Player Matchup

Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Berto23
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,419 Elo+
Solo
Janus
Janus
Lucky broo
Janus
Level 155
God Stats
0W - 2L
1,191 SR
Queue Stats
28W - 43L
1,395 Elo+
Solo
Bastet
Bastet
WheresTheBlowAt
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 127L
1,320 Elo+
Solo
Merlin
Merlin
atamarmion
Merlin
Level 176
God Stats
37W - 21L
1,682 SR
Queue Stats
916W - 929L
1,453 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,417 Elo+

VS

Team Averages
Level 104
1,502 SR
1,407 Elo+
Ullr
Ullr
Dinosaulo77
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 111L
1,415 Elo+
Solo
Medusa
Medusa
ESCORPION24
Medusa
Level 201
God Stats
9W - 7L
991 SR
Queue Stats
1,134W - 1,162L
1,398 Elo+
Solo
Hou Yi
Hou Yi
Kalusinho
Hou Yi
Level 62
God Stats
2W - 1L
1,822 SR
Queue Stats
22W - 32L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
gnoKuWnuS
Sun Wukong
Level 86
God Stats
6W - 7L
1,453 SR
Queue Stats
513W - 540L
1,395 Elo+
Solo
Hera
Hera
kingkillere1044
Hera
Level 43
God Stats
3W - 1L
1,743 SR
Queue Stats
100W - 128L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 5 / 9
11,664
897
13,420
8,674
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Berto23
Xbalanque
17
4 / 8 / 10
10,445
803
10,063
15,012
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
9 / 7 / 4
10,863
836
14,207
12,819
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
7,160
551
1,117
3,903
1,531
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
atamarmion
Merlin
18
2 / 8 / 13
10,379
798
7,864
13,206
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
10,217
786
6,037
14,125
5,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
19
11 / 5 / 9
11,985
922
13,099
13,664
6,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Kalusinho
Hou Yi
17
2 / 5 / 15
10,359
797
6,353
13,918
5,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
gnoKuWnuS
Sun Wukong
17
3 / 5 / 10
10,229
787
7,190
15,798
10,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
10 / 3 / 9
11,889
915
13,765
9,052
3,430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
23
Kills
30
30
Deaths
23
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
5
9
2.3
L
Xbalanque
Berto23
Xbalanque
4
8
10
1.13
W
4
5
8
1.6
W
Medusa
11
5
9
3.1
W
Hou Yi
Kalusinho
Hou Yi
2
5
15
1.9
L
Janus
9
7
4
1.57
L
1
2
3
1.25
L
Merlin
atamarmion
Merlin
2
8
13
1.06
W
Sun Wukong
gnoKuWnuS
Sun Wukong
3
5
10
1.6
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
46,444
53,614
Taken
66,557
25,080
Mitigated
31,533
7,278
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,420
525
478
777
8,674
3,957
631
1,302
7,372
28,332
0
L
Xbalanque
Berto23
Xbalanque
10,063
4,283
222
1,480
15,012
7,459
793
3,306
11,706
0
22,781
W
6,037
2,378
774
2,750
14,125
5,406
3,077
8,788
5,217
0
21,616
W
Medusa
13,099
5,449
614
2,394
13,664
6,554
2,664
5,840
7,631
0
40,202
W
Hou Yi
Kalusinho
Hou Yi
6,353
1,885
578
1,476
13,918
5,562
2,755
7,613
6,145
0
21,099
L
Janus
14,207
0
422
1,517
12,819
5,977
715
4,326
8,457
32,022
0
L
1,117
428
73
874
3,903
1,531
0
865
3,038
0
1,778
L
Merlin
atamarmion
Merlin
7,864
270
421
1,014
13,206
6,156
222
4,067
9,073
27,284
0
W
Sun Wukong
gnoKuWnuS
Sun Wukong
7,190
1,366
1,015
3,231
15,798
10,581
1,151
7,834
7,894
0
14,388
W
13,765
2,525
2,410
1,612
9,052
3,430
1,293
5,093
3,787
27,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
54,679
126
Minions Killed
156
0
Camps Cleared
0
792,812
Distance Traveled
1,165,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,664
897
31
2
0
158,397
0
L
Xbalanque
10,445
803
27
2
0
146,785
0
W
Ullr
10,217
786
30
2
0
229,736
0
W
Medusa
11,985
922
47
4
0
201,421
0
W
Hou Yi
10,359
797
27
2
0
245,656
0
L
Janus
10,863
836
44
3
0
230,225
0
L
Bastet
7,160
551
1
0
0
75,219
0
L
Merlin
10,379
798
23
2
0
182,186
0
W
Sun Wukong
10,229
787
20
2
0
226,031
0
W
Hera
11,889
915
32
2
0
262,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role