Player Matchup

Raijin
Raijin
 
Raijin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KIleerzinho
Skadi
Level 138
God Stats
1W - 0L
1,326 SR
Queue Stats
54W - 55L
1,491 Elo+
Solo
Sylvanus
Sylvanus
YayBoysaMunch69
Sylvanus
Level 124
God Stats
10W - 14L
1,485 SR
Queue Stats
539W - 549L
1,512 Elo+
Solo
Xbalanque
Xbalanque
brunot91
Xbalanque
Level 83
God Stats
5W - 2L
1,630 SR
Queue Stats
279W - 341L
1,480 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,497 Elo+

VS

Team Averages
Level 88
1,498 SR
1,425 Elo+
Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeadMdgtStorage
Guan Yu
Level 121
God Stats
1W - 1L
1,721 SR
Queue Stats
202W - 193L
1,499 Elo+
Solo
Chronos
Chronos
Enderchris9317
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,311 Elo+
Solo
Raijin
Raijin
HurtMePlenty476
Raijin
Level 136
God Stats
0W - 2L
1,271 SR
Queue Stats
182W - 164L
1,529 Elo+
Solo
Martichoras
Martichoras
Tater tot 12650
Martichoras
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 60L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
10 / 2 / 8
11,367
1,033
16,845
11,251
5,242
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 4
8,057
732
4,831
9,085
3,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 8
9,625
875
6,450
7,746
3,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
6 / 4 / 9
10,829
984
7,500
18,033
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
brunot91
Xbalanque
13
3 / 3 / 3
8,486
771
3,983
7,981
3,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
3
0 / 4 / 2
3,174
289
0
3,123
1,046
19
9 / 5 / 1
9,726
884
9,663
21,336
18,943
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

3
0 / 5 / 3
3,200
291
0
3,947
808
20
3 / 5 / 6
9,608
873
15,794
14,035
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Tater tot 12650
Martichoras
6
0 / 3 / 3
6,178
562
124
4,713
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
12
17
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
8
7
W
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
L
Arachne
 
Arachne
0
4
2
0.25
L
9
5
1
1.9
L
0
5
3
0.3
L
3
5
6
1.2
W
2
3
8
2
L
Martichoras
Tater tot 12650
Martichoras
0
3
3
0.5
W
Sylvanus
6
4
9
2.63
W
Xbalanque
brunot91
Xbalanque
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,609
Damage
25,581
54,096
Taken
47,154
34,342
Mitigated
28,993
17,054
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,845
1,858
1,122
2,515
11,251
5,242
1,438
3,141
7,684
39,651
0
W
Morgan Le Fay
 
Morgan Le Fay
4,831
849
150
460
9,085
3,583
2,127
3,431
5,610
9,206
0
L
Arachne
 
Arachne
0
0
0
0
3,123
1,046
0
2,954
0
0
0
L
9,663
1,217
3,325
7,239
21,336
18,943
0
9,797
10,430
0
16,649
L
0
0
0
0
3,947
808
0
3,675
66
0
0
L
15,794
1,426
752
851
14,035
6,911
93
6,963
6,538
40,266
0
W
6,450
2,079
495
578
7,746
3,264
1,526
3,639
4,107
0
22,573
L
Martichoras
Tater tot 12650
Martichoras
124
0
0
0
4,713
1,285
0
4,035
380
0
134
W
Sylvanus
7,500
1,916
5,858
4,860
18,033
18,901
1,428
4,054
12,507
15,249
0
W
Xbalanque
brunot91
Xbalanque
3,983
1,571
254
762
7,981
3,352
1,206
1,439
6,366
0
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
31,886
115
Minions Killed
72
0
Camps Cleared
0
758,706
Distance Traveled
385,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,367
1,033
65
6
0
183,886
0
W
Morgan Le Fay
8,057
732
6
1
0
150,625
0
L
Arachne
3,174
289
0
0
0
0
0
L
Guan Yu
9,726
884
16
1
0
205,816
0
L
Chronos
3,200
291
0
0
0
1,444
0
L
Raijin
9,608
873
55
5
0
153,087
0
W
Skadi
9,625
875
19
2
0
174,151
0
L
Martichoras
6,178
562
1
0
0
25,187
0
W
Sylvanus
10,829
984
14
1
0
157,473
0
W
Xbalanque
8,486
771
11
1
0
92,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role