Player Matchup

Ra
Ra
Cyfiz
Ra
Level 145
God Stats
3W - 2L
1,815 SR
Queue Stats
83W - 75L
1,608 Elo+
Party 1
Hercules
Hercules
Noah Tay1or
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 1
Ares
Ares
TyeSensei88
Ares
Level 46
God Stats
85W - 59L
1,602 SR
Queue Stats
118W - 106L
1,564 Elo+
Solo
Team Averages
Level 64
1,639 SR
1,588 Elo+

VS

Team Averages
Level 101
1,413 SR
1,544 Elo+
Hera
Hera
Buck_Masteer
Hera
Level 101
God Stats
72W - 39L
1,649 SR
Queue Stats
651W - 662L
1,516 Elo+
Solo
Bakasura
Bakasura
DarkestEmber97
Bakasura
Level 61
God Stats
1W - 4L
1,340 SR
Queue Stats
142W - 135L
1,569 Elo+
Party 2
Athena
Athena
MrMexicono
Athena
Level 140
God Stats
0W - 2L
1,249 SR
Queue Stats
83W - 86L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
5 / 1 / 5
8,696
870
7,098
7,692
3,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Noah Tay1or
Hercules
11
3 / 1 / 7
8,043
804
5,329
10,895
9,184
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 8
8,186
819
6,003
8,318
5,726
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,283
728
8,970
4,105
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
8
0 / 6 / 2
6,652
665
5,180
9,312
4,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
MrMexicono
Athena
10
1 / 4 / 1
7,295
730
4,812
11,051
9,865
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ra
5
1
5
7.5
L
Bakasura
0
6
2
0.17
L
Athena
MrMexicono
Athena
1
4
1
0.38
W
Hercules
Noah Tay1or
Hercules
3
1
7
6.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,430
Damage
18,962
26,905
Taken
24,468
18,519
Mitigated
16,012
8,631
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,970
1,406
0
740
4,105
1,609
0
1,585
2,472
41,853
0
W
Ra
7,098
701
2,237
3,160
7,692
3,609
0
3,369
3,850
53,619
0
L
Bakasura
5,180
3,744
0
1,328
9,312
4,538
0
5,364
3,948
0
12,417
L
Athena
MrMexicono
Athena
4,812
1,293
0
360
11,051
9,865
0
6,527
4,291
11,891
0
W
Hercules
Noah Tay1or
Hercules
5,329
2,025
0
2,215
10,895
9,184
0
4,802
5,847
0
25,787
W
6,003
526
0
1,019
8,318
5,726
0
5,789
2,244
17,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
21,230
132
Minions Killed
83
0
Camps Cleared
0
601,788
Distance Traveled
491,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,283
728
45
5
0
167,332
0
W
Ra
8,696
870
65
7
0
200,848
0
L
Bakasura
6,652
665
21
2
0
168,918
2
L
Athena
7,295
730
17
2
0
154,912
0
W
Hercules
8,043
804
42
4
0
198,020
0
W
Ares
8,186
819
25
3
0
202,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role