Player Matchup

Achilles
Achilles
Alexbox1005
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,320 Elo+
Solo
Anhur
Anhur
BewBaysKissing
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,109 Elo+
Party 1
Sun Wukong
Sun Wukong
Famas_95170
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,303 Elo+
Party 2
Kuzenbo
Kuzenbo
guerdner95
Kuzenbo
Level 84
God Stats
1W - 1L
1,236 SR
Queue Stats
24W - 29L
1,317 Elo+
Party 2
Agni
Agni
hydratedalec
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,163 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,243 Elo+

VS

Team Averages
Level 115
1,537 SR
1,447 Elo+
Cliodhna
Cliodhna
Aurora-Faer
Cliodhna
Level 59
God Stats
2W - 5L
1,420 SR
Queue Stats
371W - 432L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KittyAmewzing
Ah Muzen Cab
Level 102
God Stats
3W - 3L
1,536 SR
Queue Stats
273W - 250L
1,404 Elo+
Solo
Jing Wei
Jing Wei
WolfWoman10151
Jing Wei
Level 143
God Stats
4W - 5L
1,470 SR
Queue Stats
321W - 337L
1,475 Elo+
Solo
Medusa
Medusa
claudiakreise524
Medusa
Level 117
God Stats
0W - 1L
1,722 SR
Queue Stats
25W - 21L
1,487 Elo+
Solo
Rama
Rama
sumoRFC1
Rama
Level 152
God Stats
4W - 5L
1,537 SR
Queue Stats
569W - 591L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexbox1005
Achilles
18
4 / 2 / 14
10,548
753
14,576
20,785
33,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
13 / 3 / 8
12,094
864
20,510
14,535
6,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Famas_95170
Sun Wukong
19
5 / 1 / 16
11,788
842
15,588
16,784
14,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
guerdner95
Kuzenbo
17
2 / 1 / 15
10,304
736
7,024
18,150
24,544
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 5 / 8
9,708
693
6,203
10,440
4,093
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aurora-Faer
Cliodhna
15
2 / 7 / 4
9,096
650
15,986
17,533
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
KittyAmewzing
Ah Muzen Cab
17
3 / 5 / 5
9,531
681
17,432
15,034
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
16
1 / 4 / 4
8,750
625
7,508
12,692
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 5 / 3
10,057
718
11,819
11,782
5,773
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
1 / 6 / 4
7,947
568
5,200
10,634
4,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
27
Kills
11
12
Deaths
27
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexbox1005
Achilles
4
2
14
5.5
L
Cliodhna
Aurora-Faer
Cliodhna
2
7
4
0.57
W
13
3
8
5.67
W
Sun Wukong
Famas_95170
Sun Wukong
5
1
16
13
L
Ah Muzen Cab
KittyAmewzing
Ah Muzen Cab
3
5
5
1.1
L
Jing Wei
1
4
4
0.75
L
4
5
3
1.1
W
Kuzenbo
guerdner95
Kuzenbo
2
1
15
9.5
W
3
5
8
1.4
L
Rama
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
57,945
80,694
Taken
67,675
82,741
Mitigated
31,177
34,491
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexbox1005
Achilles
14,576
1,536
1,265
3,497
20,785
33,487
970
47
20,668
0
21,020
L
Cliodhna
Aurora-Faer
Cliodhna
15,986
1,620
751
2,293
17,533
7,521
0
3,629
13,278
0
27,598
W
20,510
11,948
5,187
4,911
14,535
6,259
5,140
36
14,499
0
35,633
W
Sun Wukong
Famas_95170
Sun Wukong
15,588
1,395
3,445
4,729
16,784
14,358
599
62
15,154
0
38,043
L
Ah Muzen Cab
KittyAmewzing
Ah Muzen Cab
17,432
5,336
682
1,228
15,034
6,965
0
2,316
12,165
0
40,227
L
Jing Wei
7,508
4,274
963
3,333
12,692
6,664
0
2,120
10,065
0
20,998
L
11,819
2,797
810
747
11,782
5,773
0
2,876
8,594
0
21,600
W
Kuzenbo
guerdner95
Kuzenbo
7,024
2,471
4,059
5,341
18,150
24,544
956
31
18,119
20,774
0
W
6,203
324
1,020
1,037
10,440
4,093
352
12
10,428
22,721
0
L
Rama
5,200
3,697
577
540
10,634
4,254
0
1,655
8,577
0
9,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
45,381
169
Minions Killed
146
0
Camps Cleared
0
1,336,107
Distance Traveled
1,101,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,548
753
22
2
0
257,690
0
L
Cliodhna
9,096
650
27
2
0
244,929
0
W
Anhur
12,094
864
28
2
0
249,115
0
W
Sun Wukong
11,788
842
60
4
0
312,522
0
L
Ah Muzen Cab
9,531
681
47
3
0
190,541
0
L
Jing Wei
8,750
625
26
2
0
252,569
0
L
Medusa
10,057
718
37
3
0
268,107
0
W
Kuzenbo
10,304
736
24
2
0
260,362
0
W
Agni
9,708
693
35
3
0
256,418
0
L
Rama
7,947
568
9
1
0
145,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role