Player Matchup

Skadi
Skadi
Platinum V
Leofenix6376
Skadi
Platinum V
Level 128
God Stats
6W - 3L
1,794 SR
Queue Stats
430W - 413L
1,767 MMR
Solo
Rama
Rama
Platinum V
SamCXLG
Rama
Platinum V
Level 62
God Stats
7W - 6L
1,719 SR
Queue Stats
59W - 56L
1,836 MMR
Solo
Anubis
Anubis
Platinum I
Ucyuaruilada
Anubis
Platinum I
Level 49
God Stats
54W - 45L
1,379 SR
Queue Stats
176W - 159L
1,877 MMR
Solo
Hades
Hades
Platinum V
Zyferic
Hades
Platinum V
Level 148
God Stats
0W - 1L
1,340 SR
Queue Stats
38W - 40L
1,846 MMR
Solo
Shiva
Shiva
Gold III
zay37th
Shiva
Gold III
Level 156
God Stats
1W - 1L
1,693 SR
Queue Stats
18W - 22L
1,667 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,585 SR
1,799 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,503 SR
1,659 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
Blackudder
Scylla
Platinum V
Level 145
God Stats
3W - 4L
1,573 SR
Queue Stats
177W - 182L
1,760 MMR
Solo
Cliodhna
Cliodhna
Platinum I
BreathStank
Cliodhna
Platinum I
Level 158
God Stats
27W - 26L
1,528 SR
Queue Stats
630W - 654L
1,765 MMR
Solo
Geb
Geb
Gold I
NachoCaleeebre
Geb
Gold I
Level 148
God Stats
10W - 9L
1,457 SR
Queue Stats
396W - 394L
1,713 MMR
Solo
King Arthur
King Arthur
Gold I
XDElianXD
King Arthur
Gold I
Level 158
God Stats
10W - 12L
1,456 SR
Queue Stats
230W - 233L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,162
484
10,026
13,318
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
SamCXLG
Rama
18
5 / 4 / 4
10,943
521
13,528
21,573
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
19
5 / 5 / 2
11,921
568
14,563
16,519
12,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Zyferic
Hades
16
0 / 5 / 5
10,431
497
11,528
20,345
11,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
zay37th
Shiva
13
0 / 2 / 4
8,688
414
10,057
21,123
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KuzenboRavanaChang'e

VS

Bans
KaliBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 2 / 3
10,918
520
19,927
18,620
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Blackudder
Scylla
19
2 / 2 / 6
10,969
522
7,007
7,856
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
BreathStank
Cliodhna
20
8 / 2 / 7
12,985
618
18,281
21,973
9,207
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 3 / 6
10,555
503
7,774
16,913
18,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
XDElianXD
King Arthur
18
5 / 3 / 2
11,187
533
13,164
18,782
19,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
12
Kills
20
20
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
3
2.25
W
Scylla
Blackudder
Scylla
2
2
6
2.5
W
Cliodhna
BreathStank
Cliodhna
8
2
7
5.75
L
2
4
1
0.63
W
2
3
6
1.67
L
Rama
SamCXLG
Rama
5
4
4
1.75
L
Anubis
5
5
2
1.2
W
King Arthur
XDElianXD
King Arthur
5
3
2
2
L
Hades
Zyferic
Hades
0
5
5
0.5
L
Shiva
zay37th
Shiva
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
66,153
92,878
Taken
84,144
61,427
Mitigated
58,145
26,578
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,927
12,219
0
11,142
18,620
8,418
0
1,594
16,934
0
110,466
W
Scylla
Blackudder
Scylla
7,007
510
0
482
7,856
2,248
0
5,319
2,387
83,825
0
W
Cliodhna
BreathStank
Cliodhna
18,281
2,648
0
6,511
21,973
9,207
0
7,615
14,234
0
129,874
L
10,026
3,622
0
1,108
13,318
6,140
0
1,940
11,378
0
89,786
W
7,774
1,094
773
3,278
16,913
18,308
1,069
2,869
13,596
31,129
0
L
Rama
SamCXLG
Rama
13,528
9,072
0
10,567
21,573
9,600
0
3,099
18,474
0
100,804
L
Anubis
14,563
898
0
5,474
16,519
12,983
282
5,464
11,034
130,649
0
W
King Arthur
XDElianXD
King Arthur
13,164
1,416
0
750
18,782
19,964
224
8,556
10,226
510
84,127
L
Hades
Zyferic
Hades
11,528
1,484
92
7,507
20,345
11,720
0
1,322
19,023
82,962
0
L
Shiva
zay37th
Shiva
10,057
906
85
1,745
21,123
20,984
0
3,356
17,767
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,145
Gold Earned
56,614
655
Minions Killed
624
0
Camps Cleared
0
2,016,448
Distance Traveled
2,192,987
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,918
520
178
8
0
388,138
8
W
Scylla
10,969
522
146
7
0
410,923
5
W
Cliodhna
12,985
618
156
7
0
499,900
2
L
Skadi
10,162
484
157
7
0
410,421
4
W
Geb
10,555
503
25
1
0
468,854
9
L
Rama
10,943
521
126
6
0
396,494
2
L
Anubis
11,921
568
181
9
0
367,414
1
W
King Arthur
11,187
533
119
6
0
425,172
4
L
Hades
10,431
497
138
7
0
397,190
2
L
Shiva
8,688
414
53
3
0
444,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role