Player Matchup

Ravana
Ravana
 
Ravana
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aostyr
Morgan Le Fay
Level 162
God Stats
36W - 21L
1,641 SR
Queue Stats
1,003W - 263L
1,987 Elo+
Party 1
Surtr
Surtr
BananaAnd2Kiwis
Surtr
Level 165
God Stats
58W - 2L
2,212 SR
Queue Stats
271W - 24L
2,018 Elo+
Party 1
Anhur
Anhur
LadyAyato-x
Anhur
Level 104
God Stats
20W - 6L
1,841 SR
Queue Stats
934W - 318L
1,842 Elo+
Party 1
Scylla
Scylla
trollkiller99
Scylla
Level 109
God Stats
8W - 9L
1,380 SR
Queue Stats
431W - 457L
1,462 Elo+
Solo
Team Averages
Level 151
1,715 SR
1,762 Elo+

VS

Team Averages
Level 32
1,511 SR
1,480 Elo+
Poseidon
Poseidon
SaltyCrisp
Poseidon
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 192L
1,480 Elo+
Party 3
Thoth
Thoth
THSX03
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
joshikingxd
Achilles
Level 51
God Stats
55W - 49L
1,554 SR
Queue Stats
98W - 117L
1,418 Elo+
Solo
Fenrir
Fenrir
lidoredri
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
liorgrimberg10
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 9
7,604
1,521
10,107
2,936
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Aostyr
Morgan Le Fay
12
3 / 0 / 12
7,240
1,448
8,459
1,610
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 9
7,714
1,543
9,369
5,432
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 13
6,690
1,338
6,293
2,575
716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 8
6,929
1,386
2,568
1,978
900
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

416

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SaltyCrisp
Poseidon
10
0 / 5 / 1
5,833
1,167
2,692
7,474
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
THSX03
Thoth
11
0 / 3 / 0
5,851
1,170
1,104
5,888
1,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
joshikingxd
Achilles
10
0 / 2 / 1
5,583
1,117
1,357
6,377
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
lidoredri
Fenrir
10
1 / 6 / 0
5,809
1,162
4,514
11,687
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,495
1,099
2,688
7,612
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
20
Kills
1
1
Deaths
20
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
9
10.5
W
Morgan Le Fay
Aostyr
Morgan Le Fay
3
0
12
9
W
7
1
9
11.5
W
2
0
13
8.5
L
Poseidon
SaltyCrisp
Poseidon
0
5
1
0.1
L
Thoth
THSX03
Thoth
0
3
0
0
L
Achilles
joshikingxd
Achilles
0
2
1
0.25
L
Fenrir
lidoredri
Fenrir
1
6
0
0.17
L
0
4
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,796
Damage
12,355
14,531
Taken
39,038
7,431
Mitigated
15,677
3,183
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,107
3,242
0
756
2,936
1,850
0
585
2,233
0
13,844
W
Morgan Le Fay
Aostyr
Morgan Le Fay
8,459
358
0
164
1,610
580
0
180
1,327
18,049
0
W
9,369
3,673
0
660
5,432
3,385
0
2,112
2,995
649
13,710
W
6,293
3,573
0
1,038
2,575
716
0
683
1,764
0
16,358
L
Poseidon
SaltyCrisp
Poseidon
2,692
511
0
0
7,474
2,045
0
2,017
5,369
15,352
0
L
Thoth
THSX03
Thoth
1,104
217
71
104
5,888
1,875
0
2,033
3,681
14,363
0
L
Achilles
joshikingxd
Achilles
1,357
132
0
1,005
6,377
4,451
0
2,605
3,574
0
2,616
L
Fenrir
lidoredri
Fenrir
4,514
915
0
349
11,687
4,965
0
2,293
9,205
0
8,516
L
2,688
736
0
0
7,612
2,341
0
2,638
4,812
0
6,600
W
2,568
531
22
543
1,978
900
0
192
1,700
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
28,571
90
Minions Killed
84
6
Camps Cleared
3
541,701
Distance Traveled
469,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,604
1,521
6
1
1
115,723
0
W
Morgan Le Fay
7,240
1,448
21
4
1
120,364
0
W
Surtr
7,714
1,543
12
2
0
111,136
0
W
Anhur
6,690
1,338
23
5
4
100,469
0
L
Poseidon
5,833
1,167
36
7
0
88,214
0
L
Thoth
5,851
1,170
29
6
2
88,105
0
L
Achilles
5,583
1,117
5
1
0
76,285
0
L
Fenrir
5,809
1,162
7
1
0
109,376
0
L
Loki
5,495
1,099
7
1
1
107,311
0
W
Scylla
6,929
1,386
28
6
0
94,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role