Player Matchup

Sun Wukong
Sun Wukong
BigFatJake
Sun Wukong
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 218L
1,472 Elo+
Party 1
Ganesha
Ganesha
Feldinger
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Shiva
Shiva
Zаrаnak
Shiva
Level 108
God Stats
2W - 0L
1,563 SR
Queue Stats
84W - 81L
1,535 Elo+
Solo
Hades
Hades
gutter92
Hades
Level 28
God Stats
8W - 4L
1,717 SR
Queue Stats
242W - 238L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
legendkilla916
Erlang Shen
Level 136
God Stats
2W - 3L
1,288 SR
Queue Stats
413W - 397L
1,478 Elo+
Solo
Team Averages
Level 65
1,514 SR
1,436 Elo+

VS

Team Averages
Level 74
1,491 SR
1,462 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Braenvier
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,540 Elo+
Solo
Shiva
Shiva
Ramosºº
Shiva
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,352 Elo+
Solo
Surtr
Surtr
r33v3r
Surtr
Level 118
God Stats
0W - 3L
1,528 SR
Queue Stats
160W - 161L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
walfred
Kuzenbo
Level 36
God Stats
9W - 10L
1,426 SR
Queue Stats
244W - 218L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigFatJake
Sun Wukong
20
9 / 2 / 8
11,724
733
21,719
21,326
25,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Feldinger
Ganesha
19
0 / 2 / 21
11,357
710
16,646
15,966
27,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Zаrаnak
Shiva
18
3 / 2 / 18
11,045
690
17,968
18,402
25,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
gutter92
Hades
20
12 / 1 / 11
12,048
753
25,543
13,974
12,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
legendkilla916
Erlang Shen
17
2 / 4 / 16
10,241
640
9,377
20,553
24,687
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 6 / 4
10,334
646
14,720
23,689
18,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Braenvier
Bellona
13
0 / 6 / 7
8,875
555
12,463
17,079
20,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Ramosºº
Shiva
17
1 / 5 / 8
9,650
603
8,980
17,803
19,080
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
r33v3r
Surtr
16
1 / 6 / 8
9,497
594
14,064
20,153
13,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
walfred
Kuzenbo
20
7 / 3 / 4
11,294
706
17,686
20,662
26,605
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
26
Kills
11
11
Deaths
26
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
4
0.67
W
Sun Wukong
BigFatJake
Sun Wukong
9
2
8
6.5
L
Bellona
Braenvier
Bellona
0
6
7
0.58
W
Ganesha
Feldinger
Ganesha
0
2
21
5.25
L
Shiva
Ramosºº
Shiva
1
5
8
1
W
Shiva
Zаrаnak
Shiva
3
2
18
6
W
Hades
gutter92
Hades
12
1
11
17.5
W
Erlang Shen
legendkilla916
Erlang Shen
2
4
16
2.5
L
Surtr
r33v3r
Surtr
1
6
8
0.83
L
Kuzenbo
walfred
Kuzenbo
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,253
Damage
67,913
90,221
Taken
99,386
114,427
Mitigated
98,418
41,768
Healing
26,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,720
5,887
1,591
3,940
23,689
18,050
0
9,340
13,720
0
31,429
W
Sun Wukong
BigFatJake
Sun Wukong
21,719
3,373
2,229
6,419
21,326
25,025
617
3,861
16,903
0
49,733
L
Bellona
Braenvier
Bellona
12,463
3,171
2,178
1,283
17,079
20,694
0
7,526
9,362
98
19,226
W
Ganesha
Feldinger
Ganesha
16,646
446
2,444
2,561
15,966
27,248
782
2,986
12,258
30,944
684
L
Shiva
Ramosºº
Shiva
8,980
464
2,682
4,851
17,803
19,080
0
5,793
11,603
0
19,501
W
Shiva
Zаrаnak
Shiva
17,968
1,104
4,281
5,381
18,402
25,377
216
3,829
14,347
0
38,764
W
Hades
gutter92
Hades
25,543
3,169
3,168
6,280
13,974
12,090
368
3,135
10,451
40,669
0
W
Erlang Shen
legendkilla916
Erlang Shen
9,377
3,208
4,385
4,620
20,553
24,687
1,153
4,434
15,701
977
22,983
L
Surtr
r33v3r
Surtr
14,064
4,458
1,709
4,288
20,153
13,989
0
8,690
10,923
2,808
28,153
L
Kuzenbo
walfred
Kuzenbo
17,686
5,413
1,767
2,445
20,662
26,605
164
10,683
9,638
32,993
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
49,650
222
Minions Killed
132
0
Camps Cleared
0
1,411,563
Distance Traveled
1,415,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,334
646
34
2
0
271,707
0
W
Sun Wukong
11,724
733
80
5
0
320,121
0
L
Bellona
8,875
555
12
1
0
265,353
0
W
Ganesha
11,357
710
2
0
0
271,832
0
L
Shiva
9,650
603
20
1
0
313,313
0
W
Shiva
11,045
690
63
4
0
296,058
0
W
Hades
12,048
753
40
3
0
262,220
0
W
Erlang Shen
10,241
640
37
2
0
261,332
0
L
Surtr
9,497
594
49
3
0
262,188
0
L
Kuzenbo
11,294
706
17
1
0
302,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role