Player Matchup

Cerberus
Cerberus
K1L3RS
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 117L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
NarkoPolo6
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 2
Discordia
Discordia
stereo-antacid89
Discordia
Level 7
God Stats
2W - 2L
1,637 SR
Queue Stats
133W - 163L
1,348 Elo+
Party 2
Team Averages
Level 27
1,546 SR
1,363 Elo+

VS

Team Averages
Level 91
1,507 SR
1,431 Elo+
Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LuColss
Skadi
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 125L
1,366 Elo+
Party 1
Chang'e
Chang'e
lucolss
Chang'e
Level 126
God Stats
8W - 6L
1,520 SR
Queue Stats
208W - 207L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1L3RS
Cerberus
12
2 / 3 / 1
9,387
671
9,196
19,202
14,591
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
NarkoPolo6
Sun Wukong
12
1 / 7 / 2
9,109
651
5,068
16,353
11,232
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
12
1 / 5 / 2
9,634
688
10,888
11,261
3,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 13
10,157
726
7,553
12,570
16,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
LuColss
Skadi
14
6 / 1 / 5
11,227
802
18,295
9,788
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
lucolss
Chang'e
14
8 / 3 / 6
11,387
813
12,274
10,057
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
13
6.5
L
Cerberus
K1L3RS
Cerberus
2
3
1
0.83
W
Skadi
LuColss
Skadi
6
1
5
8.5
L
Sun Wukong
NarkoPolo6
Sun Wukong
1
7
2
0.29
W
Chang'e
lucolss
Chang'e
8
3
6
3.67
L
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
38,122
46,816
Taken
32,415
29,803
Mitigated
24,405
6,240
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,553
1,158
0
558
12,570
16,304
731
6,859
5,711
17,618
0
L
Cerberus
K1L3RS
Cerberus
9,196
608
239
3,431
19,202
14,591
14
7,377
11,825
31,081
0
W
Skadi
LuColss
Skadi
18,295
7,743
0
0
9,788
4,171
811
6,617
3,095
0
62,664
L
Sun Wukong
NarkoPolo6
Sun Wukong
5,068
1,578
0
1,340
16,353
11,232
0
7,214
9,139
561
14,862
W
Chang'e
lucolss
Chang'e
12,274
832
1,720
3,104
10,057
3,930
625
7,101
2,854
48,026
0
L
Discordia
10,888
981
0
1,230
11,261
3,980
0
5,936
5,325
30,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
32,771
93
Minions Killed
142
0
Camps Cleared
0
672,121
Distance Traveled
770,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,157
726
13
1
0
278,911
1
L
Cerberus
9,387
671
49
4
0
238,141
0
W
Skadi
11,227
802
65
5
0
246,907
3
L
Sun Wukong
9,109
651
19
1
0
219,410
0
W
Chang'e
11,387
813
64
5
0
244,366
0
L
Discordia
9,634
688
25
2
0
214,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role