Player Matchup

Athena
Athena
Jose-online-
Athena
Level 97
God Stats
4W - 5L
1,480 SR
Queue Stats
171W - 201L
1,424 Elo+
Party 2
Vulcan
Vulcan
Jumbalaca
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,507 Elo+
Party 1
Hachiman
Hachiman
SeatUnkind
Hachiman
Level 86
God Stats
2W - 3L
1,652 SR
Queue Stats
168W - 167L
1,454 Elo+
Party 1
Nemesis
Nemesis
dadgameplay
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 129L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
lucas777peke
Erlang Shen
Level 127
God Stats
6W - 10L
1,753 SR
Queue Stats
279W - 339L
1,431 Elo+
Party 2
Team Averages
Level 109
1,577 SR
1,460 Elo+

VS

Team Averages
Level 92
1,392 SR
1,475 Elo+
Anubis
Anubis
Crujis
Anubis
Level 107
God Stats
3W - 1L
1,375 SR
Queue Stats
145W - 135L
1,473 Elo+
Solo
Sylvanus
Sylvanus
DrSergioMoro
Sylvanus
Level 69
God Stats
13W - 13L
1,514 SR
Queue Stats
254W - 273L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
GabrielCBelmont
Sun Wukong
Level 112
God Stats
3W - 3L
1,396 SR
Queue Stats
241W - 248L
1,429 Elo+
Solo
Cupid
Cupid
JvMartins
Cupid
Level 59
God Stats
6W - 5L
1,516 SR
Queue Stats
78W - 78L
1,478 Elo+
Solo
Loki
Loki
NS Hi guizin
Loki
Level 114
God Stats
1W - 3L
1,158 SR
Queue Stats
22W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 2
7,594
400
2,259
14,082
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Jumbalaca
Vulcan
14
1 / 5 / 1
8,551
450
11,819
13,920
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SeatUnkind
Hachiman
15
2 / 6 / 0
9,688
510
5,555
12,644
3,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dadgameplay
Nemesis
14
1 / 6 / 1
8,807
464
5,726
18,759
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Erlang Shen
lucas777peke
Erlang Shen
14
1 / 4 / 0
8,495
447
7,371
18,079
11,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crujis
Anubis
18
10 / 2 / 4
11,581
610
16,622
11,007
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DrSergioMoro
Sylvanus
14
1 / 1 / 12
9,650
508
7,446
13,495
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
GabrielCBelmont
Sun Wukong
18
4 / 1 / 4
11,455
603
13,788
17,493
13,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
JvMartins
Cupid
18
4 / 0 / 10
11,435
602
10,919
13,249
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 8
10,997
579
7,031
11,226
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
26
26
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
Crujis
Anubis
10
2
4
6
W
Sylvanus
DrSergioMoro
Sylvanus
1
1
12
7
W
Sun Wukong
GabrielCBelmont
Sun Wukong
4
1
4
6
L
Athena
0
5
2
0.2
L
Vulcan
Jumbalaca
Vulcan
1
5
1
0.3
W
Cupid
JvMartins
Cupid
4
0
10
9
W
7
1
8
11
L
Hachiman
SeatUnkind
Hachiman
2
6
0
0.33
L
Nemesis
dadgameplay
Nemesis
1
6
1
0.25
L
Erlang Shen
lucas777peke
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
55,806
77,484
Taken
66,470
35,863
Mitigated
42,151
13,715
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Crujis
Anubis
16,622
408
0
3,755
11,007
6,373
2,018
3,976
7,031
108,960
0
W
Sylvanus
DrSergioMoro
Sylvanus
7,446
2,282
2,222
5,280
13,495
11,241
533
2,349
11,146
33,331
0
W
Sun Wukong
GabrielCBelmont
Sun Wukong
13,788
4,419
0
6,822
17,493
13,413
294
2,933
14,560
0
95,272
L
Athena
2,259
545
79
1,999
14,082
10,070
0
6,910
7,172
17,768
0
L
Vulcan
Jumbalaca
Vulcan
11,819
3,567
0
2,243
13,920
4,582
0
4,887
8,913
71,344
0
W
Cupid
JvMartins
Cupid
10,919
6,220
232
7,913
13,249
6,425
3,381
2,421
10,828
0
95,874
W
7,031
1,872
0
1,602
11,226
4,699
1,755
3,268
7,958
0
78,159
L
Hachiman
SeatUnkind
Hachiman
5,555
2,826
0
1,408
12,644
3,949
0
5,236
7,408
0
62,712
L
Nemesis
dadgameplay
Nemesis
5,726
1,706
0
1,129
18,759
5,861
0
5,616
13,019
0
68,465
L
Erlang Shen
lucas777peke
Erlang Shen
7,371
3,728
0
6,857
18,079
11,401
0
1,498
16,581
0
56,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
55,118
463
Minions Killed
603
0
Camps Cleared
0
1,603,245
Distance Traveled
1,814,132
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,581
610
158
8
0
321,697
3
W
Sylvanus
9,650
508
39
2
0
342,430
8
W
Sun Wukong
11,455
603
152
8
0
358,542
4
L
Athena
7,594
400
32
2
0
298,112
0
L
Vulcan
8,551
450
112
6
0
356,487
0
W
Cupid
11,435
602
147
8
0
357,436
0
W
Loki
10,997
579
107
6
0
434,027
0
L
Hachiman
9,688
510
132
7
0
322,482
0
L
Nemesis
8,807
464
91
5
0
379,726
0
L
Erlang Shen
8,495
447
96
5
0
246,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role