Player Matchup

Janus
Janus
Allso
Janus
Level 24
God Stats
14W - 9L
1,383 SR
Queue Stats
58W - 49L
1,505 Elo+
Party 3
Rama
Rama
BowenNut
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,377 Elo+
Solo
Poseidon
Poseidon
GallentRaider
Poseidon
Level 124
God Stats
1W - 1L
1,588 SR
Queue Stats
56W - 50L
1,604 Elo+
Party 3
Hou Yi
Hou Yi
GankPLS
Hou Yi
Level 105
God Stats
5W - 8L
1,373 SR
Queue Stats
101W - 83L
1,535 Elo+
Party 3
Horus
Horus
GrumpyValentine
Horus
Level 100
God Stats
7W - 6L
1,557 SR
Queue Stats
75W - 67L
1,527 Elo+
Party 3
Team Averages
Level 80
1,480 SR
1,510 Elo+

VS

Team Averages
Level 84
1,585 SR
1,506 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Kahbarina
Awilix
Level 128
God Stats
4W - 3L
1,516 SR
Queue Stats
294W - 295L
1,517 Elo+
Party 2
Anubis
Anubis
Stoertbeker
Anubis
Level 28
God Stats
76W - 63L
1,598 SR
Queue Stats
79W - 73L
1,509 Elo+
Party 1
Mulan
Mulan
davixxhx
Mulan
Level 78
God Stats
15W - 10L
1,646 SR
Queue Stats
448W - 456L
1,503 Elo+
Party 2
Izanami
Izanami
matze--mas2pac
Izanami
Level 84
God Stats
14W - 6L
1,665 SR
Queue Stats
79W - 59L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Allso
Janus
13
2 / 4 / 2
8,460
498
6,075
9,542
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
13
1 / 5 / 0
8,463
498
7,660
12,827
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
GallentRaider
Poseidon
13
2 / 2 / 2
7,908
465
6,435
8,886
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
GankPLS
Hou Yi
14
4 / 2 / 1
8,662
510
11,054
12,339
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 6
7,852
462
6,118
14,035
9,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 5
8,126
478
7,029
16,648
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Kahbarina
Awilix
17
6 / 2 / 3
10,319
607
10,443
15,014
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
2 / 2 / 5
9,281
546
10,774
7,723
4,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
davixxhx
Mulan
16
4 / 1 / 1
10,273
604
6,508
11,688
9,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 0
8,905
524
2,440
8,470
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
16
16
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
5
1.75
L
Janus
Allso
Janus
2
4
2
0.75
L
Rama
1
5
0
0.2
L
Poseidon
GallentRaider
Poseidon
2
2
2
1.5
L
Hou Yi
GankPLS
Hou Yi
4
2
1
2.25
L
0
3
6
1
W
Awilix
Kahbarina
Awilix
6
2
3
3.75
W
Anubis
2
2
5
2.25
W
Mulan
davixxhx
Mulan
4
1
1
4.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
37,194
57,629
Taken
59,543
23,936
Mitigated
37,470
16,695
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,029
462
0
4,970
16,648
14,008
75
4,325
12,044
44,044
0
L
Janus
Allso
Janus
6,075
424
0
1,790
9,542
2,081
320
5,099
4,443
51,992
0
L
Rama
7,660
5,780
0
2,412
12,827
4,381
0
2,042
10,785
0
64,278
L
Poseidon
GallentRaider
Poseidon
6,435
1,149
0
3,811
8,886
3,513
324
1,997
6,889
52,900
8,229
L
Hou Yi
GankPLS
Hou Yi
11,054
5,607
0
5,111
12,339
4,480
362
2,647
9,353
0
72,059
L
6,118
2,570
778
2,793
14,035
9,481
143
5,603
8,124
186
27,004
W
Awilix
Kahbarina
Awilix
10,443
4,822
0
6,594
15,014
6,838
0
2,764
11,904
0
105,667
W
Anubis
10,774
340
0
4,210
7,723
4,077
352
3,773
3,802
78,381
0
W
Mulan
davixxhx
Mulan
6,508
654
0
5,437
11,688
9,849
1,605
21
11,667
0
76,316
W
2,440
830
0
1,381
8,470
2,698
0
1,272
7,128
0
55,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
46,904
450
Minions Killed
600
0
Camps Cleared
0
1,630,226
Distance Traveled
1,696,515
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,126
478
77
5
0
336,036
1
L
Janus
8,460
498
99
6
0
335,790
3
L
Rama
8,463
498
115
7
0
251,879
6
L
Poseidon
7,908
465
81
5
0
391,424
2
L
Hou Yi
8,662
510
121
7
0
297,200
0
L
Horus
7,852
462
34
2
0
353,933
6
W
Awilix
10,319
607
158
9
0
398,659
1
W
Anubis
9,281
546
137
8
0
324,463
0
W
Mulan
10,273
604
129
8
0
331,412
2
W
Izanami
8,905
524
99
6
0
305,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role