Player Matchup

Nemesis
Nemesis
Critikal07
Nemesis
Level 141
God Stats
2W - 5L
1,401 SR
Queue Stats
216W - 259L
1,488 Elo+
Party 2
Ganesha
Ganesha
ElBron21
Ganesha
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 109L
1,446 Elo+
Party 1
Chang'e
Chang'e
Kaimarii
Chang'e
Level 64
God Stats
51W - 34L
1,692 SR
Queue Stats
141W - 151L
1,541 Elo+
Party 2
Hachiman
Hachiman
Valid-00
Hachiman
Level 43
God Stats
2W - 4L
1,467 SR
Queue Stats
74W - 82L
1,433 Elo+
Party 1
Shiva
Shiva
shymask
Shiva
Level 49
God Stats
4W - 2L
1,972 SR
Queue Stats
204W - 216L
1,498 Elo+
Solo
Team Averages
Level 68
1,606 SR
1,481 Elo+

VS

Team Averages
Level 102
1,663 SR
1,452 Elo+
Bakasura
Bakasura
CrazyQuatum
Bakasura
Level 106
God Stats
1W - 1L
1,448 SR
Queue Stats
299W - 274L
1,451 Elo+
Solo
Skadi
Skadi
GillaBeast
Skadi
Level 104
God Stats
68W - 37L
1,645 SR
Queue Stats
407W - 387L
1,435 Elo+
Solo
Kukulkan
Kukulkan
LordDuvou
Kukulkan
Level 72
God Stats
3W - 1L
1,694 SR
Queue Stats
11W - 12L
1,358 Elo+
Solo
Shiva
Shiva
doom shroomy
Shiva
Level 84
God Stats
7W - 1L
1,636 SR
Queue Stats
177W - 175L
1,467 Elo+
Solo
Aphrodite
Aphrodite
inafeverdream
Aphrodite
Level 143
God Stats
6W - 5L
1,893 SR
Queue Stats
246W - 238L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Critikal07
Nemesis
12
2 / 0 / 0
6,680
557
3,431
10,647
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
ElBron21
Ganesha
10
0 / 3 / 0
5,894
491
2,134
10,648
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Kaimarii
Chang'e
11
1 / 0 / 1
6,703
559
4,290
8,326
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Valid-00
Hachiman
10
0 / 1 / 0
5,712
476
2,892
5,923
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
shymask
Shiva
11
0 / 2 / 0
6,426
536
8,266
10,981
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazyQuatum
Bakasura
12
3 / 0 / 1
6,776
565
5,988
9,748
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
11
1 / 0 / 2
5,820
485
8,700
7,585
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LordDuvou
Kukulkan
12
1 / 3 / 1
6,568
547
2,491
6,166
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
6,444
537
3,858
6,831
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
inafeverdream
Aphrodite
11
0 / 0 / 2
6,218
518
6,668
11,056
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
6
6
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CrazyQuatum
Bakasura
3
0
1
3.5
L
Nemesis
Critikal07
Nemesis
2
0
0
2
L
Ganesha
ElBron21
Ganesha
0
3
0
0
W
Skadi
1
0
2
2
L
Chang'e
Kaimarii
Chang'e
1
0
1
1.5
W
Kukulkan
LordDuvou
Kukulkan
1
3
1
0.5
L
Hachiman
Valid-00
Hachiman
0
1
0
0
W
1
0
5
3.5
W
Aphrodite
inafeverdream
Aphrodite
0
0
2
1
L
Shiva
shymask
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
27,705
46,525
Taken
41,386
21,183
Mitigated
21,709
16,561
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CrazyQuatum
Bakasura
5,988
4,199
0
2,275
9,748
4,038
1,328
2,283
7,405
0
48,307
L
Nemesis
Critikal07
Nemesis
3,431
1,510
0
2,335
10,647
3,784
0
1,272
9,030
0
51,054
L
Ganesha
ElBron21
Ganesha
2,134
61
1,348
2,495
10,648
7,567
202
1,113
9,535
25,000
0
W
Skadi
8,700
3,690
0
3,072
7,585
2,655
355
796
6,789
0
44,472
L
Chang'e
Kaimarii
Chang'e
4,290
118
1,760
4,913
8,326
3,080
0
2,487
5,778
46,326
0
W
Kukulkan
LordDuvou
Kukulkan
2,491
165
0
500
6,166
2,522
0
1,454
4,712
54,235
0
L
Hachiman
Valid-00
Hachiman
2,892
1,361
0
1,796
5,923
1,856
507
199
5,724
0
34,618
W
3,858
146
415
1,503
6,831
4,994
67
1,366
5,465
0
19,082
W
Aphrodite
inafeverdream
Aphrodite
6,668
746
1,294
6,455
11,056
7,500
0
677
10,379
45,484
0
L
Shiva
shymask
Shiva
8,266
1,390
0
1,914
10,981
4,896
0
4,197
6,574
0
46,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
31,826
346
Minions Killed
336
0
Camps Cleared
0
1,209,435
Distance Traveled
1,221,782
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,776
565
95
8
0
294,087
0
L
Nemesis
6,680
557
77
6
0
288,228
0
L
Ganesha
5,894
491
1
0
0
217,144
4
W
Skadi
5,820
485
63
5
0
229,506
0
L
Chang'e
6,703
559
103
9
0
260,767
0
W
Kukulkan
6,568
547
90
8
0
208,312
0
L
Hachiman
5,712
476
91
8
0
215,688
4
W
Shiva
6,444
537
22
2
0
264,852
4
W
Aphrodite
6,218
518
66
6
0
225,025
2
L
Shiva
6,426
536
74
6
0
227,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role