Player Matchup

Ymir
Ymir
Arvydas696969
Ymir
Level 107
God Stats
1W - 3L
1,299 SR
Queue Stats
142W - 126L
1,481 Elo+
Party 3
Sol
Sol
I-Lxwkey-I
Sol
Level 40
God Stats
4W - 7L
1,437 SR
Queue Stats
211W - 191L
1,478 Elo+
Party 3
Hachiman
Hachiman
Tyrigosa
Hachiman
Level 122
God Stats
7W - 7L
1,582 SR
Queue Stats
166W - 165L
1,545 Elo+
Party 1
Nemesis
Nemesis
freefoodplz
Nemesis
Level 153
God Stats
10W - 1L
1,827 SR
Queue Stats
189W - 187L
1,567 Elo+
Party 1
Ratatoskr
Ratatoskr
freegamesplz
Ratatoskr
Level 149
God Stats
12W - 10L
1,533 SR
Queue Stats
283W - 281L
1,561 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,526 Elo+

VS

Team Averages
Level 126
1,439 SR
1,528 Elo+
Chronos
Chronos
Cathail-
Chronos
Level 148
God Stats
5W - 9L
1,383 SR
Queue Stats
245W - 229L
1,505 Elo+
Party 2
Martichoras
Martichoras
Deathmen901
Martichoras
Level 112
God Stats
3W - 5L
1,125 SR
Queue Stats
466W - 398L
1,615 Elo+
Solo
Poseidon
Poseidon
HadesVsNoobs
Poseidon
Level 105
God Stats
0W - 10L
1,267 SR
Queue Stats
316W - 305L
1,486 Elo+
Solo
Kali
Kali
Xicari
Kali
Level 107
God Stats
8W - 5L
1,658 SR
Queue Stats
537W - 514L
1,532 Elo+
Solo
Raijin
Raijin
jamirolol
Raijin
Level 158
God Stats
5W - 3L
1,760 SR
Queue Stats
79W - 64L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
7,687
480
10,471
16,561
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 5 / 1
8,181
511
10,407
12,770
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Tyrigosa
Hachiman
13
4 / 4 / 4
8,610
538
11,754
14,199
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
freefoodplz
Nemesis
16
1 / 1 / 3
9,590
599
11,017
16,415
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
freegamesplz
Ratatoskr
18
12 / 1 / 5
10,891
681
13,251
15,060
9,315
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cathail-
Chronos
13
0 / 7 / 5
7,984
499
3,872
12,676
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Deathmen901
Martichoras
13
5 / 5 / 4
8,544
534
14,022
15,827
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
HadesVsNoobs
Poseidon
15
1 / 2 / 0
9,089
568
8,618
14,357
11,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kali
Xicari
Kali
14
5 / 5 / 4
8,796
550
9,053
15,632
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
jamirolol
Raijin
13
2 / 3 / 4
7,613
476
13,720
15,242
9,025
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
13
13
Deaths
22
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
Chronos
Cathail-
Chronos
0
7
5
0.36
L
Martichoras
Deathmen901
Martichoras
5
5
4
1.4
L
Poseidon
HadesVsNoobs
Poseidon
1
2
0
0.5
W
5
5
1
1.1
W
Hachiman
Tyrigosa
Hachiman
4
4
4
1.5
L
Kali
Xicari
Kali
5
5
4
1.4
W
Nemesis
freefoodplz
Nemesis
1
1
3
2.5
W
Ratatoskr
freegamesplz
Ratatoskr
12
1
5
14.5
L
Raijin
jamirolol
Raijin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,900
Damage
49,285
75,005
Taken
73,734
41,827
Mitigated
38,336
25,058
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,471
952
0
6,017
16,561
10,113
0
6,907
9,550
34,805
0
L
Chronos
Cathail-
Chronos
3,872
771
0
961
12,676
4,471
505
2,765
9,683
50,324
0
L
Martichoras
Deathmen901
Martichoras
14,022
5,417
0
3,997
15,827
6,457
132
5,930
9,657
0
60,865
L
Poseidon
HadesVsNoobs
Poseidon
8,618
1,090
0
5,027
14,357
11,402
0
0
14,357
75,126
864
W
10,407
2,689
0
3,816
12,770
5,853
859
3,646
9,124
54,013
5,358
W
Hachiman
Tyrigosa
Hachiman
11,754
7,061
0
6,449
14,199
5,638
1,456
3,939
10,100
0
67,378
L
Kali
Xicari
Kali
9,053
3,934
0
2,954
15,632
6,981
0
3,656
11,828
0
65,395
W
Nemesis
freefoodplz
Nemesis
11,017
5,100
0
7,550
16,415
10,908
0
7,278
9,137
0
79,485
W
Ratatoskr
freegamesplz
Ratatoskr
13,251
3,906
0
1,226
15,060
9,315
0
2,341
12,719
0
102,398
L
Raijin
jamirolol
Raijin
13,720
2,085
0
4,286
15,242
9,025
0
7,205
7,581
44,503
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
42,026
497
Minions Killed
452
0
Camps Cleared
0
1,649,619
Distance Traveled
1,467,756
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,687
480
54
3
0
302,028
5
L
Chronos
7,984
499
93
6
0
281,250
0
L
Martichoras
8,544
534
83
5
0
265,540
0
L
Poseidon
9,089
568
138
9
0
299,763
6
W
Sol
8,181
511
89
6
0
289,375
0
W
Hachiman
8,610
538
92
6
0
279,613
1
L
Kali
8,796
550
83
5
0
329,682
0
W
Nemesis
9,590
599
127
8
0
380,643
0
W
Ratatoskr
10,891
681
135
8
0
397,960
0
L
Raijin
7,613
476
55
3
0
291,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role