Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum V
 
Lancelot
Platinum V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
BURNT T0AST7757
Terra
Gold IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,514 MMR
Solo
Cernunnos
Cernunnos
Gold IV
KriegerAzttek
Cernunnos
Gold IV
Level 151
God Stats
4W - 6L
1,549 SR
Queue Stats
128W - 140L
1,517 MMR
Solo
Nu Wa
Nu Wa
Gold I
liibby
Nu Wa
Gold I
Level 161
God Stats
7W - 9L
1,564 SR
Queue Stats
452W - 458L
1,545 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,523 SR
1,515 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,614 SR
1,490 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BLOODFASHO
Poseidon
Gold II
Level 61
God Stats
4W - 2L
1,784 SR
Queue Stats
217W - 216L
1,506 MMR
Solo
Bakasura
Bakasura
Gold III
Nephase
Bakasura
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,430 MMR
Party 1
Xbalanque
Xbalanque
Gold I
reguardo
Xbalanque
Gold I
Level 160
God Stats
9W - 5L
1,785 SR
Queue Stats
395W - 379L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 1 / 1
5,510
612
1,467
5,812
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
 
Lancelot
8
2 / 3 / 2
5,180
576
5,340
7,509
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
4,241
471
2,266
7,461
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
KriegerAzttek
Cernunnos
7
1 / 0 / 0
4,491
499
2,220
3,379
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
liibby
Nu Wa
9
1 / 0 / 1
5,307
590
4,468
3,277
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangCliodhnaKuzenboKali

VS

Bans
MartichorasVamanaSurtrThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,017
669
3,004
2,827
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
8
0 / 0 / 3
4,980
553
2,595
5,028
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
BLOODFASHO
Poseidon
10
1 / 1 / 0
5,340
593
3,217
3,977
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Nephase
Bakasura
8
1 / 2 / 1
4,904
545
1,534
9,423
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
reguardo
Xbalanque
9
1 / 2 / 2
4,982
554
5,962
7,790
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
5
5
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
L
Lancelot
 
Lancelot
2
3
2
1
W
Janus
 
Janus
2
0
1
2.5
W
Atlas
 
Atlas
0
0
3
1.5
W
Poseidon
BLOODFASHO
Poseidon
1
1
0
1
L
1
1
2
2
L
Cernunnos
KriegerAzttek
Cernunnos
1
0
0
1
W
Bakasura
Nephase
Bakasura
1
2
1
0.75
L
Nu Wa
liibby
Nu Wa
1
0
1
1.5
W
Xbalanque
reguardo
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,761
Damage
16,312
27,438
Taken
29,045
12,943
Mitigated
10,645
10,108
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,467
0
60
2,953
5,812
2,219
122
3,215
2,597
41,825
0
L
Lancelot
 
Lancelot
5,340
2,853
0
2,074
7,509
4,359
0
1,152
6,227
0
34,492
W
Janus
 
Janus
3,004
156
0
250
2,827
908
183
1,528
1,299
52,451
0
W
Atlas
 
Atlas
2,595
1,116
0
2,316
5,028
3,095
0
1,734
3,294
16,703
0
W
Poseidon
BLOODFASHO
Poseidon
3,217
486
0
372
3,977
1,198
0
1,879
2,098
39,827
0
L
2,266
76
552
2,350
7,461
4,319
0
2,364
5,097
11,940
0
L
Cernunnos
KriegerAzttek
Cernunnos
2,220
1,236
0
1,729
3,379
1,075
0
527
2,852
0
23,022
W
Bakasura
Nephase
Bakasura
1,534
1,206
0
4,721
9,423
3,067
672
1,041
8,382
0
20,806
L
Nu Wa
liibby
Nu Wa
4,468
1,322
0
390
3,277
971
0
1,649
1,552
33,755
0
W
Xbalanque
reguardo
Xbalanque
5,962
3,559
0
2,060
7,790
2,377
0
2,049
5,741
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
26,223
248
Minions Killed
300
0
Camps Cleared
0
844,058
Distance Traveled
866,387
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,510
612
73
8
0
152,504
3
L
Lancelot
5,180
576
53
6
0
194,756
0
W
Janus
6,017
669
110
12
0
187,044
4
W
Atlas
4,980
553
13
1
0
163,369
4
W
Poseidon
5,340
593
65
7
0
158,687
2
L
Terra
4,241
471
12
1
0
191,620
2
L
Cernunnos
4,491
499
51
6
0
123,402
0
W
Bakasura
4,904
545
55
6
0
192,140
1
L
Nu Wa
5,307
590
59
7
0
181,776
0
W
Xbalanque
4,982
554
57
6
0
165,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role