Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FJ CAMBY FJ
Kuzenbo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 29L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Krayziman_9
Amaterasu
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 144L
1,203 Elo+
Solo
Kali
Kali
alextj99
Kali
Level 107
God Stats
5W - 3L
1,657 SR
Queue Stats
42W - 52L
1,406 Elo+
Solo
Janus
Janus
tamatao-ByMalote
Janus
Level 49
God Stats
1W - 3L
1,387 SR
Queue Stats
59W - 84L
1,416 Elo+
Solo
Team Averages
Level 73
1,509 SR
1,417 Elo+

VS

Team Averages
Level 77
1,491 SR
1,265 Elo+
Ra
Ra
DreadFFs
Ra
Level 125
God Stats
622W - 559L
1,559 SR
Queue Stats
723W - 717L
1,435 Elo+
Solo
Vulcan
Vulcan
Flametitanfr
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,073 Elo+
Party 1
Set
Set
IW0Z
Set
Level 54
God Stats
4W - 2L
1,272 SR
Queue Stats
5W - 20L
1,073 Elo+
Party 1
Bacchus
Bacchus
SonnyBoom
Bacchus
Level 85
God Stats
20W - 14L
1,622 SR
Queue Stats
58W - 60L
1,456 Elo+
Solo
Heimdallr
Heimdallr
christiancereijo
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 7 / 2
9,119
507
13,065
11,858
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
FJ CAMBY FJ
Kuzenbo
14
4 / 0 / 3
9,217
512
7,748
15,616
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Krayziman_9
Amaterasu
14
0 / 5 / 1
8,262
459
8,011
18,113
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
4 / 3 / 2
8,823
490
6,695
13,553
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
6,625
368
1,637
3,500
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
11,073
615
11,615
11,973
6,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
14
1 / 3 / 3
8,932
496
5,802
8,766
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
IW0Z
Set
16
9 / 2 / 2
10,505
584
9,717
12,665
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
SonnyBoom
Bacchus
14
0 / 5 / 10
8,714
484
5,944
20,899
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
15
3 / 3 / 4
9,693
539
7,481
12,332
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
12
Kills
17
17
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
2
0.57
W
4
0
1
4.5
L
Kuzenbo
FJ CAMBY FJ
Kuzenbo
4
0
3
5.5
W
Vulcan
1
3
3
0.83
W
Set
IW0Z
Set
9
2
2
5
L
Amaterasu
Krayziman_9
Amaterasu
0
5
1
0.1
W
Bacchus
SonnyBoom
Bacchus
0
5
10
1
L
Kali
4
3
2
1.67
W
Heimdallr
3
3
4
1.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,156
Damage
40,559
62,640
Taken
66,635
40,352
Mitigated
45,254
12,683
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,065
2,115
197
386
11,858
4,391
0
4,368
7,490
85,285
0
W
11,615
1,505
600
10,056
11,973
6,078
1,992
1,582
10,391
96,400
0
L
Kuzenbo
FJ CAMBY FJ
Kuzenbo
7,748
3,511
7
4,437
15,616
20,753
642
4,117
11,499
36,977
0
W
Vulcan
5,802
2,551
0
0
8,766
3,455
1,092
4,673
4,019
59,081
0
W
Set
IW0Z
Set
9,717
4,214
0
2,332
12,665
6,892
848
3,042
9,555
0
64,237
L
Amaterasu
Krayziman_9
Amaterasu
8,011
3,986
0
4,108
18,113
7,971
821
10,897
7,103
0
58,285
W
Bacchus
SonnyBoom
Bacchus
5,944
788
0
4,126
20,899
23,450
87
8,379
12,520
28,331
0
L
Kali
6,695
3,145
0
2,590
13,553
6,174
0
1,884
11,669
0
77,491
W
Heimdallr
7,481
2,446
0
2,792
12,332
5,379
1,712
5,636
6,696
0
79,116
L
1,637
42
0
958
3,500
1,063
0
1,999
1,501
22,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
48,917
410
Minions Killed
469
0
Camps Cleared
0
1,519,157
Distance Traveled
1,730,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,119
507
126
7
0
344,518
0
W
Ra
11,073
615
152
8
0
314,017
1
L
Kuzenbo
9,217
512
45
3
0
391,299
0
W
Vulcan
8,932
496
92
5
0
354,977
0
W
Set
10,505
584
94
5
0
413,557
0
L
Amaterasu
8,262
459
86
5
0
381,377
0
W
Bacchus
8,714
484
19
1
0
338,494
0
L
Kali
8,823
490
115
6
0
278,599
0
W
Heimdallr
9,693
539
112
6
0
309,690
2
L
Janus
6,625
368
38
2
0
123,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role