Player Matchup

Discordia
Discordia
HazelWatership
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,408 Elo+
Party 1
Osiris
Osiris
Kiraimasu
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,412 Elo+
Party 1
Neith
Neith
nittlus
Neith
Level 99
God Stats
1W - 3L
1,162 SR
Queue Stats
95W - 101L
1,402 Elo+
Party 1
Team Averages
Level 91
1,387 SR
1,407 Elo+

VS

Team Averages
Level 63
1,531 SR
1,268 Elo+
Thanatos
Thanatos
Jerydashx
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 2
Discordia
Discordia
MXS12
Discordia
Level 127
God Stats
78W - 65L
1,592 SR
Queue Stats
886W - 931L
1,542 Elo+
Solo
Ymir
Ymir
OlivaTheBest
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HazelWatership
Discordia
14
0 / 4 / 14
10,355
797
6,160
6,479
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Kiraimasu
Osiris
14
7 / 1 / 8
11,111
855
5,922
11,849
10,436
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
nittlus
Neith
14
8 / 0 / 7
11,354
873
13,984
8,264
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jerydashx
Thanatos
11
4 / 9 / 1
9,959
766
9,315
13,900
5,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MXS12
Discordia
12
1 / 1 / 1
9,347
719
9,493
5,136
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 2
8,794
676
2,171
13,242
14,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
5
5
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
HazelWatership
Discordia
0
4
14
1.75
L
Thanatos
Jerydashx
Thanatos
4
9
1
0.5
W
Osiris
Kiraimasu
Osiris
7
1
8
11
L
Discordia
MXS12
Discordia
1
1
1
1.5
L
0
5
2
0.2
W
Neith
nittlus
Neith
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
20,979
26,592
Taken
32,278
16,114
Mitigated
22,670
3,769
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HazelWatership
Discordia
6,160
288
0
813
6,479
2,469
594
3,511
2,968
44,054
0
L
Thanatos
Jerydashx
Thanatos
9,315
3,036
0
4,604
13,900
5,936
0
2,349
11,385
0
32,077
W
Osiris
Kiraimasu
Osiris
5,922
2,474
0
1,304
11,849
10,436
0
3,996
7,454
0
16,196
L
Discordia
MXS12
Discordia
9,493
244
0
490
5,136
1,898
0
1,490
3,510
47,995
0
L
2,171
385
0
0
13,242
14,836
0
2,963
9,547
12,033
0
W
Neith
nittlus
Neith
13,984
6,355
0
1,652
8,264
3,209
2,496
4,962
3,150
0
54,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
28,100
145
Minions Killed
127
0
Camps Cleared
0
770,876
Distance Traveled
662,658
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,355
797
65
5
0
243,331
3
L
Thanatos
9,959
766
33
3
0
222,345
0
W
Osiris
11,111
855
19
1
0
258,728
0
L
Discordia
9,347
719
75
6
0
226,340
0
L
Ymir
8,794
676
19
1
0
213,973
0
W
Neith
11,354
873
61
5
0
268,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role