Player Matchup

Camazotz
Camazotz
Grimmamber
Camazotz
Level 48
God Stats
7W - 6L
1,728 SR
Queue Stats
133W - 138L
1,421 Elo+
Solo
Terra
Terra
Healer4Sale
Terra
Level 133
God Stats
51W - 58L
1,496 SR
Queue Stats
109W - 136L
1,436 Elo+
Party 1
Zeus
Zeus
RdvR_010
Zeus
Level 118
God Stats
2W - 0L
1,778 SR
Queue Stats
102W - 96L
1,522 Elo+
Solo
Guan Yu
Guan Yu
duneeeeeeeee
Guan Yu
Level 123
God Stats
16W - 12L
1,494 SR
Queue Stats
135W - 126L
1,437 Elo+
Solo
Hachiman
Hachiman
hobud3ric212
Hachiman
Level 27
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,392 Elo+

VS

Team Averages
Level 101
1,393 SR
1,444 Elo+
Skadi
Skadi
GhastlySun71648
Skadi
Level 158
God Stats
55W - 45L
1,591 SR
Queue Stats
215W - 216L
1,572 Elo+
Solo
Hel
Hel
Southern7Puppy
Hel
Level 64
God Stats
0W - 7L
1,348 SR
Queue Stats
11W - 19L
1,342 Elo+
Solo
Anubis
Anubis
garro96
Anubis
Level 63
God Stats
35W - 36L
1,637 SR
Queue Stats
127W - 143L
1,430 Elo+
Solo
Awilix
Awilix
gato032
Awilix
Level 109
God Stats
1W - 2L
1,279 SR
Queue Stats
77W - 79L
1,396 Elo+
Solo
Anhur
Anhur
legendary-76l
Anhur
Level 109
God Stats
2W - 5L
1,111 SR
Queue Stats
298W - 297L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grimmamber
Camazotz
14
3 / 2 / 1
8,798
518
5,362
14,400
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
8,493
500
7,037
13,364
10,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
16
5 / 1 / 0
9,771
575
11,793
9,541
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
duneeeeeeeee
Guan Yu
17
4 / 0 / 1
9,864
580
11,168
13,283
12,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
hobud3ric212
Hachiman
13
0 / 1 / 0
7,397
435
2,578
6,821
2,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,166
480
10,422
9,847
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
7,381
434
1,533
8,695
5,838
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
garro96
Anubis
15
1 / 5 / 1
8,875
522
7,284
14,607
7,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
gato032
Awilix
13
1 / 2 / 2
7,880
464
6,848
13,416
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,648
509
4,090
12,241
3,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
13
Kills
4
4
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Camazotz
Grimmamber
Camazotz
3
2
1
1.75
W
1
0
3
2.5
W
Zeus
5
1
0
5
L
0
2
1
0.25
W
Guan Yu
duneeeeeeeee
Guan Yu
4
0
1
4.5
L
Anubis
garro96
Anubis
1
5
1
0.3
L
Awilix
gato032
Awilix
1
2
2
1
W
Hachiman
hobud3ric212
Hachiman
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
30,177
57,409
Taken
58,806
34,987
Mitigated
25,784
17,277
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,422
3,142
0
1,948
9,847
3,876
1,009
5,157
4,690
0
76,698
W
Camazotz
Grimmamber
Camazotz
5,362
1,653
0
5,135
14,400
5,633
308
1,649
12,751
0
58,748
W
7,037
935
2,339
3,278
13,364
10,526
0
2,601
10,763
37,596
0
W
Zeus
11,793
1,607
0
1,591
9,541
3,520
108
3,352
6,189
88,167
0
L
1,533
137
1,862
3,065
8,695
5,838
40
3,819
4,876
15,361
0
W
Guan Yu
duneeeeeeeee
Guan Yu
11,168
710
37
3,118
13,283
12,405
0
1,583
11,700
0
86,830
L
Anubis
garro96
Anubis
7,284
290
0
4,841
14,607
7,662
128
6,326
8,281
66,136
0
L
Awilix
gato032
Awilix
6,848
3,390
0
972
13,416
4,427
0
3,606
9,810
0
59,502
W
Hachiman
hobud3ric212
Hachiman
2,578
1,242
0
1,779
6,821
2,903
1,041
515
6,306
0
50,921
L
4,090
2,435
0
5,695
12,241
3,981
748
0
12,241
0
67,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
40,950
446
Minions Killed
457
0
Camps Cleared
0
1,683,218
Distance Traveled
1,531,629
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,166
480
129
8
0
293,498
0
W
Camazotz
8,798
518
73
4
0
360,905
2
W
Terra
8,493
500
53
3
0
348,167
2
W
Zeus
9,771
575
140
8
0
307,766
4
L
Hel
7,381
434
23
1
0
340,015
0
W
Guan Yu
9,864
580
109
6
0
366,927
8
L
Anubis
8,875
522
101
6
0
283,110
0
L
Awilix
7,880
464
79
5
0
352,321
2
W
Hachiman
7,397
435
71
4
0
299,453
0
L
Anhur
8,648
509
125
7
0
262,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role