Player Matchup

Ravana
Ravana
 
Ravana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AishaSlaysss
Ix Chel
Level 79
God Stats
12W - 8L
1,558 SR
Queue Stats
142W - 99L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Boerewors7266
Danzaburou
Level 109
God Stats
9W - 5L
1,427 SR
Queue Stats
330W - 345L
1,387 Elo+
Solo
Cerberus
Cerberus
emofryguy
Cerberus
Level 69
God Stats
4W - 6L
1,486 SR
Queue Stats
234W - 236L
1,383 Elo+
Party 2
Chang'e
Chang'e
taco07ofthebell
Chang'e
Level 60
God Stats
7W - 6L
1,543 SR
Queue Stats
237W - 232L
1,438 Elo+
Party 2
Team Averages
Level 80
1,503 SR
1,434 Elo+

VS

Team Averages
Level 88
1,435 SR
1,400 Elo+
Vamana
Vamana
BoomySpy9229034
Vamana
Level 105
God Stats
3W - 6L
1,424 SR
Queue Stats
374W - 369L
1,447 Elo+
Solo
Cerberus
Cerberus
Crowch_Kelley
Cerberus
Level 66
God Stats
27W - 15L
1,497 SR
Queue Stats
69W - 68L
1,470 Elo+
Solo
Persephone
Persephone
NaivaMortis
Persephone
Level 102
God Stats
42W - 40L
1,575 SR
Queue Stats
325W - 305L
1,454 Elo+
Solo
Chiron
Chiron
Silverback7631
Chiron
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 66L
1,349 Elo+
Party 1
King Arthur
King Arthur
streaky_blueball
King Arthur
Level 80
God Stats
2W - 3L
1,180 SR
Queue Stats
27W - 45L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 1 / 14
10,558
587
14,038
13,192
7,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
AishaSlaysss
Ix Chel
16
11 / 1 / 5
10,569
587
19,053
10,893
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Boerewors7266
Danzaburou
14
7 / 3 / 8
9,395
522
13,204
13,730
5,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
emofryguy
Cerberus
12
1 / 1 / 7
8,063
448
5,397
19,546
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 8
10,020
557
15,346
19,796
13,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,446
414
11,237
21,457
18,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Crowch_Kelley
Cerberus
11
0 / 5 / 5
7,870
437
8,544
20,873
18,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
NaivaMortis
Persephone
13
0 / 3 / 2
7,960
442
8,358
11,977
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 5 / 1
8,696
483
19,988
16,622
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
streaky_blueball
King Arthur
10
1 / 10 / 0
6,939
386
7,332
18,943
10,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
31
Kills
6
7
Deaths
31
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
14
13
W
Ix Chel
AishaSlaysss
Ix Chel
11
1
5
13.5
W
Danzaburou
Boerewors7266
Danzaburou
7
3
8
3.67
L
0
8
1
0.06
L
Cerberus
Crowch_Kelley
Cerberus
0
5
5
0.5
L
Persephone
NaivaMortis
Persephone
0
3
2
0.33
L
5
5
1
1.1
W
Cerberus
emofryguy
Cerberus
1
1
7
4.5
L
King Arthur
streaky_blueball
King Arthur
1
10
0
0.1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,038
Damage
55,459
77,157
Taken
89,872
45,454
Mitigated
59,180
29,389
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,038
6,676
0
2,509
13,192
7,191
352
3,119
10,068
0
103,679
W
Ix Chel
AishaSlaysss
Ix Chel
19,053
1,845
665
3,684
10,893
4,225
561
5,244
5,649
82,443
0
W
Danzaburou
Boerewors7266
Danzaburou
13,204
5,729
0
4,150
13,730
5,397
993
2,815
10,915
0
52,623
L
11,237
4,748
0
5,657
21,457
18,241
0
10,765
9,806
0
50,111
L
Cerberus
Crowch_Kelley
Cerberus
8,544
1,588
363
6,234
20,873
18,622
294
7,645
13,126
26,506
0
L
Persephone
NaivaMortis
Persephone
8,358
550
0
3,868
11,977
4,898
0
8,775
3,163
63,100
0
L
19,988
6,523
1,063
1,934
16,622
6,832
504
4,922
11,611
0
62,642
W
Cerberus
emofryguy
Cerberus
5,397
602
0
5,438
19,546
14,695
353
3,844
15,267
25,576
0
L
King Arthur
streaky_blueball
King Arthur
7,332
1,134
50
913
18,943
10,587
0
6,454
12,271
0
40,904
W
15,346
2,708
3,490
9,453
19,796
13,946
1,361
2,126
17,494
62,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
38,911
464
Minions Killed
325
0
Camps Cleared
0
1,736,631
Distance Traveled
1,627,553
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,558
587
135
8
0
373,557
0
W
Ix Chel
10,569
587
120
7
0
377,530
2
W
Danzaburou
9,395
522
77
4
0
335,234
0
L
Vamana
7,446
414
67
4
0
347,341
3
L
Cerberus
7,870
437
36
2
0
329,320
1
L
Persephone
7,960
442
82
5
0
321,717
5
L
Chiron
8,696
483
83
5
0
311,189
0
W
Cerberus
8,063
448
45
3
0
349,831
0
L
King Arthur
6,939
386
57
3
0
317,986
0
W
Chang'e
10,020
557
87
5
0
300,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role