Player Matchup

Hercules
Hercules
Betty953
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 268L
1,465 Elo+
Party 2
Awilix
Awilix
Cheopss
Awilix
Level 156
God Stats
1W - 5L
1,529 SR
Queue Stats
368W - 367L
1,531 Elo+
Solo
Shiva
Shiva
Rodemuck
Shiva
Level 149
God Stats
1W - 5L
1,468 SR
Queue Stats
386W - 382L
1,459 Elo+
Solo
Rama
Rama
bendzsi9
Rama
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 301L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
matupeti
Xing Tian
Level 125
God Stats
3W - 6L
1,263 SR
Queue Stats
402W - 414L
1,534 Elo+
Party 2
Team Averages
Level 124
1,452 SR
1,495 Elo+

VS

Team Averages
Level 85
1,472 SR
1,480 Elo+
Cabrakan
Cabrakan
BaumGruss353215
Cabrakan
Level 154
God Stats
4W - 2L
1,545 SR
Queue Stats
679W - 677L
1,485 Elo+
Solo
Cerberus
Cerberus
Bisse89
Cerberus
Level 113
God Stats
2W - 2L
1,314 SR
Queue Stats
273W - 216L
1,544 Elo+
Solo
Hera
Hera
Rubick2112
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,335 Elo+
Party 1
Bacchus
Bacchus
aliraza73
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 89L
1,524 Elo+
Solo
Anhur
Anhur
squishyWF
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Betty953
Hercules
8
1 / 1 / 1
6,055
673
1,000
3,074
2,020
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Cheopss
Awilix
14
2 / 2 / 5
7,534
837
4,988
5,102
2,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Rodemuck
Shiva
14
3 / 1 / 5
7,526
836
4,195
6,045
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
16
2 / 1 / 6
8,147
905
8,403
4,943
2,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
matupeti
Xing Tian
7
0 / 0 / 3
6,077
675
979
2,534
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 1 / 5
6,958
773
2,641
8,024
11,722
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Bisse89
Cerberus
12
0 / 3 / 4
6,926
770
2,216
8,365
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 2 / 4
7,411
823
4,791
3,804
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
aliraza73
Bacchus
13
0 / 1 / 3
7,638
849
3,764
5,455
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
squishyWF
Anhur
15
4 / 1 / 1
8,611
957
4,172
4,398
3,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
8
Kills
5
5
Deaths
8
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
1
5
2.5
L
Hercules
Betty953
Hercules
1
1
1
1.5
W
Cerberus
Bisse89
Cerberus
0
3
4
0.67
L
Awilix
Cheopss
Awilix
2
2
5
2.25
L
Shiva
Rodemuck
Shiva
3
1
5
5.5
W
1
2
4
1.5
W
Bacchus
aliraza73
Bacchus
0
1
3
1.5
L
Rama
2
1
6
5
L
Xing Tian
matupeti
Xing Tian
0
0
3
1.5
W
Anhur
squishyWF
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
17,584
21,698
Taken
30,046
13,862
Mitigated
33,895
8,066
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
2,641
251
1,442
1,658
8,024
11,722
135
75
7,872
8,846
513
L
Hercules
Betty953
Hercules
1,000
82
188
769
3,074
2,020
0
1,932
1,142
0
1,407
W
Cerberus
Bisse89
Cerberus
2,216
229
132
1,425
8,365
8,760
517
426
7,454
5,198
0
L
Awilix
Cheopss
Awilix
4,988
1,607
953
687
5,102
2,371
440
3,520
1,582
0
15,961
L
Shiva
Rodemuck
Shiva
4,195
473
1,753
1,933
6,045
5,146
128
3,453
2,592
0
10,721
W
4,791
1,214
0
0
3,804
1,958
982
132
3,586
15,204
0
W
Bacchus
aliraza73
Bacchus
3,764
86
823
1,954
5,455
7,505
614
84
5,206
14,248
0
L
Rama
8,403
7,720
0
949
4,943
2,379
1,128
3,113
1,830
0
25,772
L
Xing Tian
matupeti
Xing Tian
979
114
71
763
2,534
1,946
0
1,065
1,469
1,308
0
W
Anhur
squishyWF
Anhur
4,172
1,973
179
163
4,398
3,950
1,311
126
4,088
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
37,544
90
Minions Killed
83
0
Camps Cleared
0
577,502
Distance Traveled
777,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,958
773
8
1
0
150,318
0
L
Hercules
6,055
673
0
0
0
62,959
0
W
Cerberus
6,926
770
8
1
0
148,885
0
L
Awilix
7,534
837
13
1
0
162,733
0
L
Shiva
7,526
836
17
2
0
156,570
0
W
Hera
7,411
823
20
2
0
133,518
0
W
Bacchus
7,638
849
18
2
0
181,396
0
L
Rama
8,147
905
59
7
0
150,325
0
L
Xing Tian
6,077
675
1
0
0
44,915
0
W
Anhur
8,611
957
29
3
0
162,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role