Player Matchup

Ra
Ra
InfinateReaper
Ra
Level 128
God Stats
2W - 4L
1,590 SR
Queue Stats
89W - 112L
1,385 Elo+
Solo
Nu Wa
Nu Wa
OsirisKane
Nu Wa
Level 119
God Stats
15W - 15L
1,530 SR
Queue Stats
23W - 18L
1,478 Elo+
Solo
Hercules
Hercules
Paxonn
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 135L
1,555 Elo+
Solo
Fenrir
Fenrir
Whinsole
Fenrir
Level 98
God Stats
10W - 5L
1,645 SR
Queue Stats
19W - 16L
1,518 Elo+
Solo
Discordia
Discordia
sludgequeen666
Discordia
Level 129
God Stats
117W - 71L
1,703 SR
Queue Stats
233W - 234L
1,520 Elo+
Solo
Team Averages
Level 108
1,594 SR
1,491 Elo+

VS

Team Averages
Level 99
1,547 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BetwixtTheBuns
Vulcan
Level 77
God Stats
9W - 4L
1,680 SR
Queue Stats
31W - 42L
1,379 Elo+
Solo
Ishtar
Ishtar
CelestialRose21
Ishtar
Level 62
God Stats
6W - 8L
1,424 SR
Queue Stats
210W - 190L
1,504 Elo+
Party 1
Chaac
Chaac
HiMyNameis94
Chaac
Level 129
God Stats
15W - 9L
1,606 SR
Queue Stats
169W - 169L
1,483 Elo+
Party 1
Izanami
Izanami
v33o
Izanami
Level 79
God Stats
4W - 3L
1,526 SR
Queue Stats
141W - 77L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,436
1,073
2,761
4,393
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
11
0 / 1 / 1
6,546
1,091
3,612
3,241
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Paxonn
Hercules
11
1 / 1 / 0
6,517
1,086
3,578
10,214
8,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Whinsole
Fenrir
10
0 / 0 / 0
5,768
961
0
0
0
Discordia
sludgequeen666
Discordia
12
0 / 1 / 0
6,797
1,133
6,536
2,748
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

341

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 1 / 0
7,666
1,278
5,864
5,807
2,098
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,655
1,109
3,974
1,450
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 2
6,294
1,049
358
1,028
427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 3
6,988
1,165
4,190
6,069
4,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Izanami
v33o
Izanami
11
0 / 0 / 2
6,620
1,103
3,698
4,015
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
0
4
W
0
0
1
0.5
W
0
0
2
1
W
0
0
3
1.5
L
0
1
0
0
L
Nu Wa
0
1
1
0.5
L
Hercules
Paxonn
Hercules
1
1
0
1
L
Fenrir
Whinsole
Fenrir
0
0
0
0
L
Discordia
sludgequeen666
Discordia
0
1
0
0
W
Izanami
v33o
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
18,084
20,596
Taken
18,369
12,897
Mitigated
9,514
4,132
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,864
79
584
1,483
5,807
2,098
0
2,802
2,937
14,654
0
W
3,974
1,948
0
72
1,450
645
0
1,241
209
23,146
0
W
358
96
0
212
1,028
427
0
847
181
0
4,758
W
4,190
572
0
1,450
6,069
4,803
0
4,754
1,315
0
14,749
L
2,761
169
276
288
4,393
1,769
0
2,437
1,929
23,192
0
L
Nu Wa
3,612
2,008
0
0
3,241
1,300
0
1,060
2,162
13,621
0
L
Hercules
Paxonn
Hercules
3,578
1,409
0
3,258
10,214
8,900
0
5,861
4,215
0
7,946
L
Fenrir
Whinsole
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
sludgequeen666
Discordia
6,536
0
0
310
2,748
928
0
331
2,417
22,871
0
W
Izanami
v33o
Izanami
3,698
1,673
0
272
4,015
1,541
0
3,197
818
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
34,223
132
Minions Killed
147
4
Camps Cleared
6
507,096
Distance Traveled
591,929
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,666
1,278
28
5
2
134,983
0
W
Vulcan
6,655
1,109
41
7
1
121,914
0
W
Ishtar
6,294
1,049
4
1
0
125,644
0
W
Chaac
6,988
1,165
17
3
1
106,526
0
L
Ra
6,436
1,073
55
9
1
104,365
3
L
Nu Wa
6,546
1,091
21
4
2
105,311
0
L
Hercules
6,517
1,086
11
2
0
155,542
0
L
Fenrir
5,768
961
0
0
0
0
0
L
Discordia
6,797
1,133
45
8
1
141,878
0
W
Izanami
6,620
1,103
57
10
2
102,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role