Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
JayBoer
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 126L
1,338 Elo+
Solo
Atlas
Atlas
Nacho77z
Atlas
Level 62
God Stats
15W - 8L
1,500 SR
Queue Stats
264W - 234L
1,494 Elo+
Party 1
Merlin
Merlin
Pawel298
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,507 Elo+
Solo
Neith
Neith
diVAdB
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,556 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,479 Elo+

VS

Team Averages
Level 90
1,502 SR
1,502 Elo+
Nu Wa
Nu Wa
Comalies
Nu Wa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 65L
1,432 Elo+
Solo
Aphrodite
Aphrodite
autocorgaera
Aphrodite
Level 125
God Stats
2W - 2L
1,462 SR
Queue Stats
201W - 195L
1,453 Elo+
Solo
Izanami
Izanami
darkycw
Izanami
Level 58
God Stats
9W - 9L
1,483 SR
Queue Stats
362W - 365L
1,427 Elo+
Solo
Odin
Odin
kilfran
Odin
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,737 Elo+
Solo
Fenrir
Fenrir
mirosso
Fenrir
Level 105
God Stats
7W - 8L
1,564 SR
Queue Stats
209W - 204L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 2 / 4
10,588
557
15,914
20,674
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
JayBoer
Vamana
18
1 / 1 / 1
9,982
525
4,017
9,349
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Nacho77z
Atlas
12
0 / 3 / 5
8,107
427
4,557
18,464
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Pawel298
Merlin
15
0 / 3 / 3
9,416
496
6,851
11,516
3,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
diVAdB
Neith
15
4 / 6 / 2
9,789
515
10,809
14,724
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Comalies
Nu Wa
15
2 / 2 / 5
9,176
483
11,488
9,892
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
autocorgaera
Aphrodite
13
1 / 2 / 8
8,911
469
8,382
14,601
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
darkycw
Izanami
16
6 / 5 / 2
10,348
545
11,875
16,329
6,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
kilfran
Odin
17
1 / 1 / 3
10,159
535
5,559
7,950
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
mirosso
Fenrir
16
5 / 2 / 3
10,068
530
11,801
16,406
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
15
15
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
2
4
4.5
W
Nu Wa
Comalies
Nu Wa
2
2
5
2.25
L
Vamana
JayBoer
Vamana
1
1
1
1.5
L
Atlas
Nacho77z
Atlas
0
3
5
0.83
L
Merlin
Pawel298
Merlin
0
3
3
0.5
W
Aphrodite
autocorgaera
Aphrodite
1
2
8
2.5
W
Izanami
darkycw
Izanami
6
5
2
1.4
L
Neith
diVAdB
Neith
4
6
2
0.83
W
Odin
kilfran
Odin
1
1
3
2.5
W
Fenrir
mirosso
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,148
Damage
49,105
74,727
Taken
65,178
41,135
Mitigated
29,660
26,509
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,914
4,169
0
13,425
20,674
8,844
409
5,053
15,621
0
89,003
W
Nu Wa
Comalies
Nu Wa
11,488
3,581
0
1,528
9,892
2,921
0
3,235
6,657
76,039
0
L
Vamana
JayBoer
Vamana
4,017
1,172
0
1,280
9,349
7,562
0
1,520
6,964
0
74,100
L
Atlas
Nacho77z
Atlas
4,557
1,585
0
3,997
18,464
15,717
36
6,986
11,426
26,944
0
L
Merlin
Pawel298
Merlin
6,851
419
0
2,629
11,516
3,966
138
6,973
4,487
80,802
0
W
Aphrodite
autocorgaera
Aphrodite
8,382
958
6,095
6,229
14,601
5,749
28
3,982
10,619
30,240
0
W
Izanami
darkycw
Izanami
11,875
8,794
0
2,301
16,329
6,274
1,140
2,216
14,113
0
86,764
L
Neith
diVAdB
Neith
10,809
5,852
0
5,178
14,724
5,046
784
1,587
13,137
0
67,813
W
Odin
kilfran
Odin
5,559
1,061
0
1,351
7,950
7,645
13
173
7,124
12,067
70,392
W
Fenrir
mirosso
Fenrir
11,801
4,083
0
4,290
16,406
7,071
598
1,802
14,451
0
85,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
48,662
503
Minions Killed
557
0
Camps Cleared
0
1,806,011
Distance Traveled
1,806,403
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,588
557
115
6
0
427,372
0
W
Nu Wa
9,176
483
138
7
0
362,636
4
L
Vamana
9,982
525
108
6
0
381,328
0
L
Atlas
8,107
427
28
1
0
360,378
8
L
Merlin
9,416
496
136
7
0
343,857
0
W
Aphrodite
8,911
469
38
2
0
348,881
4
W
Izanami
10,348
545
146
8
0
312,596
0
L
Neith
9,789
515
116
6
0
293,076
0
W
Odin
10,159
535
132
7
0
374,296
6
W
Fenrir
10,068
530
103
5
0
407,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role