Player Matchup

Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CDTheBookMan
Anhur
Level 137
God Stats
3W - 5L
1,615 SR
Queue Stats
332W - 327L
1,395 Elo+
Solo
Discordia
Discordia
CharizardAlbino
Discordia
Level 91
God Stats
12W - 11L
1,614 SR
Queue Stats
355W - 357L
1,399 Elo+
Solo
Jormungandr
Jormungandr
astromankickin
Jormungandr
Level 81
God Stats
6W - 2L
1,803 SR
Queue Stats
138W - 137L
1,483 Elo+
Solo
Sol
Sol
xx iTz inSaNe x
Sol
Level 58
God Stats
2W - 1L
1,686 SR
Queue Stats
68W - 67L
1,443 Elo+
Solo
Team Averages
Level 99
1,644 SR
1,444 Elo+

VS

Team Averages
Level 117
1,420 SR
1,417 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GlockQueen 187
Neith
Level 126
God Stats
0W - 1L
1,180 SR
Queue Stats
19W - 30L
1,371 Elo+
Solo
Susano
Susano
Heavenlyr0s311
Susano
Level 46
God Stats
0W - 2L
1,284 SR
Queue Stats
18W - 31L
1,330 Elo+
Solo
Nemesis
Nemesis
Legit4it
Nemesis
Level 107
God Stats
1W - 2L
1,486 SR
Queue Stats
57W - 69L
1,409 Elo+
Solo
Surtr
Surtr
ScruffyBlack
Surtr
Level 149
God Stats
6W - 4L
1,649 SR
Queue Stats
373W - 401L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 7
7,167
1,195
6,582
4,386
1,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 6
6,489
1,082
3,470
1,926
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
CharizardAlbino
Discordia
12
4 / 0 / 5
6,992
1,165
7,634
1,921
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
astromankickin
Jormungandr
11
3 / 3 / 8
6,488
1,081
3,822
7,188
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 9
6,299
1,050
4,892
3,498
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 4 / 2
5,147
858
4,620
6,988
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,961
827
980
3,384
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
5,452
909
1,508
5,097
1,910
Nemesis
Legit4it
Nemesis
10
1 / 1 / 3
5,271
879
1,512
3,924
1,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
5,381
897
5,170
9,378
6,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
12
Kills
5
5
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
L
Pele
 
Pele
1
4
2
0.5
W
1
0
6
4
W
Discordia
CharizardAlbino
Discordia
4
0
5
6.5
L
0
2
0
0
L
2
4
2
0.75
L
Nemesis
Legit4it
Nemesis
1
1
3
2.5
L
1
1
4
3
W
Jormungandr
astromankickin
Jormungandr
3
3
8
2.33
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
13,790
18,919
Taken
28,771
12,717
Mitigated
13,923
7,385
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,582
3,297
301
726
4,386
1,884
1,203
66
4,240
0
15,534
L
Pele
 
Pele
4,620
506
272
970
6,988
2,643
0
3,955
2,957
0
5,624
W
3,470
1,261
532
312
1,926
710
1,324
14
1,912
0
7,485
W
Discordia
CharizardAlbino
Discordia
7,634
55
1,753
799
1,921
663
117
35
1,886
18,119
0
L
980
80
207
539
3,384
1,380
0
1,767
1,538
0
5,117
L
1,508
220
0
0
5,097
1,910
0
2,990
1,975
0
5,317
L
Nemesis
Legit4it
Nemesis
1,512
184
772
1,542
3,924
1,838
0
2,670
1,172
0
6,155
L
5,170
1,174
193
4,679
9,378
6,152
0
4,352
4,744
127
9,972
W
Jormungandr
astromankickin
Jormungandr
3,822
1,062
908
1,357
7,188
8,074
100
42
7,093
5,982
0
W
4,892
894
104
593
3,498
1,386
1,059
116
3,382
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
26,212
100
Minions Killed
38
0
Camps Cleared
0
611,046
Distance Traveled
539,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,167
1,195
26
4
0
136,531
0
L
Pele
5,147
858
3
1
0
118,987
0
W
Anhur
6,489
1,082
13
2
0
101,984
0
W
Discordia
6,992
1,165
25
4
0
129,151
0
L
Neith
4,961
827
9
2
0
54,654
0
L
Susano
5,452
909
11
2
0
114,129
0
L
Nemesis
5,271
879
6
1
0
125,684
0
L
Surtr
5,381
897
9
2
0
126,081
0
W
Jormungandr
6,488
1,081
8
1
0
105,742
0
W
Sol
6,299
1,050
28
5
0
137,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role