121
8,120
2,671
1,291
3,565
4,430
0
39,865
L
Baron Samedi
PerfL3x
Baron Samedi
5,120
221
343
526
4,878
2,188
0
2,526
2,311
35,875
0
W
Hercules
Quezak
Hercules
6,053
1,485
0
5,008
8,972
4,452
484
3,655
5,219
0
23,709
L
Nike
5,786
116
0
1,776
11,293
8,474
0
4,693
6,508
0
15,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
20,628
142
Minions Killed
79
0
Camps Cleared
0
570,021
Distance Traveled
559,630
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,581
958
63
6
0
190,965
0
L
Kuzenbo
6,498
650
17
2
0
179,597
2
W
Hachiman
8,412
841
50
5
0
171,013
0
L
Baron Samedi
7,409
741
46
5
0
176,797
0
W
Hercules
8,357
836
29
3
0
208,043
0
L
Nike
6,721
672
16
2
0
203,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role