Player Matchup

Loki
Loki
Platinum III
 
Loki
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Aquaton
Ao Kuang
Platinum V
Level 173
God Stats
3W - 5L
1,547 SR
Queue Stats
143W - 139L
1,567 MMR
Solo
Tyr
Tyr
Gold I
Bluslayer
Tyr
Gold I
Level 164
God Stats
24W - 27L
1,486 SR
Queue Stats
75W - 75L
1,538 MMR
Solo
Medusa
Medusa
Silver III
Jacob_Moore2
Medusa
Silver III
Level 129
God Stats
2W - 4L
1,635 SR
Queue Stats
154W - 156L
1,497 MMR
Party 1
Anubis
Anubis
Silver III
SAY_WOOOOOOOOOOT
Anubis
Silver III
Level 129
God Stats
6W - 6L
1,595 SR
Queue Stats
69W - 71L
1,563 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,552 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,542 SR
1,532 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
Agent10007
Discordia
Platinum III
Level 190
God Stats
23W - 18L
1,616 SR
Queue Stats
321W - 303L
1,553 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Blackridge13
Sun Wukong
Bronze III
Level 137
God Stats
4W - 5L
1,307 SR
Queue Stats
50W - 60L
1,547 MMR
Solo
Lancelot
Lancelot
Gold II
SaltyLips
Lancelot
Gold II
Level 129
God Stats
35W - 27L
1,528 SR
Queue Stats
268W - 264L
1,530 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
ĒSCANOR
Kumbhakarna
Platinum V
Level 184
God Stats
2W - 1L
1,760 SR
Queue Stats
244W - 226L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 0
8,961
527
6,589
14,248
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Aquaton
Ao Kuang
1
0 / 0 / 0
5,165
304
0
20
4
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 0
9,446
556
7,881
18,246
19,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
0 / 4 / 0
8,003
471
4,000
12,462
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 2
6,778
399
1,716
6,790
3,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraHadesAthenaKali

VS

Bans
MartichorasGilgameshKing ArthurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 1 / 0
11,081
652
11,100
9,510
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Agent10007
Discordia
18
4 / 2 / 3
10,470
616
6,379
7,026
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Blackridge13
Sun Wukong
15
0 / 0 / 1
9,382
552
8,278
14,364
15,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SaltyLips
Lancelot
17
3 / 1 / 3
10,456
615
3,556
10,848
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ĒSCANOR
Kumbhakarna
13
1 / 0 / 5
9,224
543
3,334
11,298
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
0
1.33
W
Anhur
 
Anhur
4
1
0
4
W
Discordia
Agent10007
Discordia
4
2
3
2.75
L
Ao Kuang
Aquaton
Ao Kuang
0
0
0
0
W
Sun Wukong
Blackridge13
Sun Wukong
0
0
1
0.5
L
0
1
0
0
L
Medusa
0
4
0
0
L
0
4
2
0.25
W
Lancelot
SaltyLips
Lancelot
3
1
3
4.5
W
Kumbhakarna
ĒSCANOR
Kumbhakarna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
32,647
51,766
Taken
53,046
31,676
Mitigated
39,614
18,074
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,589
1,560
0
5,005
14,248
4,715
0
2,315
11,933
0
63,835
W
Anhur
 
Anhur
11,100
5,864
0
5,253
9,510
4,349
2,580
103
9,407
0
106,755
W
Discordia
Agent10007
Discordia
6,379
879
0
500
7,026
2,646
0
991
6,035
111,927
0
L
Ao Kuang
Aquaton
Ao Kuang
0
0
0
16
20
4
0
0
20
221
0
W
Sun Wukong
Blackridge13
Sun Wukong
8,278
1,796
0
3,609
14,364
15,028
302
154
14,210
0
63,489
L
7,881
917
0
8,084
18,246
19,469
54
2,313
15,933
0
82,894
L
Medusa
4,000
1,842
0
3,352
12,462
4,339
0
924
11,538
0
62,944
L
1,716
306
0
1,617
6,790
3,149
0
4,249
2,541
32,709
0
W
Lancelot
SaltyLips
Lancelot
3,556
734
0
6,126
10,848
5,468
0
1,001
9,847
0
96,289
W
Kumbhakarna
ĒSCANOR
Kumbhakarna
3,334
601
255
2,507
11,298
12,123
623
2,339
8,823
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
50,613
420
Minions Killed
559
0
Camps Cleared
0
1,081,901
Distance Traveled
1,778,082
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,961
527
111
7
0
353,035
0
W
Anhur
11,081
652
155
9
0
321,856
0
W
Discordia
10,470
616
148
9
0
336,550
3
L
Ao Kuang
5,165
304
1
0
0
13,077
0
W
Sun Wukong
9,382
552
86
5
0
317,299
1
L
Tyr
9,446
556
139
8
0
304,129
3
L
Medusa
8,003
471
102
6
0
265,812
1
L
Anubis
6,778
399
67
4
0
145,848
0
W
Lancelot
10,456
615
140
8
0
449,641
0
W
Kumbhakarna
9,224
543
30
2
0
352,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role