Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
HeraMIDD
Khepri
Gold II
Level 138
God Stats
1W - 2L
1,755 SR
Queue Stats
63W - 53L
1,750 MMR
Solo
Hachiman
Hachiman
Gold II
KloutHound
Hachiman
Gold II
Level 128
God Stats
7W - 9L
1,501 SR
Queue Stats
190W - 184L
1,612 MMR
Solo
Arachne
Arachne
Gold I
REASON4URTEARS
Arachne
Gold I
Level 135
God Stats
65W - 49L
1,664 SR
Queue Stats
273W - 271L
1,741 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Zyferic
Sun Wukong
Platinum V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,754 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,584 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,589 SR
1,698 MMR
Ganesha
Ganesha
Platinum V
MightyDastro
Ganesha
Platinum V
Level 255
God Stats
19W - 19L
1,643 SR
Queue Stats
462W - 466L
1,683 MMR
Solo
Ix Chel
Ix Chel
Platinum III
Nytrasp
Ix Chel
Platinum III
Level 68
God Stats
6W - 6L
1,652 SR
Queue Stats
162W - 152L
1,779 MMR
Solo
Thor
Thor
Platinum V
SamCXLG
Thor
Platinum V
Level 62
God Stats
6W - 9L
1,551 SR
Queue Stats
59W - 56L
1,744 MMR
Solo
Danzaburou
Danzaburou
Gold II
Wallabe Darned
Danzaburou
Gold II
Level 157
God Stats
21W - 30L
1,383 SR
Queue Stats
712W - 710L
1,506 MMR
Solo
Thanatos
Thanatos
Diamond V
sputnok
Thanatos
Diamond V
Level 137
God Stats
70W - 43L
1,716 SR
Queue Stats
409W - 378L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 6 / 0
6,288
629
1,293
7,553
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
HeraMIDD
Khepri
7
0 / 2 / 0
4,721
472
1,876
7,083
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
KloutHound
Hachiman
8
0 / 2 / 0
4,633
463
3,313
6,098
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,591
459
2,935
7,541
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Zyferic
Sun Wukong
9
0 / 2 / 1
5,239
524
4,819
8,867
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusNe ZhaMartichoras

VS

Bans
AphroditeAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MightyDastro
Ganesha
10
0 / 0 / 5
6,246
625
1,580
5,070
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Nytrasp
Ix Chel
12
5 / 1 / 3
6,817
682
4,290
5,108
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
SamCXLG
Thor
10
0 / 0 / 3
5,820
582
5,395
8,616
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Wallabe Darned
Danzaburou
11
1 / 0 / 1
6,296
630
5,877
5,062
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
sputnok
Thanatos
13
10 / 0 / 3
7,581
758
10,907
7,876
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
0
0.17
L
Khepri
HeraMIDD
Khepri
0
2
0
0
L
Hachiman
KloutHound
Hachiman
0
2
0
0
W
Ganesha
MightyDastro
Ganesha
0
0
5
2.5
W
Ix Chel
Nytrasp
Ix Chel
5
1
3
6.5
L
0
4
0
0
W
Thor
SamCXLG
Thor
0
0
3
1.5
W
Danzaburou
Wallabe Darned
Danzaburou
1
0
1
1.5
L
Sun Wukong
Zyferic
Sun Wukong
0
2
1
0.25
W
Thanatos
sputnok
Thanatos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
28,049
37,142
Taken
31,732
13,906
Mitigated
14,134
8,179
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,293
265
0
885
7,553
1,820
0
1,407
6,146
45,917
0
L
Khepri
HeraMIDD
Khepri
1,876
102
11
1,625
7,083
3,857
0
547
6,536
11,932
0
L
Hachiman
KloutHound
Hachiman
3,313
1,740
0
2,856
6,098
1,832
0
888
5,210
0
32,022
W
Ganesha
MightyDastro
Ganesha
1,580
245
0
2,606
5,070
3,330
214
742
4,328
17,619
0
W
Ix Chel
Nytrasp
Ix Chel
4,290
954
540
2,455
5,108
2,048
69
503
4,605
53,962
0
L
2,935
2,282
0
471
7,541
1,764
8
940
6,573
0
21,963
W
Thor
SamCXLG
Thor
5,395
1,315
0
1,250
8,616
3,864
0
70
8,546
0
43,596
W
Danzaburou
Wallabe Darned
Danzaburou
5,877
2,701
0
3,426
5,062
1,918
116
800
4,181
0
55,429
L
Sun Wukong
Zyferic
Sun Wukong
4,819
1,100
0
2,331
8,867
4,633
0
2,102
6,765
0
34,662
W
Thanatos
sputnok
Thanatos
10,907
3,593
0
8,591
7,876
2,974
686
962
6,806
0
61,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
32,760
264
Minions Killed
389
0
Camps Cleared
0
959,258
Distance Traveled
1,040,710
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,288
629
93
9
0
196,646
0
L
Khepri
4,721
472
15
2
0
199,486
4
L
Hachiman
4,633
463
59
6
0
168,107
0
W
Ganesha
6,246
625
1
0
0
214,717
2
W
Ix Chel
6,817
682
93
9
0
198,992
4
L
Arachne
4,591
459
40
4
0
211,550
0
W
Thor
5,820
582
75
8
0
204,198
3
W
Danzaburou
6,296
630
112
11
0
177,381
1
L
Sun Wukong
5,239
524
57
6
0
183,469
0
W
Thanatos
7,581
758
108
11
0
245,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role