Player Matchup

Chaac
Chaac
Dhitman38
Chaac
Level 66
God Stats
4W - 11L
1,274 SR
Queue Stats
143W - 134L
1,379 Elo+
Party 1
Discordia
Discordia
LoganC7000
Discordia
Level 49
God Stats
29W - 23L
1,716 SR
Queue Stats
206W - 194L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
xBoomerbileZ
Danzaburou
Level 73
God Stats
4W - 0L
1,898 SR
Queue Stats
11W - 8L
1,439 Elo+
Solo
Team Averages
Level 63
1,629 SR
1,464 Elo+

VS

Team Averages
Level 85
1,443 SR
1,404 Elo+
Ix Chel
Ix Chel
Astu12
Ix Chel
Level 86
God Stats
0W - 2L
1,180 SR
Queue Stats
25W - 25L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Zigmi82
Jing Wei
Level 126
God Stats
2W - 4L
1,661 SR
Queue Stats
67W - 77L
1,412 Elo+
Solo
King Arthur
King Arthur
lil_benya
King Arthur
Level 44
God Stats
2W - 1L
1,489 SR
Queue Stats
38W - 43L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dhitman38
Chaac
15
5 / 2 / 7
12,456
830
8,907
15,907
17,031
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LoganC7000
Discordia
14
6 / 3 / 5
12,295
820
15,128
8,915
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xBoomerbileZ
Danzaburou
15
3 / 5 / 9
13,139
876
9,897
14,339
6,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Astu12
Ix Chel
15
3 / 6 / 6
11,817
788
11,402
13,006
4,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zigmi82
Jing Wei
15
7 / 2 / 1
11,642
776
11,512
15,238
6,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lil_benya
King Arthur
10
0 / 6 / 2
9,129
609
2,751
11,948
9,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
10
10
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Astu12
Ix Chel
3
6
6
1
W
Chaac
Dhitman38
Chaac
5
2
7
4.25
W
Discordia
LoganC7000
Discordia
6
3
5
2.83
L
Jing Wei
Zigmi82
Jing Wei
7
2
1
3.75
L
King Arthur
lil_benya
King Arthur
0
6
2
0.17
W
Danzaburou
xBoomerbileZ
Danzaburou
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,932
Damage
25,665
39,161
Taken
40,192
26,101
Mitigated
21,311
6,312
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Astu12
Ix Chel
11,402
773
311
1,700
13,006
4,998
0
5,617
7,389
48,620
0
W
Chaac
Dhitman38
Chaac
8,907
865
0
2,965
15,907
17,031
64
5,247
10,660
0
44,022
W
Discordia
LoganC7000
Discordia
15,128
489
0
1,124
8,915
3,024
441
4,994
3,921
49,292
0
L
Jing Wei
Zigmi82
Jing Wei
11,512
7,830
0
3,003
15,238
6,418
0
6,071
9,167
0
50,523
L
King Arthur
lil_benya
King Arthur
2,751
148
0
1,460
11,948
9,895
0
3,816
8,132
1,164
8,504
W
Danzaburou
xBoomerbileZ
Danzaburou
9,897
4,948
0
2,223
14,339
6,046
3,019
3,782
10,557
0
45,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
32,588
159
Minions Killed
140
0
Camps Cleared
0
829,013
Distance Traveled
634,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,817
788
58
4
0
213,859
0
W
Chaac
12,456
830
49
3
0
291,582
0
W
Discordia
12,295
820
41
3
0
270,482
0
L
Jing Wei
11,642
776
75
5
0
271,053
1
L
King Arthur
9,129
609
7
0
0
150,038
0
W
Danzaburou
13,139
876
69
5
0
266,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role