Player Matchup

Anhur
Anhur
ByFørce
Anhur
Level 106
God Stats
9W - 6L
1,592 SR
Queue Stats
524W - 515L
1,441 Elo+
Solo
Discordia
Discordia
ElLocoRabbit
Discordia
Level 155
God Stats
9W - 18L
1,236 SR
Queue Stats
472W - 475L
1,366 Elo+
Solo
Bacchus
Bacchus
Great-ness_1
Bacchus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
293W - 283L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Qayyum
Amaterasu
Level 124
God Stats
2W - 0L
1,797 SR
Queue Stats
53W - 46L
1,468 Elo+
Solo
Zeus
Zeus
SENTHURAN
Zeus
Level 60
God Stats
1W - 2L
1,061 SR
Queue Stats
71W - 60L
1,530 Elo+
Solo
Team Averages
Level 107
1,437 SR
1,464 Elo+

VS

Team Averages
Level 100
1,527 SR
1,447 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Amun Ree
Agni
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 81L
1,415 Elo+
Solo
Hun Batz
Hun Batz
Dilinnans
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
Nikilis
Xing Tian
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 69L
1,450 Elo+
Party 1
Medusa
Medusa
Slotar
Medusa
Level 101
God Stats
2W - 2L
1,634 SR
Queue Stats
162W - 174L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByFørce
Anhur
18
11 / 2 / 16
10,502
955
14,862
9,518
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ElLocoRabbit
Discordia
17
5 / 1 / 18
10,162
924
12,706
6,495
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Great-ness_1
Bacchus
16
3 / 0 / 22
9,002
818
5,414
6,022
6,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Qayyum
Amaterasu
15
6 / 1 / 20
9,194
836
10,960
12,858
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
14
2 / 2 / 17
8,358
760
7,723
4,575
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 5 / 5
7,727
702
4,700
14,688
12,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
15
3 / 5 / 2
8,411
765
7,579
7,459
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Dilinnans
Hun Batz
12
2 / 7 / 2
7,626
693
4,375
10,825
4,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Nikilis
Xing Tian
13
0 / 5 / 2
7,173
652
2,512
13,398
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Slotar
Medusa
13
0 / 5 / 3
7,043
640
9,304
9,452
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
27
Kills
5
6
Deaths
27
93
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
5
0.5
L
Agni
3
5
2
0.8
W
Anhur
ByFørce
Anhur
11
2
16
9.5
L
Hun Batz
Dilinnans
Hun Batz
2
7
2
0.43
W
Discordia
ElLocoRabbit
Discordia
5
1
18
14
W
Bacchus
Great-ness_1
Bacchus
3
0
22
14
L
Xing Tian
Nikilis
Xing Tian
0
5
2
0.2
W
Amaterasu
Qayyum
Amaterasu
6
1
20
16
W
Zeus
2
2
17
5.25
L
Medusa
Slotar
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,665
Damage
28,470
39,468
Taken
55,822
28,847
Mitigated
38,171
19,670
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,700
433
1,395
2,043
14,688
12,091
0
6,657
7,211
5,661
0
L
Agni
7,579
33
205
378
7,459
3,585
0
3,288
4,048
20,035
0
W
Anhur
ByFørce
Anhur
14,862
10,145
1,742
3,017
9,518
4,712
3,800
3,726
5,497
0
32,412
L
Hun Batz
Dilinnans
Hun Batz
4,375
746
252
239
10,825
4,479
0
3,871
6,326
0
8,167
W
Discordia
ElLocoRabbit
Discordia
12,706
1,102
4,229
1,977
6,495
2,697
1,403
890
5,520
32,577
0
W
Bacchus
Great-ness_1
Bacchus
5,414
757
1,583
1,496
6,022
6,368
522
2,326
3,608
10,456
0
L
Xing Tian
Nikilis
Xing Tian
2,512
201
612
992
13,398
13,288
0
6,243
6,869
6,226
0
W
Amaterasu
Qayyum
Amaterasu
10,960
3,331
681
4,695
12,858
13,156
735
4,769
7,799
0
13,054
W
Zeus
7,723
1,536
0
250
4,575
1,914
317
2,644
1,703
17,698
0
L
Medusa
Slotar
Medusa
9,304
2,125
308
585
9,452
4,728
0
5,263
3,934
0
27,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
37,980
140
Minions Killed
88
0
Camps Cleared
0
1,045,580
Distance Traveled
899,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,727
702
6
1
0
158,950
0
L
Agni
8,411
765
33
3
0
155,706
0
W
Anhur
10,502
955
56
5
0
188,189
0
L
Hun Batz
7,626
693
8
1
0
178,216
0
W
Discordia
10,162
924
44
4
0
198,672
0
W
Bacchus
9,002
818
5
0
0
205,929
0
L
Xing Tian
7,173
652
17
2
0
188,349
0
W
Amaterasu
9,194
836
11
1
0
240,015
0
W
Zeus
8,358
760
24
2
0
212,775
0
L
Medusa
7,043
640
24
2
0
218,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role