Player Matchup

Hachiman
Hachiman
Platinum IV
SamCXLG
Hachiman
Platinum IV
Level 62
God Stats
18W - 5L
1,839 SR
Queue Stats
59W - 56L
1,790 MMR
Solo
Discordia
Discordia
Platinum IV
SllabamgusJr
Discordia
Platinum IV
Level 128
God Stats
4W - 1L
1,735 SR
Queue Stats
290W - 271L
1,862 MMR
Solo
Bacchus
Bacchus
Platinum III
ThrobRoss
Bacchus
Platinum III
Level 122
God Stats
15W - 17L
1,846 SR
Queue Stats
231W - 233L
1,747 MMR
Solo
Bakasura
Bakasura
Diamond V
sputnok
Bakasura
Diamond V
Level 137
God Stats
18W - 16L
1,604 SR
Queue Stats
409W - 378L
1,826 MMR
Solo
Achilles
Achilles
Platinum V
tutle22
Achilles
Platinum V
Level 159
God Stats
5W - 1L
1,609 SR
Queue Stats
212W - 206L
1,800 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,726 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,602 SR
1,805 MMR
Ishtar
Ishtar
Platinum V
Leofenix6376
Ishtar
Platinum V
Level 128
God Stats
2W - 3L
1,551 SR
Queue Stats
430W - 413L
1,768 MMR
Solo
Awilix
Awilix
Platinum V
MightyDastro
Awilix
Platinum V
Level 255
God Stats
5W - 4L
1,742 SR
Queue Stats
462W - 466L
1,729 MMR
Solo
Ix Chel
Ix Chel
Platinum I
RoyalEagle02
Ix Chel
Platinum I
Level 149
God Stats
39W - 35L
1,618 SR
Queue Stats
342W - 343L
1,902 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
eddymonster
Kumbhakarna
Gold II
Level 103
God Stats
2W - 1L
1,633 SR
Queue Stats
43W - 45L
1,807 MMR
Solo
Ravana
Ravana
Diamond V
undeadmant1core
Ravana
Diamond V
Level 162
God Stats
3W - 7L
1,465 SR
Queue Stats
327W - 316L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SamCXLG
Hachiman
20
9 / 0 / 4
13,129
691
24,280
17,233
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SllabamgusJr
Discordia
16
1 / 2 / 8
9,900
521
12,923
7,241
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ThrobRoss
Bacchus
15
3 / 2 / 10
10,300
542
8,321
12,532
13,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
sputnok
Bakasura
20
6 / 1 / 7
12,425
654
15,919
21,421
11,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
tutle22
Achilles
16
3 / 3 / 7
10,567
556
6,889
23,507
23,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorSusanoMartichoras

VS

Bans
NemesisAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 6 / 0
9,334
491
8,062
18,054
6,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
14
2 / 8 / 5
9,233
486
6,841
20,686
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RoyalEagle02
Ix Chel
15
2 / 5 / 1
9,355
492
12,592
15,557
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
eddymonster
Kumbhakarna
13
1 / 2 / 4
8,943
471
6,700
21,588
21,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 1
9,968
525
17,380
10,234
9,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
22
Kills
8
8
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
6
0
0.17
L
Awilix
2
8
5
0.56
L
Ix Chel
RoyalEagle02
Ix Chel
2
5
1
0.5
W
Hachiman
SamCXLG
Hachiman
9
0
4
11
W
Discordia
SllabamgusJr
Discordia
1
2
8
2.5
W
Bacchus
ThrobRoss
Bacchus
3
2
10
4
L
Kumbhakarna
eddymonster
Kumbhakarna
1
2
4
1.5
W
Bakasura
sputnok
Bakasura
6
1
7
9.5
W
Achilles
tutle22
Achilles
3
3
7
2.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,332
Damage
51,575
81,934
Taken
86,119
58,811
Mitigated
52,698
32,014
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,062
4,594
0
5,494
18,054
6,847
0
2,286
14,858
33
73,715
L
Awilix
6,841
2,393
0
652
20,686
8,551
0
4,528
15,441
0
84,845
L
Ix Chel
RoyalEagle02
Ix Chel
12,592
990
1,708
3,675
15,557
6,258
48
7,546
7,045
84,322
0
W
Hachiman
SamCXLG
Hachiman
24,280
16,776
0
11,396
17,233
7,696
2,133
5,048
12,169
0
139,013
W
Discordia
SllabamgusJr
Discordia
12,923
1,011
0
750
7,241
3,083
0
3,737
3,504
79,105
0
W
Bacchus
ThrobRoss
Bacchus
8,321
1,065
0
3,117
12,532
13,256
0
5,661
6,723
28,160
0
L
Kumbhakarna
eddymonster
Kumbhakarna
6,700
627
0
1,814
21,588
21,718
0
4,914
15,269
32,133
0
W
Bakasura
sputnok
Bakasura
15,919
8,591
0
8,523
21,421
11,506
344
4,663
16,758
0
118,691
W
Achilles
tutle22
Achilles
6,889
2,232
0
8,228
23,507
23,270
0
1,974
21,533
0
55,950
L
17,380
6,381
0
3,363
10,234
9,324
0
2,210
6,845
144
80,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
46,833
627
Minions Killed
594
0
Camps Cleared
0
1,920,840
Distance Traveled
1,922,663
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,334
491
157
8
0
357,305
1
L
Awilix
9,233
486
119
6
0
408,757
4
L
Ix Chel
9,355
492
135
7
0
378,643
0
W
Hachiman
13,129
691
192
10
0
361,110
3
W
Discordia
9,900
521
143
8
0
365,299
2
W
Bacchus
10,300
542
25
1
0
400,508
6
L
Kumbhakarna
8,943
471
44
2
0
409,742
5
W
Bakasura
12,425
654
163
9
0
438,163
2
W
Achilles
10,567
556
104
5
0
355,760
7
L
Ravana
9,968
525
139
7
0
368,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role