Player Matchup

Ra
Ra
LeanCachy
Ra
Level 163
God Stats
3W - 0L
1,736 SR
Queue Stats
60W - 60L
1,499 Elo+
Solo
Bastet
Bastet
Micr0PP
Bastet
Level 177
God Stats
1W - 2L
1,112 SR
Queue Stats
252W - 252L
1,434 Elo+
Solo
Apollo
Apollo
Nankue
Apollo
Level 112
God Stats
9W - 6L
1,658 SR
Queue Stats
30W - 35L
1,485 Elo+
Party 1
Hercules
Hercules
ivanOmelhor
Hercules
Level 109
God Stats
14W - 23L
1,409 SR
Queue Stats
415W - 405L
1,538 Elo+
Solo
Serqet
Serqet
xVietriX
Serqet
Level 99
God Stats
17W - 5L
1,776 SR
Queue Stats
116W - 82L
1,529 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,497 Elo+

VS

Team Averages
Level 130
1,456 SR
1,493 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AkutooSaii
Poseidon
Level 149
God Stats
2W - 5L
1,108 SR
Queue Stats
260W - 251L
1,492 Elo+
Solo
Bakasura
Bakasura
DavidDíaz
Bakasura
Level 162
God Stats
32W - 23L
1,671 SR
Queue Stats
455W - 452L
1,534 Elo+
Solo
Bellona
Bellona
WHO9148
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 134L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,162
651
3,837
5,139
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Micr0PP
Bastet
11
2 / 0 / 0
6,576
598
7,111
6,703
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Nankue
Apollo
10
1 / 0 / 1
5,968
543
2,936
5,745
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ivanOmelhor
Hercules
8
0 / 2 / 1
5,141
467
4,565
9,300
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Serqet
xVietriX
Serqet
11
3 / 3 / 3
6,548
595
3,090
9,109
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 3
5,875
534
3,457
7,923
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
 
Serqet
2
0 / 0 / 0
3,791
345
346
470
159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
AkutooSaii
Poseidon
12
1 / 4 / 2
6,445
586
4,948
7,982
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DavidDíaz
Bakasura
11
3 / 2 / 2
6,142
558
6,354
7,945
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
WHO9148
Bellona
11
0 / 2 / 0
6,080
553
3,216
11,810
10,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
6
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
0
3
3.5
L
Serqet
 
Serqet
0
0
0
0
L
Poseidon
AkutooSaii
Poseidon
1
4
2
0.5
L
Bakasura
DavidDíaz
Bakasura
3
2
2
2
W
2
1
3
3.5
W
Bastet
Micr0PP
Bastet
2
0
0
2
W
Apollo
Nankue
Apollo
1
0
1
1.5
L
Bellona
WHO9148
Bellona
0
2
0
0
W
Hercules
ivanOmelhor
Hercules
0
2
1
0.25
W
Serqet
xVietriX
Serqet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
18,321
35,996
Taken
36,130
14,084
Mitigated
22,879
12,404
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,457
913
0
2,513
7,923
6,004
0
252
7,551
22,842
0
L
Serqet
 
Serqet
346
106
0
50
470
159
0
0
470
0
2,735
L
Poseidon
AkutooSaii
Poseidon
4,948
1,106
0
2,842
7,982
2,503
0
2,368
5,390
52,190
0
L
Bakasura
DavidDíaz
Bakasura
6,354
4,301
0
2,658
7,945
3,454
0
242
7,555
0
37,056
W
3,837
839
504
1,069
5,139
1,801
0
2,024
2,632
56,626
0
W
Bastet
Micr0PP
Bastet
7,111
2,145
0
3,035
6,703
2,261
0
0
6,703
0
45,302
W
Apollo
Nankue
Apollo
2,936
2,028
0
3,558
5,745
1,763
205
1,206
4,099
0
41,494
L
Bellona
WHO9148
Bellona
3,216
1,249
0
4,237
11,810
10,759
0
927
10,883
0
47,528
W
Hercules
ivanOmelhor
Hercules
4,565
1,412
0
3,578
9,300
4,664
0
2,492
5,898
0
24,991
W
Serqet
xVietriX
Serqet
3,090
547
0
660
9,109
3,595
0
2,327
6,708
0
48,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,333
367
Minions Killed
293
0
Camps Cleared
0
1,182,476
Distance Traveled
922,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,875
534
22
2
0
226,973
1
L
Serqet
3,791
345
5
0
0
48,122
0
L
Poseidon
6,445
586
97
9
0
209,901
0
L
Bakasura
6,142
558
75
7
0
231,780
0
W
Ra
7,162
651
106
10
0
250,667
0
W
Bastet
6,576
598
84
8
0
235,740
0
W
Apollo
5,968
543
73
7
0
199,497
0
L
Bellona
6,080
553
94
9
0
206,017
0
W
Hercules
5,141
467
30
3
0
233,026
0
W
Serqet
6,548
595
74
7
0
263,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role